本文整理汇总了Java中net.minecraft.init.Blocks.MAGMA属性的典型用法代码示例。如果您正苦于以下问题:Java Blocks.MAGMA属性的具体用法?Java Blocks.MAGMA怎么用?Java Blocks.MAGMA使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraft.init.Blocks
的用法示例。
在下文中一共展示了Blocks.MAGMA属性的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: isNonSpikeSurface
public static boolean isNonSpikeSurface(World world, BlockPos pos) {
Block surface = world.getBlockState(pos.down()).getBlock();
if (surface==Blocks.MAGMA || surface==Blocks.OBSIDIAN) return false;
return world.isAirBlock(pos) &&
world.isBlockFullCube(pos.down());
}
示例2: generateTower
public void generateTower(WorldServer world, BlockPos pos, Random rand) {
MinecraftServer server = world.getMinecraftServer();
Template template = world.getStructureTemplateManager().getTemplate(server, TOWER_STRUCTURE);
PlacementSettings settings = new PlacementSettings();
settings.setRotation(Rotation.values()[rand.nextInt(Rotation.values().length)]);
BlockPos size = template.getSize();
int airBlocks = 0;
for(int x = 0; x < size.getX(); x++) {
for (int z = 0; z < size.getZ(); z++) {
if (world.isAirBlock(pos.add(template.transformedBlockPos(settings, new BlockPos(x, 0, z))))) {
airBlocks++;
if (airBlocks > 0.33 * (size.getX() * size.getZ())) {
return;
}
}
}
}
for (int x = 0; x < size.getX(); x++) {
for (int z = 0; z < size.getZ(); z++) {
if (x == 0 || x == size.getX() - 1 || z == 0 || z == size.getZ() - 1) {
for (int y = 0; y < size.getY(); y++) {
BlockPos checkPos = pos.add(template.transformedBlockPos(settings, new BlockPos(x, y, z)));
IBlockState checkState = world.getBlockState(checkPos);
if (!checkState.getBlock().isAir(checkState, world, checkPos)) {
if (!(y <= 3 && (checkState.getBlock() == Blocks.NETHERRACK || checkState.getBlock() == Blocks.QUARTZ_ORE || checkState.getBlock() == Blocks.MAGMA))) {
return;
}
}
}
}
}
}
template.addBlocksToWorld(world, pos, settings);
Map<BlockPos, String> dataBlocks = template.getDataBlocks(pos, settings);
for (Entry<BlockPos, String> entry : dataBlocks.entrySet()) {
String[] tokens = entry.getValue().split(" ");
if (tokens.length == 0)
return;
BlockPos dataPos = entry.getKey();
EntityPigMage pigMage;
switch (tokens[0]) {
case "pigman_mage":
pigMage = new EntityPigMage(world);
pigMage.setPosition(dataPos.getX() + 0.5, dataPos.getY(), dataPos.getZ() + 0.5);
pigMage.onInitialSpawn(world.getDifficultyForLocation(dataPos), null);
world.spawnEntity(pigMage);
break;
case "fortress_chest":
IBlockState chestState = Blocks.CHEST.getDefaultState().withRotation(settings.getRotation());
chestState = chestState.withMirror(Mirror.FRONT_BACK);
world.setBlockState(dataPos, chestState);
TileEntity tile = world.getTileEntity(dataPos);
if (tile != null && tile instanceof TileEntityLockableLoot)
((TileEntityLockableLoot) tile).setLootTable(NETHER_BRIDGE_LOOT_TABLE, rand.nextLong());
break;
}
}
}
示例3: generateMonument
public void generateMonument(WorldServer world, BlockPos pos, Random rand) {
MinecraftServer server = world.getMinecraftServer();
Template template = world.getStructureTemplateManager().getTemplate(server, MONUMENT_STRUCTURE);
PlacementSettings settings = new PlacementSettings();
settings.setRotation(Rotation.values()[rand.nextInt(Rotation.values().length)]);
BlockPos size = template.getSize();
int airBlocks = 0;
for(int x = 0; x < size.getX(); x++) {
for (int z = 0; z < size.getZ(); z++) {
if (world.isAirBlock(pos.add(template.transformedBlockPos(settings, new BlockPos(x, -1, z))))) {
airBlocks++;
if (airBlocks > 0.33 * (size.getX() * size.getZ())) {
return;
}
}
}
}
for (int x = 0; x < size.getX(); x++) {
for (int z = 0; z < size.getZ(); z++) {
if (x == 0 || x == size.getX() - 1 || z == 0 || z == size.getZ() - 1) {
for (int y = 0; y < size.getY(); y++) {
BlockPos checkPos = pos.add(template.transformedBlockPos(settings, new BlockPos(x, y, z)));
IBlockState checkState = world.getBlockState(checkPos);
if (!checkState.getBlock().isAir(checkState, world, checkPos)) {
if (!(y <= 0 && (checkState.getBlock() == Blocks.NETHERRACK || checkState.getBlock() == Blocks.QUARTZ_ORE || checkState.getBlock() == Blocks.MAGMA))) {
return;
}
}
}
}
}
}
template.addBlocksToWorld(world, pos, settings);
Map<BlockPos, String> dataBlocks = template.getDataBlocks(pos, settings);
for (Entry<BlockPos, String> entry : dataBlocks.entrySet()) {
String[] tokens = entry.getValue().split(" ");
if (tokens.length == 0)
return;
BlockPos dataPos = entry.getKey();
if (tokens[0].equals("pedestal")) {
IBlockState chestState = InfernumBlocks.PEDESTAL.getDefaultState();
world.setBlockState(dataPos, chestState);
TileEntity tile = world.getTileEntity(dataPos);
if (tile instanceof TilePedestal) {
((TilePedestal) tile).setStack(new ItemStack(InfernumItems.KNOWLEDGE_BOOK));
}
}
}
}
示例4: getPathNodeType
public PathNodeType getPathNodeType(IBlockAccess blockaccessIn, int x, int y, int z)
{
PathNodeType pathnodetype = this.getPathNodeTypeRaw(blockaccessIn, x, y, z);
if (pathnodetype == PathNodeType.OPEN && y >= 1)
{
Block block = blockaccessIn.getBlockState(new BlockPos(x, y - 1, z)).getBlock();
PathNodeType pathnodetype1 = this.getPathNodeTypeRaw(blockaccessIn, x, y - 1, z);
pathnodetype = pathnodetype1 != PathNodeType.WALKABLE && pathnodetype1 != PathNodeType.OPEN && pathnodetype1 != PathNodeType.WATER && pathnodetype1 != PathNodeType.LAVA ? PathNodeType.WALKABLE : PathNodeType.OPEN;
if (pathnodetype1 == PathNodeType.DAMAGE_FIRE || block == Blocks.MAGMA)
{
pathnodetype = PathNodeType.DAMAGE_FIRE;
}
if (pathnodetype1 == PathNodeType.DAMAGE_CACTUS)
{
pathnodetype = PathNodeType.DAMAGE_CACTUS;
}
}
BlockPos.PooledMutableBlockPos blockpos$pooledmutableblockpos = BlockPos.PooledMutableBlockPos.retain();
if (pathnodetype == PathNodeType.WALKABLE)
{
for (int j = -1; j <= 1; ++j)
{
for (int i = -1; i <= 1; ++i)
{
if (j != 0 || i != 0)
{
Block block1 = blockaccessIn.getBlockState(blockpos$pooledmutableblockpos.setPos(j + x, y, i + z)).getBlock();
if (block1 == Blocks.CACTUS)
{
pathnodetype = PathNodeType.DANGER_CACTUS;
}
else if (block1 == Blocks.FIRE)
{
pathnodetype = PathNodeType.DANGER_FIRE;
}
}
}
}
}
blockpos$pooledmutableblockpos.release();
return pathnodetype;
}