本文整理汇总了Java中net.minecraft.init.Items.coal方法的典型用法代码示例。如果您正苦于以下问题:Java Items.coal方法的具体用法?Java Items.coal怎么用?Java Items.coal使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.init.Items
的用法示例。
在下文中一共展示了Items.coal方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: interactFirst
import net.minecraft.init.Items; //导入方法依赖的package包/类
/**
* First layer of player interaction
*/
public boolean interactFirst(EntityPlayer playerIn)
{
ItemStack itemstack = playerIn.inventory.getCurrentItem();
if (itemstack != null && itemstack.getItem() == Items.coal)
{
if (!playerIn.capabilities.isCreativeMode && --itemstack.stackSize == 0)
{
playerIn.inventory.setInventorySlotContents(playerIn.inventory.currentItem, (ItemStack)null);
}
this.fuel += 3600;
}
this.pushX = this.posX - playerIn.posX;
this.pushZ = this.posZ - playerIn.posZ;
return true;
}
示例2: getItemBurnTimeBurning
import net.minecraft.init.Items; //导入方法依赖的package包/类
public static int getItemBurnTimeBurning(ItemStack itemStack) {
if(itemStack == null)
return 0;
else {
Item item = itemStack.getItem();
if(item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.air) {
Block block = Block.getBlockFromItem(item);
if(block == Blocks.coal_block)
return 3200;
}
if(item == Items.coal)
return 320;
return 0;
}
}
示例3: getItemBurnTime
import net.minecraft.init.Items; //导入方法依赖的package包/类
/**
* Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
* fuel
*/
public static int getItemBurnTime(ItemStack p_145952_0_)
{
if (p_145952_0_ == null)
{
return 0;
}
else
{
Item item = p_145952_0_.getItem();
if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.air)
{
Block block = Block.getBlockFromItem(item);
if (block == Blocks.wooden_slab)
{
return 150;
}
if (block.getMaterial() == Material.wood)
{
return 300;
}
if (block == Blocks.coal_block)
{
return 16000;
}
}
return item instanceof ItemTool && ((ItemTool)item).getToolMaterialName().equals("WOOD") ? 200 : (item instanceof ItemSword && ((ItemSword)item).getToolMaterialName().equals("WOOD") ? 200 : (item instanceof ItemHoe && ((ItemHoe)item).getMaterialName().equals("WOOD") ? 200 : (item == Items.stick ? 100 : (item == Items.coal ? 1600 : (item == Items.lava_bucket ? 20000 : (item == Item.getItemFromBlock(Blocks.sapling) ? 100 : (item == Items.blaze_rod ? 2400 : 0)))))));
}
}
示例4: getItemDropped
import net.minecraft.init.Items; //导入方法依赖的package包/类
/**
* Get the Item that this Block should drop when harvested.
*/
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return this == Blocks.coal_ore ? Items.coal : (this == Blocks.diamond_ore ? Items.diamond : (this == Blocks.lapis_ore ? Items.dye : (this == Blocks.emerald_ore ? Items.emerald : (this == Blocks.quartz_ore ? Items.quartz : Item.getItemFromBlock(this)))));
}