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Java Blocks.skull方法代码示例

本文整理汇总了Java中net.minecraft.init.Blocks.skull方法的典型用法代码示例。如果您正苦于以下问题:Java Blocks.skull方法的具体用法?Java Blocks.skull怎么用?Java Blocks.skull使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.init.Blocks的用法示例。


在下文中一共展示了Blocks.skull方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getDrops

import net.minecraft.init.Blocks; //导入方法依赖的package包/类
public Collection<ItemStack> getDrops() {
    List<ItemStack> drops = new ArrayList<ItemStack>();

    net.minecraft.block.Block block = this.getNMSBlock();
    if (block != Blocks.air) {
        byte data = getData();
        // based on nms.Block.dropNaturally
        int count = block.quantityDroppedWithBonus(0, chunk.getHandle().worldObj.rand);
        for (int i = 0; i < count; ++i) {
            Item item = block.getItemDropped(data, chunk.getHandle().worldObj.rand, 0);
            if (item != null) {
                // Skulls are special, their data is based on the tile entity
                if (Blocks.skull == block) {
                    net.minecraft.item.ItemStack nmsStack = new net.minecraft.item.ItemStack(item, 1, block.getDamageValue(chunk.getHandle().worldObj, x, y, z));
                    TileEntitySkull tileentityskull = (TileEntitySkull) chunk.getHandle().worldObj.getTileEntity(x, y, z);

                    if (tileentityskull.func_145904_a() == 3 && tileentityskull.func_152108_a() != null) {
                        nmsStack.setTagCompound(new NBTTagCompound());
                        NBTTagCompound nbttagcompound = new NBTTagCompound();

                        NBTUtil.func_152460_a(nbttagcompound, tileentityskull.func_152108_a());
                        nmsStack.getTagCompound().setTag("SkullOwner", nbttagcompound);
                    }

                    drops.add(CraftItemStack.asBukkitCopy(nmsStack));
                    // We don't want to drop cocoa blocks, we want to drop cocoa beans.
                } else if (Blocks.cocoa == block) {
                    int dropAmount = (BlockCocoa.func_149987_c(data) >= 2 ? 3 : 1);
                    for (int j = 0; j < dropAmount; ++j) {
                        drops.add(new ItemStack(Material.INK_SACK, 1, (short) 3));
                    }
                } else {
                    drops.add(new ItemStack(org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(item), 1, (short) block.damageDropped(data)));
                }
            }
        }
    }
    return drops;
}
 
开发者ID:UraniumMC,项目名称:Uranium,代码行数:40,代码来源:CraftBlock.java

示例2: apply

import net.minecraft.init.Blocks; //导入方法依赖的package包/类
public boolean apply(BlockWorldState p_apply_1_)
{
    return p_apply_1_.getBlockState() != null && p_apply_1_.getBlockState().getBlock() == Blocks.skull && p_apply_1_.getTileEntity() instanceof TileEntitySkull && ((TileEntitySkull)p_apply_1_.getTileEntity()).getSkullType() == 1;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:BlockSkull.java

示例3: getTexture

import net.minecraft.init.Blocks; //导入方法依赖的package包/类
public TextureAtlasSprite getTexture(IBlockState state)
{
    Block block = state.getBlock();
    IBakedModel ibakedmodel = this.getModelForState(state);

    if (ibakedmodel == null || ibakedmodel == this.modelManager.getMissingModel())
    {
        if (block == Blocks.wall_sign || block == Blocks.standing_sign || block == Blocks.chest || block == Blocks.trapped_chest || block == Blocks.standing_banner || block == Blocks.wall_banner)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/planks_oak");
        }

        if (block == Blocks.ender_chest)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/obsidian");
        }

        if (block == Blocks.flowing_lava || block == Blocks.lava)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/lava_still");
        }

        if (block == Blocks.flowing_water || block == Blocks.water)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/water_still");
        }

        if (block == Blocks.skull)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/soul_sand");
        }

        if (block == Blocks.barrier)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:items/barrier");
        }
    }

    if (ibakedmodel == null)
    {
        ibakedmodel = this.modelManager.getMissingModel();
    }

    return ibakedmodel.getParticleTexture();
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:46,代码来源:BlockModelShapes.java


注:本文中的net.minecraft.init.Blocks.skull方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。