本文整理汇总了Java中net.minecraft.init.Items.GOLDEN_CARROT属性的典型用法代码示例。如果您正苦于以下问题:Java Items.GOLDEN_CARROT属性的具体用法?Java Items.GOLDEN_CARROT怎么用?Java Items.GOLDEN_CARROT使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraft.init.Items
的用法示例。
在下文中一共展示了Items.GOLDEN_CARROT属性的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: isRabbitBreedingItem
private boolean isRabbitBreedingItem(Item itemIn)
{
return itemIn == Items.CARROT || itemIn == Items.GOLDEN_CARROT || itemIn == Item.getItemFromBlock(Blocks.YELLOW_FLOWER);
}
示例2: init
public static void init()
{
Predicate<ItemStack> predicate = new PotionHelper.ItemPredicateInstance(Items.NETHER_WART);
Predicate<ItemStack> predicate1 = new PotionHelper.ItemPredicateInstance(Items.GOLDEN_CARROT);
Predicate<ItemStack> predicate2 = new PotionHelper.ItemPredicateInstance(Items.REDSTONE);
Predicate<ItemStack> predicate3 = new PotionHelper.ItemPredicateInstance(Items.FERMENTED_SPIDER_EYE);
Predicate<ItemStack> predicate4 = new PotionHelper.ItemPredicateInstance(Items.RABBIT_FOOT);
Predicate<ItemStack> predicate5 = new PotionHelper.ItemPredicateInstance(Items.GLOWSTONE_DUST);
Predicate<ItemStack> predicate6 = new PotionHelper.ItemPredicateInstance(Items.MAGMA_CREAM);
Predicate<ItemStack> predicate7 = new PotionHelper.ItemPredicateInstance(Items.SUGAR);
Predicate<ItemStack> predicate8 = new PotionHelper.ItemPredicateInstance(Items.FISH, ItemFishFood.FishType.PUFFERFISH.getMetadata());
Predicate<ItemStack> predicate9 = new PotionHelper.ItemPredicateInstance(Items.SPECKLED_MELON);
Predicate<ItemStack> predicate10 = new PotionHelper.ItemPredicateInstance(Items.SPIDER_EYE);
Predicate<ItemStack> predicate11 = new PotionHelper.ItemPredicateInstance(Items.GHAST_TEAR);
Predicate<ItemStack> predicate12 = new PotionHelper.ItemPredicateInstance(Items.BLAZE_POWDER);
registerPotionItem(new PotionHelper.ItemPredicateInstance(Items.POTIONITEM));
registerPotionItem(new PotionHelper.ItemPredicateInstance(Items.SPLASH_POTION));
registerPotionItem(new PotionHelper.ItemPredicateInstance(Items.LINGERING_POTION));
registerPotionItemConversion(Items.POTIONITEM, new PotionHelper.ItemPredicateInstance(Items.GUNPOWDER), Items.SPLASH_POTION);
registerPotionItemConversion(Items.SPLASH_POTION, new PotionHelper.ItemPredicateInstance(Items.DRAGON_BREATH), Items.LINGERING_POTION);
registerPotionTypeConversion(PotionTypes.WATER, predicate9, PotionTypes.MUNDANE);
registerPotionTypeConversion(PotionTypes.WATER, predicate11, PotionTypes.MUNDANE);
registerPotionTypeConversion(PotionTypes.WATER, predicate4, PotionTypes.MUNDANE);
registerPotionTypeConversion(PotionTypes.WATER, predicate12, PotionTypes.MUNDANE);
registerPotionTypeConversion(PotionTypes.WATER, predicate10, PotionTypes.MUNDANE);
registerPotionTypeConversion(PotionTypes.WATER, predicate7, PotionTypes.MUNDANE);
registerPotionTypeConversion(PotionTypes.WATER, predicate6, PotionTypes.MUNDANE);
registerPotionTypeConversion(PotionTypes.WATER, predicate5, PotionTypes.THICK);
registerPotionTypeConversion(PotionTypes.WATER, predicate2, PotionTypes.MUNDANE);
registerPotionTypeConversion(PotionTypes.WATER, predicate, PotionTypes.AWKWARD);
registerPotionTypeConversion(PotionTypes.AWKWARD, predicate1, PotionTypes.NIGHT_VISION);
registerPotionTypeConversion(PotionTypes.NIGHT_VISION, predicate2, PotionTypes.LONG_NIGHT_VISION);
registerPotionTypeConversion(PotionTypes.NIGHT_VISION, predicate3, PotionTypes.INVISIBILITY);
registerPotionTypeConversion(PotionTypes.LONG_NIGHT_VISION, predicate3, PotionTypes.LONG_INVISIBILITY);
registerPotionTypeConversion(PotionTypes.INVISIBILITY, predicate2, PotionTypes.LONG_INVISIBILITY);
registerPotionTypeConversion(PotionTypes.AWKWARD, predicate6, PotionTypes.FIRE_RESISTANCE);
registerPotionTypeConversion(PotionTypes.FIRE_RESISTANCE, predicate2, PotionTypes.LONG_FIRE_RESISTANCE);
registerPotionTypeConversion(PotionTypes.AWKWARD, predicate4, PotionTypes.LEAPING);
registerPotionTypeConversion(PotionTypes.LEAPING, predicate2, PotionTypes.LONG_LEAPING);
registerPotionTypeConversion(PotionTypes.LEAPING, predicate5, PotionTypes.STRONG_LEAPING);
registerPotionTypeConversion(PotionTypes.LEAPING, predicate3, PotionTypes.SLOWNESS);
registerPotionTypeConversion(PotionTypes.LONG_LEAPING, predicate3, PotionTypes.LONG_SLOWNESS);
registerPotionTypeConversion(PotionTypes.SLOWNESS, predicate2, PotionTypes.LONG_SLOWNESS);
registerPotionTypeConversion(PotionTypes.SWIFTNESS, predicate3, PotionTypes.SLOWNESS);
registerPotionTypeConversion(PotionTypes.LONG_SWIFTNESS, predicate3, PotionTypes.LONG_SLOWNESS);
registerPotionTypeConversion(PotionTypes.AWKWARD, predicate7, PotionTypes.SWIFTNESS);
registerPotionTypeConversion(PotionTypes.SWIFTNESS, predicate2, PotionTypes.LONG_SWIFTNESS);
registerPotionTypeConversion(PotionTypes.SWIFTNESS, predicate5, PotionTypes.STRONG_SWIFTNESS);
registerPotionTypeConversion(PotionTypes.AWKWARD, predicate8, PotionTypes.WATER_BREATHING);
registerPotionTypeConversion(PotionTypes.WATER_BREATHING, predicate2, PotionTypes.LONG_WATER_BREATHING);
registerPotionTypeConversion(PotionTypes.AWKWARD, predicate9, PotionTypes.HEALING);
registerPotionTypeConversion(PotionTypes.HEALING, predicate5, PotionTypes.STRONG_HEALING);
registerPotionTypeConversion(PotionTypes.HEALING, predicate3, PotionTypes.HARMING);
registerPotionTypeConversion(PotionTypes.STRONG_HEALING, predicate3, PotionTypes.STRONG_HARMING);
registerPotionTypeConversion(PotionTypes.HARMING, predicate5, PotionTypes.STRONG_HARMING);
registerPotionTypeConversion(PotionTypes.POISON, predicate3, PotionTypes.HARMING);
registerPotionTypeConversion(PotionTypes.LONG_POISON, predicate3, PotionTypes.HARMING);
registerPotionTypeConversion(PotionTypes.STRONG_POISON, predicate3, PotionTypes.STRONG_HARMING);
registerPotionTypeConversion(PotionTypes.AWKWARD, predicate10, PotionTypes.POISON);
registerPotionTypeConversion(PotionTypes.POISON, predicate2, PotionTypes.LONG_POISON);
registerPotionTypeConversion(PotionTypes.POISON, predicate5, PotionTypes.STRONG_POISON);
registerPotionTypeConversion(PotionTypes.AWKWARD, predicate11, PotionTypes.REGENERATION);
registerPotionTypeConversion(PotionTypes.REGENERATION, predicate2, PotionTypes.LONG_REGENERATION);
registerPotionTypeConversion(PotionTypes.REGENERATION, predicate5, PotionTypes.STRONG_REGENERATION);
registerPotionTypeConversion(PotionTypes.AWKWARD, predicate12, PotionTypes.STRENGTH);
registerPotionTypeConversion(PotionTypes.STRENGTH, predicate2, PotionTypes.LONG_STRENGTH);
registerPotionTypeConversion(PotionTypes.STRENGTH, predicate5, PotionTypes.STRONG_STRENGTH);
registerPotionTypeConversion(PotionTypes.WATER, predicate3, PotionTypes.WEAKNESS);
registerPotionTypeConversion(PotionTypes.WEAKNESS, predicate2, PotionTypes.LONG_WEAKNESS);
}