当前位置: 首页>>代码示例>>Java>>正文


Java Blocks.iron_block方法代码示例

本文整理汇总了Java中net.minecraft.init.Blocks.iron_block方法的典型用法代码示例。如果您正苦于以下问题:Java Blocks.iron_block方法的具体用法?Java Blocks.iron_block怎么用?Java Blocks.iron_block使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.init.Blocks的用法示例。


在下文中一共展示了Blocks.iron_block方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: canHarvestBlock

import net.minecraft.init.Blocks; //导入方法依赖的package包/类
/**
 * Check whether this Item can harvest the given Block
 */
public boolean canHarvestBlock(Block blockIn)
{
    return blockIn == Blocks.obsidian ? this.toolMaterial.getHarvestLevel() == 3 : (blockIn != Blocks.diamond_block && blockIn != Blocks.diamond_ore ? (blockIn != Blocks.emerald_ore && blockIn != Blocks.emerald_block ? (blockIn != Blocks.gold_block && blockIn != Blocks.gold_ore ? (blockIn != Blocks.iron_block && blockIn != Blocks.iron_ore ? (blockIn != Blocks.lapis_block && blockIn != Blocks.lapis_ore ? (blockIn != Blocks.redstone_ore && blockIn != Blocks.lit_redstone_ore ? (blockIn.getMaterial() == Material.rock ? true : (blockIn.getMaterial() == Material.iron ? true : blockIn.getMaterial() == Material.anvil)) : this.toolMaterial.getHarvestLevel() >= 2) : this.toolMaterial.getHarvestLevel() >= 1) : this.toolMaterial.getHarvestLevel() >= 1) : this.toolMaterial.getHarvestLevel() >= 2) : this.toolMaterial.getHarvestLevel() >= 2) : this.toolMaterial.getHarvestLevel() >= 2);
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:8,代码来源:ItemPickaxe.java

示例2: onImpact

import net.minecraft.init.Blocks; //导入方法依赖的package包/类
@Override
public void onImpact(MovingObjectPosition target)
{
	if (target.entityHit != null) 		// We hit a living thing!
   	{		
		// Damage
		target.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.shootingEntity), (float)this.damage);
           target.entityHit.hurtResistantTime = 0;	// No immunity frames
           this.targetsHit += 1;					// Punched through one more entity
           
           // Bonus
           EntityLightningBolt bolt = new EntityLightningBolt(this.worldObj, target.entityHit.posX, target.entityHit.posY, target.entityHit.posZ);
           this.worldObj.addWeatherEffect(bolt);
       }
	else
	{
		// Let's blast through terrain on hit
		
		int x = target.blockX;
		int y = target.blockY;
		int z = target.blockZ;
		
		Block toBeBroken = this.worldObj.getBlock(x, y, z);
		int meta = this.worldObj.getBlockMetadata(x, y, z);
		
		boolean breakThis = true;
		
		if (toBeBroken.getHarvestLevel(meta) > 1) 
		{ 
			breakThis = false; 
			this.targetsHit += 1;	// Thicker materials
		}
		
		if (toBeBroken.getHarvestLevel(meta) > 2) 
		{ 
			breakThis = false; 
			this.targetsHit += 2;	// Even thicker materials
		}
		
		if (toBeBroken.getHarvestLevel(meta) > 3) 
		{ 
			breakThis = false; 
			this.targetsHit += 3;	// Super thick material
		}
		
    	if (toBeBroken.getMaterial() == Material.water) { breakThis = false; }
    	
    	if (toBeBroken == Blocks.water) { breakThis = false; }
    	if (toBeBroken == Blocks.flowing_water) { breakThis = false; }
    	
    	if (toBeBroken == Blocks.obsidian) 
    	{ 
    		breakThis = false; 
    		this.targetsHit += 2;	// Thicker materials
    	}
    	
    	if (toBeBroken == Blocks.iron_block) 
    	{ 
    		breakThis = false; 
    		this.targetsHit += 2;	// Thicker materials
    	}
    	
    	if (breakThis)	// Sorted out all blocks we don't want to break. Checking the rest now
    	{
    		// Glass breaking
        	Helper.tryBlockBreak(this.worldObj, this, target, 3);	// Very Strong
    	}
		
		this.targetsHit += 1;	// Punched through one more block, no matter if we managed to break it
	}
	
	// SFX
	NetHelper.sendParticleMessageToAllPlayers(this.worldObj, this.getEntityId(), (byte) 10, (byte) 2);
	this.worldObj.playSoundAtEntity(this, "ambient.weather.thunder", 0.7F, 0.5F);
	
	if (this.targetsHit > this.targetsHitMax) { this.setDead(); }	// Went through the maximum, so ending now
}
 
开发者ID:Domochevsky,项目名称:minecraft-quiverbow,代码行数:78,代码来源:RedLight.java


注:本文中的net.minecraft.init.Blocks.iron_block方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。