当前位置: 首页>>代码示例>>Python>>正文


Python Renderer.play_epoch方法代码示例

本文整理汇总了Python中renderer.Renderer.play_epoch方法的典型用法代码示例。如果您正苦于以下问题:Python Renderer.play_epoch方法的具体用法?Python Renderer.play_epoch怎么用?Python Renderer.play_epoch使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在renderer.Renderer的用法示例。


在下文中一共展示了Renderer.play_epoch方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: Darwin

# 需要导入模块: from renderer import Renderer [as 别名]
# 或者: from renderer.Renderer import play_epoch [as 别名]

#.........这里部分代码省略.........

		for g in xrange(self.gen_start_number,self.gen_start_number+Darwin.NGEN):

			creatures, predators = self.simulate(pop, pred_pop)

			pop = self.evolve_population(creatures, g)
			
			if len(pred_pop) > 0:
				pred_pop = self.evolve_population(predators, g)

			if g % 20 == 0:
				self.printTimeStats(start_time, g)
			
		self.pop = pop
		self.pred_pop = pred_pop

		self.gen_start_number = g
		f = open(Darwin.save_file,'w')
		self.save_population(f)
		stats.save_stats(open('stats_' + Darwin.save_file,'w'))

		stats.plot_all()
	
	def simulate(self, creature_pop, predator_pop):
		res = []
		ips = Darwin.num_inds_per_sim
		pps = Darwin.NPRED * ips / Darwin.NINDS

		if len(creature_pop) > Darwin.num_inds_per_sim:
			inputs = [(creature_pop[i * ips:(i+1) * ips], predator_pop[i * pps:(i+1) * pps]) for i in xrange(0,len(creature_pop)/ips)]

			if Darwin.graphics and renderer_available:
				if Darwin.enable_multiprocessing:
					res += self.renderer.play_epoch(World(gene_pool_creatures=inputs[0][0], gene_pool_predators=inputs[0][1], nticks=Darwin.NTICKS, max_bush_count=Darwin.max_bush_count, max_red_bush_count=Darwin.max_red_bush_count))
					res += list(itertools.chain(*self.toolbox.map(self.toolbox.simulate, inputs[1:])))
				else:
					for i in inputs:
						res += self.renderer.play_epoch(World(gene_pool_creatures=i[0], gene_pool_predators=i[1], nticks=Darwin.NTICKS, max_bush_count=Darwin.max_bush_count, max_red_bush_count=Darwin.max_red_bush_count))
			else:
				res = list(itertools.chain(*self.toolbox.map(self.toolbox.simulate, inputs)))
			
			c_res = []
			r_res = []
			#Fulhack!
			for i in xrange(0,len(res),2):
				c_res += res[i]
				r_res += res[i+1]
			
			res = (c_res, r_res)

		else:
			if Darwin.graphics and renderer_available:
				res = self.renderer.play_epoch(World(gene_pool_creatures=creature_pop, gene_pool_predators=predator_pop, nticks=Darwin.NTICKS, max_bush_count=Darwin.max_bush_count, max_red_bush_count=Darwin.max_red_bush_count))
			else:
				res = self.toolbox.simulate((creature_pop,predator_pop))

		return res

	def save_population(self,save_file):
		pickler = Pickler(save_file)
		data = (self.pop, self.pred_pop, self.gen_start_number + 1)
		pickler.dump(data)
		save_file.close()

	def load_population(self,load_file):
		unpickler = Unpickler(load_file)
开发者ID:andy071001,项目名称:artificialbrains,代码行数:70,代码来源:darwin.py


注:本文中的renderer.Renderer.play_epoch方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。