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Java Items.emerald方法代码示例

本文整理汇总了Java中net.minecraft.init.Items.emerald方法的典型用法代码示例。如果您正苦于以下问题:Java Items.emerald方法的具体用法?Java Items.emerald怎么用?Java Items.emerald使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.init.Items的用法示例。


在下文中一共展示了Items.emerald方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: registerUpgrade

import net.minecraft.init.Items; //导入方法依赖的package包/类
private void registerUpgrade()
{
	ItemStack[] recipe = new ItemStack[9];
	
	// Top row
	recipe[0] = new ItemStack(Blocks.quartz_block);				// 0 1 2
	recipe[1] = new ItemStack(Items.emerald);					// - - -
	//recipe[2] = null;											// - - -
	
	// Middle row
	recipe[3] = new ItemStack(Blocks.emerald_block);			// - - -
	//recipe[4] = null;											// 3 4 5
	recipe[5] = new ItemStack(Items.emerald);					// - - -
	
	// Bottom row
	recipe[6] = new ItemStack(this);							// - - -
	recipe[7] = new ItemStack(Blocks.emerald_block);			// - - -
	recipe[8] = new ItemStack(Blocks.quartz_block);				// 6 7 8
	        
       GameRegistry.addRecipe(new Recipe_Weapon(recipe, new ItemStack(this), 1));	// Emerald Muzzle
}
 
开发者ID:Domochevsky,项目名称:minecraft-quiverbow,代码行数:22,代码来源:ERA.java

示例2: modifyMerchantRecipeList

import net.minecraft.init.Items; //导入方法依赖的package包/类
public void modifyMerchantRecipeList(MerchantRecipeList recipeList, Random random)
{
    int i = 1;

    if (this.field_179406_b != null)
    {
        i = this.field_179406_b.getPrice(random);
    }

    ItemStack itemstack = new ItemStack(Items.emerald, i, 0);
    ItemStack itemstack1 = new ItemStack(this.field_179407_a.getItem(), 1, this.field_179407_a.getMetadata());
    itemstack1 = EnchantmentHelper.addRandomEnchantment(random, itemstack1, 5 + random.nextInt(15));
    recipeList.add(new MerchantRecipe(itemstack, itemstack1));
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:15,代码来源:EntityVillager.java

示例3: useRecipe

import net.minecraft.init.Items; //导入方法依赖的package包/类
public void useRecipe(MerchantRecipe recipe)
{
    recipe.incrementToolUses();
    this.livingSoundTime = -this.getTalkInterval();
    this.playSound("mob.villager.yes", this.getSoundVolume(), this.getSoundPitch());
    int i = 3 + this.rand.nextInt(4);

    if (recipe.getToolUses() == 1 || this.rand.nextInt(5) == 0)
    {
        this.timeUntilReset = 40;
        this.needsInitilization = true;
        this.isWillingToMate = true;

        if (this.buyingPlayer != null)
        {
            this.lastBuyingPlayer = this.buyingPlayer.getName();
        }
        else
        {
            this.lastBuyingPlayer = null;
        }

        i += 5;
    }

    if (recipe.getItemToBuy().getItem() == Items.emerald)
    {
        this.wealth += recipe.getItemToBuy().stackSize;
    }

    if (recipe.getRewardsExp())
    {
        this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY + 0.5D, this.posZ, i));
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:36,代码来源:EntityVillager.java

示例4: getItemDropped

import net.minecraft.init.Items; //导入方法依赖的package包/类
/**
 * Get the Item that this Block should drop when harvested.
 */
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
    return this == Blocks.coal_ore ? Items.coal : (this == Blocks.diamond_ore ? Items.diamond : (this == Blocks.lapis_ore ? Items.dye : (this == Blocks.emerald_ore ? Items.emerald : (this == Blocks.quartz_ore ? Items.quartz : Item.getItemFromBlock(this)))));
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:8,代码来源:BlockOre.java

示例5: isItemValid

import net.minecraft.init.Items; //导入方法依赖的package包/类
public boolean isItemValid(ItemStack stack)
{
    return stack == null ? false : stack.getItem() == Items.emerald || stack.getItem() == Items.diamond || stack.getItem() == Items.gold_ingot || stack.getItem() == Items.iron_ingot;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:ContainerBeacon.java

示例6: isItemValidForSlot

import net.minecraft.init.Items; //导入方法依赖的package包/类
/**
 * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
 */
public boolean isItemValidForSlot(int index, ItemStack stack)
{
    return stack.getItem() == Items.emerald || stack.getItem() == Items.diamond || stack.getItem() == Items.gold_ingot || stack.getItem() == Items.iron_ingot;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:8,代码来源:TileEntityBeacon.java


注:本文中的net.minecraft.init.Items.emerald方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。