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Java GL11.glGetTexImage方法代码示例

本文整理汇总了Java中org.lwjgl.opengl.GL11.glGetTexImage方法的典型用法代码示例。如果您正苦于以下问题:Java GL11.glGetTexImage方法的具体用法?Java GL11.glGetTexImage怎么用?Java GL11.glGetTexImage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.lwjgl.opengl.GL11的用法示例。


在下文中一共展示了GL11.glGetTexImage方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: saveGlTexture

import org.lwjgl.opengl.GL11; //导入方法依赖的package包/类
public static void saveGlTexture(String p_saveGlTexture_0_, int p_saveGlTexture_1_, int p_saveGlTexture_2_, int p_saveGlTexture_3_, int p_saveGlTexture_4_)
{
    bindTexture(p_saveGlTexture_1_);
    GL11.glPixelStorei(GL11.GL_PACK_ALIGNMENT, 1);
    GL11.glPixelStorei(GL11.GL_UNPACK_ALIGNMENT, 1);

    for (int i = 0; i <= p_saveGlTexture_2_; ++i)
    {
        File file1 = new File(p_saveGlTexture_0_ + "_" + i + ".png");
        int j = p_saveGlTexture_3_ >> i;
        int k = p_saveGlTexture_4_ >> i;
        int l = j * k;
        IntBuffer intbuffer = BufferUtils.createIntBuffer(l);
        int[] aint = new int[l];
        GL11.glGetTexImage(GL11.GL_TEXTURE_2D, i, GL12.GL_BGRA, GL12.GL_UNSIGNED_INT_8_8_8_8_REV, (IntBuffer)intbuffer);
        intbuffer.get(aint);
        BufferedImage bufferedimage = new BufferedImage(j, k, 2);
        bufferedimage.setRGB(0, 0, j, k, aint, 0, j);

        try
        {
            ImageIO.write(bufferedimage, "png", (File)file1);
            logger.debug("Exported png to: {}", new Object[] {file1.getAbsolutePath()});
        }
        catch (Exception exception)
        {
            logger.debug((String)"Unable to write: ", (Throwable)exception);
        }
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:31,代码来源:TextureUtil.java

示例2: glGetTexImage

import org.lwjgl.opengl.GL11; //导入方法依赖的package包/类
/**
 * @see org.newdawn.slick.opengl.renderer.SGL#glGetTexImage(int, int, int, int, java.nio.ByteBuffer)
 */
public void glGetTexImage(int target, int level, int format, int type, ByteBuffer pixels) {
	GL11.glGetTexImage(target, level, format, type, pixels);
}
 
开发者ID:j-dong,项目名称:trashjam2017,代码行数:7,代码来源:ImmediateModeOGLRenderer.java

示例3: getPixels

import org.lwjgl.opengl.GL11; //导入方法依赖的package包/类
public static IntBuffer getPixels(int textureId, int width, int height) {
    GL11.glBindTexture(GL11.GL_TEXTURE_2D, textureId);
    IntBuffer result = BufferUtils.createIntBuffer(width * height);
    GL11.glGetTexImage(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGBA, GL12.GL_UNSIGNED_SHORT_4_4_4_4, result);
    return result;
}
 
开发者ID:dmitrykolesnikovich,项目名称:featurea,代码行数:7,代码来源:Util.java

示例4: glGetTexImage

import org.lwjgl.opengl.GL11; //导入方法依赖的package包/类
public static void glGetTexImage(int p_187433_0_, int p_187433_1_, int p_187433_2_, int p_187433_3_, IntBuffer p_187433_4_)
{
    GL11.glGetTexImage(p_187433_0_, p_187433_1_, p_187433_2_, p_187433_3_, p_187433_4_);
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:5,代码来源:GlStateManager.java

示例5: saveGlTexture

import org.lwjgl.opengl.GL11; //导入方法依赖的package包/类
public static void saveGlTexture(String p_saveGlTexture_0_, int p_saveGlTexture_1_, int p_saveGlTexture_2_, int p_saveGlTexture_3_, int p_saveGlTexture_4_)
{
    bindTexture(p_saveGlTexture_1_);
    GL11.glPixelStorei(GL11.GL_PACK_ALIGNMENT, 1);
    GL11.glPixelStorei(GL11.GL_UNPACK_ALIGNMENT, 1);
    File file1 = new File(p_saveGlTexture_0_);
    File file2 = file1.getParentFile();

    if (file2 != null)
    {
        file2.mkdirs();
    }

    for (int i = 0; i < 16; ++i)
    {
        File file3 = new File(p_saveGlTexture_0_ + "_" + i + ".png");
        file3.delete();
    }

    for (int i1 = 0; i1 <= p_saveGlTexture_2_; ++i1)
    {
        File file4 = new File(p_saveGlTexture_0_ + "_" + i1 + ".png");
        int j = p_saveGlTexture_3_ >> i1;
        int k = p_saveGlTexture_4_ >> i1;
        int l = j * k;
        IntBuffer intbuffer = BufferUtils.createIntBuffer(l);
        int[] aint = new int[l];
        GL11.glGetTexImage(GL11.GL_TEXTURE_2D, i1, GL12.GL_BGRA, GL12.GL_UNSIGNED_INT_8_8_8_8_REV, (IntBuffer)intbuffer);
        intbuffer.get(aint);
        BufferedImage bufferedimage = new BufferedImage(j, k, 2);
        bufferedimage.setRGB(0, 0, j, k, aint, 0, j);

        try
        {
            ImageIO.write(bufferedimage, "png", (File)file4);
            Config.dbg("Exported: " + file4);
        }
        catch (Exception exception)
        {
            Config.warn("Error writing: " + file4);
            Config.warn("" + exception.getClass().getName() + ": " + exception.getMessage());
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:45,代码来源:TextureUtils.java


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