本文整理汇总了Java中net.minecraft.init.Items.GOLDEN_APPLE属性的典型用法代码示例。如果您正苦于以下问题:Java Items.GOLDEN_APPLE属性的具体用法?Java Items.GOLDEN_APPLE怎么用?Java Items.GOLDEN_APPLE使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraft.init.Items
的用法示例。
在下文中一共展示了Items.GOLDEN_APPLE属性的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: processInteract
public boolean processInteract(EntityPlayer player, EnumHand hand)
{
ItemStack itemstack = player.getHeldItem(hand);
if (itemstack.getItem() == Items.GOLDEN_APPLE && itemstack.getMetadata() == 0 && this.isPotionActive(MobEffects.WEAKNESS))
{
if (!player.capabilities.isCreativeMode)
{
itemstack.func_190918_g(1);
}
if (!this.world.isRemote)
{
this.func_190734_b(this.rand.nextInt(2401) + 3600);
}
return true;
}
else
{
return false;
}
}
示例2: processInteract
public boolean processInteract(EntityPlayer player, EnumHand hand, @Nullable ItemStack stack)
{
if (stack != null && stack.getItem() == Items.GOLDEN_APPLE && stack.getMetadata() == 0 && this.isVillager() && this.isPotionActive(MobEffects.WEAKNESS))
{
if (!player.capabilities.isCreativeMode)
{
--stack.stackSize;
}
if (!this.worldObj.isRemote)
{
this.startConversion(this.rand.nextInt(2401) + 3600);
}
return true;
}
else
{
return false;
}
}
示例3: onItemSmelted
@SubscribeEvent
public void onItemSmelted(PlayerEvent.ItemSmeltedEvent e)
{
if (e.smelting.getItem() == Items.GOLDEN_APPLE && e.smelting.getItemDamage() == 1)
{
//TODO Advancement
//RegisterAchievements.achievementGet(e.player, "notchApple");
}
}
示例4: getTabIconItem
@Nonnull
@Override
public ItemStack getTabIconItem() {
return new ItemStack(Items.GOLDEN_APPLE);
}