本文整理汇总了C#中UnityEngine.GameObject.InstantiateToParentAndToggleActive方法的典型用法代码示例。如果您正苦于以下问题:C# GameObject.InstantiateToParentAndToggleActive方法的具体用法?C# GameObject.InstantiateToParentAndToggleActive怎么用?C# GameObject.InstantiateToParentAndToggleActive使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnityEngine.GameObject
的用法示例。
在下文中一共展示了GameObject.InstantiateToParentAndToggleActive方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: InstantiateOnCenter
public GameObject InstantiateOnCenter(GameObject prefab)
{
return prefab.InstantiateToParentAndToggleActive(_center);
}
示例2: InstantiateOnBottom
public GameObject InstantiateOnBottom(GameObject prefab)
{
return prefab.InstantiateToParentAndToggleActive(_bottom);
}
示例3: InstantiateOnBuffTop
public GameObject InstantiateOnBuffTop(GameObject prefab)
{
return prefab.InstantiateToParentAndToggleActive(_buffTop);
}
示例4: InstantiateOnAim
public GameObject InstantiateOnAim(GameObject prefab)
{
return prefab.InstantiateToParentAndToggleActive(_aim);
}
示例5: InstantiateOnLeaderFront
public GameObject InstantiateOnLeaderFront(GameObject prefab)
{
return prefab.InstantiateToParentAndToggleActive(LeaderFront);
}
示例6: InstantiateOnBossBack
public GameObject InstantiateOnBossBack(GameObject prefab)
{
return prefab.InstantiateToParentAndToggleActive(BossBack);
}
示例7: InstantiateOnFrontGround
public GameObject InstantiateOnFrontGround(GameObject prefab)
{
return prefab.InstantiateToParentAndToggleActive(FrontGround);
}
示例8: InstantiateOnAboveHead
public GameObject InstantiateOnAboveHead(GameObject prefab)
{
return prefab.InstantiateToParentAndToggleActive(AboveHead);
}