本文整理汇总了Java中net.minecraft.init.Items.FISHING_ROD属性的典型用法代码示例。如果您正苦于以下问题:Java Items.FISHING_ROD属性的具体用法?Java Items.FISHING_ROD怎么用?Java Items.FISHING_ROD使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraft.init.Items
的用法示例。
在下文中一共展示了Items.FISHING_ROD属性的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: func_190625_o
private boolean func_190625_o()
{
ItemStack itemstack = this.angler.getHeldItemMainhand();
ItemStack itemstack1 = this.angler.getHeldItemOffhand();
boolean flag = itemstack.getItem() == Items.FISHING_ROD;
boolean flag1 = itemstack1.getItem() == Items.FISHING_ROD;
if (!this.angler.isDead && this.angler.isEntityAlive() && (flag || flag1) && this.getDistanceSqToEntity(this.angler) <= 1024.0D)
{
return false;
}
else
{
this.setDead();
return true;
}
}
示例2: onItemRightClick
public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand)
{
if (playerIn.isRiding() && playerIn.getRidingEntity() instanceof EntityPig)
{
EntityPig entitypig = (EntityPig)playerIn.getRidingEntity();
if (itemStackIn.getMaxDamage() - itemStackIn.getMetadata() >= 7 && entitypig.boost())
{
itemStackIn.damageItem(7, playerIn);
if (itemStackIn.stackSize == 0)
{
ItemStack itemstack = new ItemStack(Items.FISHING_ROD);
itemstack.setTagCompound(itemStackIn.getTagCompound());
return new ActionResult(EnumActionResult.SUCCESS, itemstack);
}
return new ActionResult(EnumActionResult.SUCCESS, itemStackIn);
}
}
playerIn.addStat(StatList.getObjectUseStats(this));
return new ActionResult(EnumActionResult.PASS, itemStackIn);
}
示例3: onItemRightClick
public ActionResult<ItemStack> onItemRightClick(World itemStackIn, EntityPlayer worldIn, EnumHand playerIn)
{
ItemStack itemstack = worldIn.getHeldItem(playerIn);
if (itemStackIn.isRemote)
{
return new ActionResult(EnumActionResult.PASS, itemstack);
}
else
{
if (worldIn.isRiding() && worldIn.getRidingEntity() instanceof EntityPig)
{
EntityPig entitypig = (EntityPig)worldIn.getRidingEntity();
if (itemstack.getMaxDamage() - itemstack.getMetadata() >= 7 && entitypig.boost())
{
itemstack.damageItem(7, worldIn);
if (itemstack.func_190926_b())
{
ItemStack itemstack1 = new ItemStack(Items.FISHING_ROD);
itemstack1.setTagCompound(itemstack.getTagCompound());
return new ActionResult(EnumActionResult.SUCCESS, itemstack1);
}
return new ActionResult(EnumActionResult.SUCCESS, itemstack);
}
}
worldIn.addStat(StatList.getObjectUseStats(this));
return new ActionResult(EnumActionResult.PASS, itemstack);
}
}
示例4: getItemBurnTime
/**
* Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
* fuel
*/
public static int getItemBurnTime(ItemStack stack)
{
if (stack.func_190926_b())
{
return 0;
}
else
{
Item item = stack.getItem();
return item == Item.getItemFromBlock(Blocks.WOODEN_SLAB) ? 150 : (item == Item.getItemFromBlock(Blocks.WOOL) ? 100 : (item == Item.getItemFromBlock(Blocks.CARPET) ? 67 : (item == Item.getItemFromBlock(Blocks.LADDER) ? 300 : (item == Item.getItemFromBlock(Blocks.WOODEN_BUTTON) ? 100 : (Block.getBlockFromItem(item).getDefaultState().getMaterial() == Material.WOOD ? 300 : (item == Item.getItemFromBlock(Blocks.COAL_BLOCK) ? 16000 : (item instanceof ItemTool && "WOOD".equals(((ItemTool)item).getToolMaterialName()) ? 200 : (item instanceof ItemSword && "WOOD".equals(((ItemSword)item).getToolMaterialName()) ? 200 : (item instanceof ItemHoe && "WOOD".equals(((ItemHoe)item).getMaterialName()) ? 200 : (item == Items.STICK ? 100 : (item != Items.BOW && item != Items.FISHING_ROD ? (item == Items.SIGN ? 200 : (item == Items.COAL ? 1600 : (item == Items.LAVA_BUCKET ? 20000 : (item != Item.getItemFromBlock(Blocks.SAPLING) && item != Items.BOWL ? (item == Items.BLAZE_ROD ? 2400 : (item instanceof ItemDoor && item != Items.IRON_DOOR ? 200 : (item instanceof ItemBoat ? 400 : 0))) : 100)))) : 300)))))))))));
}
}