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Java Blocks.vine方法代码示例

本文整理汇总了Java中net.minecraft.init.Blocks.vine方法的典型用法代码示例。如果您正苦于以下问题:Java Blocks.vine方法的具体用法?Java Blocks.vine怎么用?Java Blocks.vine使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.init.Blocks的用法示例。


在下文中一共展示了Blocks.vine方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: func_94545_a

import net.minecraft.init.Blocks; //导入方法依赖的package包/类
public void func_94545_a()
{
    this.func_94542_g();

    if (this.fighter.isOnLadder())
    {
        Block block = this.fighter.worldObj.getBlockState(new BlockPos(this.fighter.posX, this.fighter.getEntityBoundingBox().minY, this.fighter.posZ)).getBlock();

        if (block == Blocks.ladder)
        {
            this.field_94551_f = "ladder";
        }
        else if (block == Blocks.vine)
        {
            this.field_94551_f = "vines";
        }
    }
    else if (this.fighter.isInWater())
    {
        this.field_94551_f = "water";
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:23,代码来源:CombatTracker.java

示例2: isOnLadder

import net.minecraft.init.Blocks; //导入方法依赖的package包/类
/**
 * returns true if this entity is by a ladder, false otherwise
 */
public boolean isOnLadder()
{
    int i = MathHelper.floor_double(this.posX);
    int j = MathHelper.floor_double(this.getEntityBoundingBox().minY);
    int k = MathHelper.floor_double(this.posZ);
    Block block = this.worldObj.getBlockState(new BlockPos(i, j, k)).getBlock();
    return (block == Blocks.ladder || block == Blocks.vine) && (!(this instanceof EntityPlayer) || !((EntityPlayer)this).isSpectator());
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:12,代码来源:EntityLivingBase.java

示例3: onBlockDestroyed

import net.minecraft.init.Blocks; //导入方法依赖的package包/类
/**
 * Called when a Block is destroyed using this Item. Return true to trigger the "Use Item" statistic.
 */
public boolean onBlockDestroyed(ItemStack stack, World worldIn, Block blockIn, BlockPos pos, EntityLivingBase playerIn)
{
    if (blockIn.getMaterial() != Material.leaves && blockIn != Blocks.web && blockIn != Blocks.tallgrass && blockIn != Blocks.vine && blockIn != Blocks.tripwire && blockIn != Blocks.wool)
    {
        return super.onBlockDestroyed(stack, worldIn, blockIn, pos, playerIn);
    }
    else
    {
        stack.damageItem(1, playerIn);
        return true;
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:16,代码来源:ItemShears.java

示例4: func_150523_a

import net.minecraft.init.Blocks; //导入方法依赖的package包/类
protected boolean func_150523_a(Block p_150523_1_)
{
    Material material = p_150523_1_.getMaterial();
    return material == Material.air || material == Material.leaves || p_150523_1_ == Blocks.grass || p_150523_1_ == Blocks.dirt || p_150523_1_ == Blocks.log || p_150523_1_ == Blocks.log2 || p_150523_1_ == Blocks.sapling || p_150523_1_ == Blocks.vine;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:6,代码来源:WorldGenAbstractTree.java


注:本文中的net.minecraft.init.Blocks.vine方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。