当前位置: 首页>>代码示例>>Java>>正文


Java Blocks.end_portal_frame方法代码示例

本文整理汇总了Java中net.minecraft.init.Blocks.end_portal_frame方法的典型用法代码示例。如果您正苦于以下问题:Java Blocks.end_portal_frame方法的具体用法?Java Blocks.end_portal_frame怎么用?Java Blocks.end_portal_frame使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.init.Blocks的用法示例。


在下文中一共展示了Blocks.end_portal_frame方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onItemRightClick

import net.minecraft.init.Blocks; //导入方法依赖的package包/类
/**
 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
 */
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)
{
    MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(worldIn, playerIn, false);

    if (movingobjectposition != null && movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK && worldIn.getBlockState(movingobjectposition.getBlockPos()).getBlock() == Blocks.end_portal_frame)
    {
        return itemStackIn;
    }
    else
    {
        if (!worldIn.isRemote)
        {
            BlockPos blockpos = worldIn.getStrongholdPos("Stronghold", new BlockPos(playerIn));

            if (blockpos != null)
            {
                EntityEnderEye entityendereye = new EntityEnderEye(worldIn, playerIn.posX, playerIn.posY, playerIn.posZ);
                entityendereye.moveTowards(blockpos);
                worldIn.spawnEntityInWorld(entityendereye);
                worldIn.playSoundAtEntity(playerIn, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
                worldIn.playAuxSFXAtEntity((EntityPlayer)null, 1002, new BlockPos(playerIn), 0);

                if (!playerIn.capabilities.isCreativeMode)
                {
                    --itemStackIn.stackSize;
                }

                playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
            }
        }

        return itemStackIn;
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:38,代码来源:ItemEnderEye.java

示例2: func_181033_a

import net.minecraft.init.Blocks; //导入方法依赖的package包/类
public static boolean func_181033_a(Block p_181033_0_)
{
    return p_181033_0_ != Blocks.bedrock && p_181033_0_ != Blocks.end_portal && p_181033_0_ != Blocks.end_portal_frame && p_181033_0_ != Blocks.command_block && p_181033_0_ != Blocks.barrier;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:EntityWither.java


注:本文中的net.minecraft.init.Blocks.end_portal_frame方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。