本文整理汇总了Java中net.minecraft.init.Items.SHIELD属性的典型用法代码示例。如果您正苦于以下问题:Java Items.SHIELD属性的具体用法?Java Items.SHIELD怎么用?Java Items.SHIELD使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraft.init.Items
的用法示例。
在下文中一共展示了Items.SHIELD属性的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: damageShield
protected void damageShield(float damage)
{
if (damage >= 3.0F && this.activeItemStack.getItem() == Items.SHIELD)
{
int i = 1 + MathHelper.floor(damage);
this.activeItemStack.damageItem(i, this);
if (this.activeItemStack.func_190926_b())
{
EnumHand enumhand = this.getActiveHand();
if (enumhand == EnumHand.MAIN_HAND)
{
this.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, ItemStack.field_190927_a);
}
else
{
this.setItemStackToSlot(EntityEquipmentSlot.OFFHAND, ItemStack.field_190927_a);
}
this.activeItemStack = ItemStack.field_190927_a;
this.playSound(SoundEvents.ITEM_SHIELD_BREAK, 0.8F, 0.8F + this.world.rand.nextFloat() * 0.4F);
}
}
}
示例2: damageShield
protected void damageShield(float damage)
{
if (damage >= 3.0F && this.activeItemStack != null && this.activeItemStack.getItem() == Items.SHIELD)
{
int i = 1 + MathHelper.floor_float(damage);
this.activeItemStack.damageItem(i, this);
if (this.activeItemStack.stackSize <= 0)
{
EnumHand enumhand = this.getActiveHand();
net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(this, this.activeItemStack, enumhand);
if (enumhand == EnumHand.MAIN_HAND)
{
this.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, (ItemStack)null);
}
else
{
this.setItemStackToSlot(EntityEquipmentSlot.OFFHAND, (ItemStack)null);
}
this.activeItemStack = null;
this.playSound(SoundEvents.ITEM_SHIELD_BREAK, 0.8F, 0.8F + this.worldObj.rand.nextFloat() * 0.4F);
}
}
}
示例3: getCraftingResult
public ItemStack getCraftingResult(InventoryCrafting inv)
{
ItemStack itemstack = ItemStack.field_190927_a;
ItemStack itemstack1 = ItemStack.field_190927_a;
for (int i = 0; i < inv.getSizeInventory(); ++i)
{
ItemStack itemstack2 = inv.getStackInSlot(i);
if (!itemstack2.func_190926_b())
{
if (itemstack2.getItem() == Items.BANNER)
{
itemstack = itemstack2;
}
else if (itemstack2.getItem() == Items.SHIELD)
{
itemstack1 = itemstack2.copy();
}
}
}
if (itemstack1.func_190926_b())
{
return itemstack1;
}
else
{
NBTTagCompound nbttagcompound = itemstack.getSubCompound("BlockEntityTag");
NBTTagCompound nbttagcompound1 = nbttagcompound == null ? new NBTTagCompound() : nbttagcompound.copy();
nbttagcompound1.setInteger("Base", itemstack.getMetadata() & 15);
itemstack1.setTagInfo("BlockEntityTag", nbttagcompound1);
return itemstack1;
}
}
示例4: getSlotForItemStack
public static EntityEquipmentSlot getSlotForItemStack(ItemStack stack)
{
return stack.getItem() != Item.getItemFromBlock(Blocks.PUMPKIN) && stack.getItem() != Items.SKULL ? (stack.getItem() instanceof ItemArmor ? ((ItemArmor)stack.getItem()).armorType : (stack.getItem() == Items.ELYTRA ? EntityEquipmentSlot.CHEST : (stack.getItem() == Items.SHIELD ? EntityEquipmentSlot.OFFHAND : EntityEquipmentSlot.MAINHAND))) : EntityEquipmentSlot.HEAD;
}
示例5: attackEntityAsMob
public boolean attackEntityAsMob(Entity entityIn)
{
float f = (float)this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue();
int i = 0;
if (entityIn instanceof EntityLivingBase)
{
f += EnchantmentHelper.getModifierForCreature(this.getHeldItemMainhand(), ((EntityLivingBase)entityIn).getCreatureAttribute());
i += EnchantmentHelper.getKnockbackModifier(this);
}
boolean flag = entityIn.attackEntityFrom(DamageSource.causeMobDamage(this), f);
if (flag)
{
if (i > 0 && entityIn instanceof EntityLivingBase)
{
((EntityLivingBase)entityIn).knockBack(this, (float)i * 0.5F, (double)MathHelper.sin(this.rotationYaw * 0.017453292F), (double)(-MathHelper.cos(this.rotationYaw * 0.017453292F)));
this.motionX *= 0.6D;
this.motionZ *= 0.6D;
}
int j = EnchantmentHelper.getFireAspectModifier(this);
if (j > 0)
{
entityIn.setFire(j * 4);
}
if (entityIn instanceof EntityPlayer)
{
EntityPlayer entityplayer = (EntityPlayer)entityIn;
ItemStack itemstack = this.getHeldItemMainhand();
ItemStack itemstack1 = entityplayer.isHandActive() ? entityplayer.getActiveItemStack() : ItemStack.field_190927_a;
if (!itemstack.func_190926_b() && !itemstack1.func_190926_b() && itemstack.getItem() instanceof ItemAxe && itemstack1.getItem() == Items.SHIELD)
{
float f1 = 0.25F + (float)EnchantmentHelper.getEfficiencyModifier(this) * 0.05F;
if (this.rand.nextFloat() < f1)
{
entityplayer.getCooldownTracker().setCooldown(Items.SHIELD, 100);
this.world.setEntityState(entityplayer, (byte)30);
}
}
}
this.applyEnchantments(this, entityIn);
}
return flag;
}
示例6: matches
public boolean matches(InventoryCrafting inv, World worldIn)
{
ItemStack itemstack = ItemStack.field_190927_a;
ItemStack itemstack1 = ItemStack.field_190927_a;
for (int i = 0; i < inv.getSizeInventory(); ++i)
{
ItemStack itemstack2 = inv.getStackInSlot(i);
if (!itemstack2.func_190926_b())
{
if (itemstack2.getItem() == Items.BANNER)
{
if (!itemstack1.func_190926_b())
{
return false;
}
itemstack1 = itemstack2;
}
else
{
if (itemstack2.getItem() != Items.SHIELD)
{
return false;
}
if (!itemstack.func_190926_b())
{
return false;
}
if (itemstack2.getSubCompound("BlockEntityTag") != null)
{
return false;
}
itemstack = itemstack2;
}
}
}
if (!itemstack.func_190926_b() && !itemstack1.func_190926_b())
{
return true;
}
else
{
return false;
}
}
示例7: renderByItem
public void renderByItem(ItemStack itemStackIn)
{
Item item = itemStackIn.getItem();
if (item == Items.BANNER)
{
this.banner.setItemValues(itemStackIn, false);
TileEntityRendererDispatcher.instance.renderTileEntityAt(this.banner, 0.0D, 0.0D, 0.0D, 0.0F);
}
else if (item == Items.SHIELD)
{
if (itemStackIn.getSubCompound("BlockEntityTag") != null)
{
this.banner.setItemValues(itemStackIn, true);
Minecraft.getMinecraft().getTextureManager().bindTexture(BannerTextures.SHIELD_DESIGNS.getResourceLocation(this.banner.getPatternResourceLocation(), this.banner.getPatternList(), this.banner.getColorList()));
}
else
{
Minecraft.getMinecraft().getTextureManager().bindTexture(BannerTextures.SHIELD_BASE_TEXTURE);
}
GlStateManager.pushMatrix();
GlStateManager.scale(1.0F, -1.0F, -1.0F);
this.modelShield.render();
GlStateManager.popMatrix();
}
else if (item == Items.SKULL)
{
GameProfile gameprofile = null;
if (itemStackIn.hasTagCompound())
{
NBTTagCompound nbttagcompound = itemStackIn.getTagCompound();
if (nbttagcompound.hasKey("SkullOwner", 10))
{
gameprofile = NBTUtil.readGameProfileFromNBT(nbttagcompound.getCompoundTag("SkullOwner"));
}
else if (nbttagcompound.hasKey("SkullOwner", 8) && !StringUtils.isBlank(nbttagcompound.getString("SkullOwner")))
{
GameProfile gameprofile1 = new GameProfile((UUID)null, nbttagcompound.getString("SkullOwner"));
gameprofile = TileEntitySkull.updateGameprofile(gameprofile1);
nbttagcompound.removeTag("SkullOwner");
nbttagcompound.setTag("SkullOwner", NBTUtil.writeGameProfile(new NBTTagCompound(), gameprofile));
}
}
if (TileEntitySkullRenderer.instance != null)
{
GlStateManager.pushMatrix();
GlStateManager.disableCull();
TileEntitySkullRenderer.instance.renderSkull(0.0F, 0.0F, 0.0F, EnumFacing.UP, 180.0F, itemStackIn.getMetadata(), gameprofile, -1, 0.0F);
GlStateManager.enableCull();
GlStateManager.popMatrix();
}
}
else if (item == Item.getItemFromBlock(Blocks.ENDER_CHEST))
{
TileEntityRendererDispatcher.instance.renderTileEntityAt(this.enderChest, 0.0D, 0.0D, 0.0D, 0.0F);
}
else if (item == Item.getItemFromBlock(Blocks.TRAPPED_CHEST))
{
TileEntityRendererDispatcher.instance.renderTileEntityAt(this.chestTrap, 0.0D, 0.0D, 0.0D, 0.0F);
}
else if (Block.getBlockFromItem(item) instanceof BlockShulkerBox)
{
TileEntityRendererDispatcher.instance.renderTileEntityAt(field_191274_b[BlockShulkerBox.func_190955_b(item).getMetadata()], 0.0D, 0.0D, 0.0D, 0.0F);
}
else
{
TileEntityRendererDispatcher.instance.renderTileEntityAt(this.chestBasic, 0.0D, 0.0D, 0.0D, 0.0F);
}
}
示例8: attackEntityAsMob
@Override
public boolean attackEntityAsMob(Entity entityIn) {
float f = (float) this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getBaseValue();
int i = 0;
if (entityIn instanceof EntityLivingBase) {
f += EnchantmentHelper.getModifierForCreature(this.getHeldItemMainhand(),
((EntityLivingBase) entityIn).getCreatureAttribute());
i += EnchantmentHelper.getKnockbackModifier(this);
}
boolean flag = entityIn.attackEntityFrom(DamageSource.causeMobDamage(this), f);
if (flag) {
if (i > 0 && entityIn instanceof EntityLivingBase) {
((EntityLivingBase) entityIn).knockBack(this, i * 0.5F, MathHelper.sin(this.rotationYaw * 0.017453292F),
(-MathHelper.cos(this.rotationYaw * 0.017453292F)));
this.motionX *= 0.6D;
this.motionZ *= 0.6D;
}
int j = EnchantmentHelper.getFireAspectModifier(this);
if (j > 0)
entityIn.setFire(j * 4);
if (entityIn instanceof EntityPlayer) {
EntityPlayer entityplayer = (EntityPlayer) entityIn;
ItemStack itemstack = this.getHeldItemMainhand();
ItemStack itemstack1 = entityplayer.isHandActive() ? entityplayer.getActiveItemStack() : null;
if (!itemstack.isEmpty() && itemstack1 != null && itemstack.getItem() instanceof ItemAxe
&& itemstack1.getItem() == Items.SHIELD) {
float f1 = 0.25F + EnchantmentHelper.getEfficiencyModifier(this) * 0.05F;
if (this.rand.nextFloat() < f1) {
entityplayer.getCooldownTracker().setCooldown(Items.SHIELD, 100);
this.world.setEntityState(entityplayer, (byte) 30);
}
}
}
this.applyEnchantments(this, entityIn);
}
return flag;
}
示例9: attackEntityAsMob
@Override
public boolean attackEntityAsMob(Entity entityIn) {
float f = (float) this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue();
int i = 0;
if (entityIn instanceof EntityLivingBase) {
f += EnchantmentHelper.getModifierForCreature(this.getHeldItemMainhand(),
((EntityLivingBase) entityIn).getCreatureAttribute());
i += EnchantmentHelper.getKnockbackModifier(this);
}
boolean flag = entityIn.attackEntityFrom(DamageSource.causeMobDamage(this), f);
if (flag) {
if (i > 0 && entityIn instanceof EntityLivingBase) {
((EntityLivingBase) entityIn).knockBack(this, i * 0.5F, MathHelper.sin(this.rotationYaw * 0.017453292F),
(-MathHelper.cos(this.rotationYaw * 0.017453292F)));
this.motionX *= 0.6D;
this.motionZ *= 0.6D;
}
int j = EnchantmentHelper.getFireAspectModifier(this);
if (j > 0)
entityIn.setFire(j * 4);
if (entityIn instanceof EntityPlayer) {
EntityPlayer entityplayer = (EntityPlayer) entityIn;
ItemStack itemstack = this.getHeldItemMainhand();
ItemStack itemstack1 = entityplayer.isHandActive() ? entityplayer.getActiveItemStack() : null;
if (!itemstack.isEmpty() && itemstack1 != null && itemstack.getItem() instanceof ItemAxe
&& itemstack1.getItem() == Items.SHIELD) {
float f1 = 0.25F + EnchantmentHelper.getEfficiencyModifier(this) * 0.05F;
if (this.rand.nextFloat() < f1) {
entityplayer.getCooldownTracker().setCooldown(Items.SHIELD, 100);
this.world.setEntityState(entityplayer, (byte) 30);
}
}
}
this.applyEnchantments(this, entityIn);
if (entityIn instanceof EntityLivingBase && ((EntityLivingBase) entityIn).getHealth() <= 0)
if (entityIn instanceof EntityBuilding)
this.playSound(TF2Sounds.MOB_SAXTON_DESTROY, 2.2F, 1f);
else
this.playSound(TF2Sounds.MOB_SAXTON_KILL, 2.2F, 1f);
}
return flag;
}
示例10: attackEntityAsMob
public boolean attackEntityAsMob(Entity entityIn)
{
float f = (float)this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue();
int i = 0;
if (entityIn instanceof EntityLivingBase)
{
f += EnchantmentHelper.getModifierForCreature(this.getHeldItemMainhand(), ((EntityLivingBase)entityIn).getCreatureAttribute());
i += EnchantmentHelper.getKnockbackModifier(this);
}
boolean flag = entityIn.attackEntityFrom(DamageSource.causeMobDamage(this), f);
if (flag)
{
if (i > 0 && entityIn instanceof EntityLivingBase)
{
((EntityLivingBase)entityIn).knockBack(this, (float)i * 0.5F, (double)MathHelper.sin(this.rotationYaw * 0.017453292F), (double)(-MathHelper.cos(this.rotationYaw * 0.017453292F)));
this.motionX *= 0.6D;
this.motionZ *= 0.6D;
}
int j = EnchantmentHelper.getFireAspectModifier(this);
if (j > 0)
{
entityIn.setFire(j * 4);
}
if (entityIn instanceof EntityPlayer)
{
EntityPlayer entityplayer = (EntityPlayer)entityIn;
ItemStack itemstack = this.getHeldItemMainhand();
ItemStack itemstack1 = entityplayer.isHandActive() ? entityplayer.getActiveItemStack() : null;
if (itemstack != null && itemstack1 != null && itemstack.getItem() instanceof ItemAxe && itemstack1.getItem() == Items.SHIELD)
{
float f1 = 0.25F + (float)EnchantmentHelper.getEfficiencyModifier(this) * 0.05F;
if (this.rand.nextFloat() < f1)
{
entityplayer.getCooldownTracker().setCooldown(Items.SHIELD, 100);
this.worldObj.setEntityState(entityplayer, (byte)30);
}
}
}
this.applyEnchantments(this, entityIn);
}
return flag;
}
示例11: matches
/**
* Used to check if a recipe matches current crafting inventory
*/
public boolean matches(InventoryCrafting inv, World worldIn)
{
ItemStack itemstack = null;
ItemStack itemstack1 = null;
for (int i = 0; i < inv.getSizeInventory(); ++i)
{
ItemStack itemstack2 = inv.getStackInSlot(i);
if (itemstack2 != null)
{
if (itemstack2.getItem() == Items.BANNER)
{
if (itemstack1 != null)
{
return false;
}
itemstack1 = itemstack2;
}
else
{
if (itemstack2.getItem() != Items.SHIELD)
{
return false;
}
if (itemstack != null)
{
return false;
}
if (itemstack2.getSubCompound("BlockEntityTag", false) != null)
{
return false;
}
itemstack = itemstack2;
}
}
}
if (itemstack != null && itemstack1 != null)
{
return true;
}
else
{
return false;
}
}
示例12: renderByItem
public void renderByItem(ItemStack itemStackIn)
{
if (itemStackIn.getItem() == Items.BANNER)
{
this.banner.setItemValues(itemStackIn);
TileEntityRendererDispatcher.instance.renderTileEntityAt(this.banner, 0.0D, 0.0D, 0.0D, 0.0F);
}
else if (itemStackIn.getItem() == Items.SHIELD)
{
if (itemStackIn.getSubCompound("BlockEntityTag", false) != null)
{
this.banner.setItemValues(itemStackIn);
Minecraft.getMinecraft().getTextureManager().bindTexture(BannerTextures.SHIELD_DESIGNS.getResourceLocation(this.banner.getPatternResourceLocation(), this.banner.getPatternList(), this.banner.getColorList()));
}
else
{
Minecraft.getMinecraft().getTextureManager().bindTexture(BannerTextures.SHIELD_BASE_TEXTURE);
}
GlStateManager.pushMatrix();
GlStateManager.scale(1.0F, -1.0F, -1.0F);
this.modelShield.render();
GlStateManager.popMatrix();
}
else if (itemStackIn.getItem() == Items.SKULL)
{
GameProfile gameprofile = null;
if (itemStackIn.hasTagCompound())
{
NBTTagCompound nbttagcompound = itemStackIn.getTagCompound();
if (nbttagcompound.hasKey("SkullOwner", 10))
{
gameprofile = NBTUtil.readGameProfileFromNBT(nbttagcompound.getCompoundTag("SkullOwner"));
}
else if (nbttagcompound.hasKey("SkullOwner", 8) && !nbttagcompound.getString("SkullOwner").isEmpty())
{
GameProfile lvt_2_2_ = new GameProfile((UUID)null, nbttagcompound.getString("SkullOwner"));
gameprofile = TileEntitySkull.updateGameprofile(lvt_2_2_);
nbttagcompound.removeTag("SkullOwner");
nbttagcompound.setTag("SkullOwner", NBTUtil.writeGameProfile(new NBTTagCompound(), gameprofile));
}
}
if (TileEntitySkullRenderer.instance != null)
{
GlStateManager.pushMatrix();
GlStateManager.disableCull();
TileEntitySkullRenderer.instance.renderSkull(0.0F, 0.0F, 0.0F, EnumFacing.UP, 0.0F, itemStackIn.getMetadata(), gameprofile, -1, 0.0F);
GlStateManager.enableCull();
GlStateManager.popMatrix();
}
}
else
{
Block block = Block.getBlockFromItem(itemStackIn.getItem());
if (block == Blocks.ENDER_CHEST)
{
TileEntityRendererDispatcher.instance.renderTileEntityAt(this.enderChest, 0.0D, 0.0D, 0.0D, 0.0F);
}
else if (block == Blocks.TRAPPED_CHEST)
{
TileEntityRendererDispatcher.instance.renderTileEntityAt(this.chestTrap, 0.0D, 0.0D, 0.0D, 0.0F);
}
else if (block != Blocks.CHEST) net.minecraftforge.client.ForgeHooksClient.renderTileItem(itemStackIn.getItem(), itemStackIn.getMetadata());
else
{
TileEntityRendererDispatcher.instance.renderTileEntityAt(this.chestBasic, 0.0D, 0.0D, 0.0D, 0.0F);
}
}
}