本文整理汇总了Java中net.minecraft.init.Blocks.sand方法的典型用法代码示例。如果您正苦于以下问题:Java Blocks.sand方法的具体用法?Java Blocks.sand怎么用?Java Blocks.sand使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.init.Blocks
的用法示例。
在下文中一共展示了Blocks.sand方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: canPlaceBlockAt
import net.minecraft.init.Blocks; //导入方法依赖的package包/类
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
Block block = worldIn.getBlockState(pos.down()).getBlock();
if (block == this)
{
return true;
}
else if (block != Blocks.grass && block != Blocks.dirt && block != Blocks.sand)
{
return false;
}
else
{
for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL)
{
if (worldIn.getBlockState(pos.offset(enumfacing).down()).getBlock().getMaterial() == Material.water)
{
return true;
}
}
return false;
}
}
示例2: canPlaceBlockAt
import net.minecraft.init.Blocks; //导入方法依赖的package包/类
public boolean canPlaceBlockAt(World worldIn, BlockPos pos) {
Block block = worldIn.getBlockState(pos.down()).getBlock();
if (block == this) {
return true;
} else if (block != Blocks.grass && block != Blocks.dirt && block != Blocks.sand) {
return false;
} else {
for (Object enumfacing0 : EnumFacing.Plane.HORIZONTAL) {
EnumFacing enumfacing = (EnumFacing) enumfacing0;
if (worldIn.getBlockState(pos.offset(enumfacing).down()).getBlock().getMaterial() == Material.water) {
return true;
}
}
return false;
}
}
示例3: canBlockStay
import net.minecraft.init.Blocks; //导入方法依赖的package包/类
public boolean canBlockStay(World worldIn, BlockPos pos)
{
for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL)
{
if (worldIn.getBlockState(pos.offset(enumfacing)).getBlock().getMaterial().isSolid())
{
return false;
}
}
Block block = worldIn.getBlockState(pos.down()).getBlock();
return block == Blocks.cactus || block == Blocks.sand;
}
示例4: canBlockStay
import net.minecraft.init.Blocks; //导入方法依赖的package包/类
public boolean canBlockStay(World worldIn, BlockPos pos)
{
for (Object enumfacing0 : EnumFacing.Plane.HORIZONTAL)
{
EnumFacing enumfacing = (EnumFacing) enumfacing0;
if (worldIn.getBlockState(pos.offset(enumfacing)).getBlock().getMaterial().isSolid())
{
return false;
}
}
Block block = worldIn.getBlockState(pos.down()).getBlock();
return block == Blocks.cactus || block == Blocks.sand;
}
示例5: canPlaceBlockAt
import net.minecraft.init.Blocks; //导入方法依赖的package包/类
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
Block block = worldIn.getBlockState(pos.down()).getBlock();
if (block == this)
{
return true;
}
else if (block != Blocks.grass && block != Blocks.dirt && block != Blocks.sand)
{
return false;
}
else
{
for (Object enumfacing0 : EnumFacing.Plane.HORIZONTAL)
{
EnumFacing enumfacing = (EnumFacing) enumfacing0;
if (worldIn.getBlockState(pos.offset(enumfacing).down()).getBlock().getMaterial() == Material.water)
{
return true;
}
}
return false;
}
}
示例6: canBlockStay
import net.minecraft.init.Blocks; //导入方法依赖的package包/类
public boolean canBlockStay(World worldIn, BlockPos pos)
{
for (Object enumfacing0 : EnumFacing.Plane.HORIZONTAL)
{
EnumFacing enumfacing = (EnumFacing) enumfacing0;
if (worldIn.getBlockState(pos.offset(enumfacing)).getBlock().getMaterial().isSolid())
{
return false;
}
}
Block block = worldIn.getBlockState(pos.down()).getBlock();
return block == Blocks.cactus || block == Blocks.sand;
}
示例7: func_175793_a
import net.minecraft.init.Blocks; //导入方法依赖的package包/类
protected boolean func_175793_a(IBlockState p_175793_1_, IBlockState p_175793_2_)
{
return p_175793_1_.getBlock() == Blocks.stone ? true : (p_175793_1_.getBlock() == Blocks.dirt ? true : (p_175793_1_.getBlock() == Blocks.grass ? true : (p_175793_1_.getBlock() == Blocks.hardened_clay ? true : (p_175793_1_.getBlock() == Blocks.stained_hardened_clay ? true : (p_175793_1_.getBlock() == Blocks.sandstone ? true : (p_175793_1_.getBlock() == Blocks.red_sandstone ? true : (p_175793_1_.getBlock() == Blocks.mycelium ? true : (p_175793_1_.getBlock() == Blocks.snow_layer ? true : (p_175793_1_.getBlock() == Blocks.sand || p_175793_1_.getBlock() == Blocks.gravel) && p_175793_2_.getBlock().getMaterial() != Material.water))))))));
}
示例8: canPlaceBlockOn
import net.minecraft.init.Blocks; //导入方法依赖的package包/类
/**
* is the block grass, dirt or farmland
*/
protected boolean canPlaceBlockOn(Block ground)
{
return ground == Blocks.sand || ground == Blocks.hardened_clay || ground == Blocks.stained_hardened_clay || ground == Blocks.dirt;
}