当前位置: 首页>>代码示例>>Python>>正文


Python Renderer.__del__方法代码示例

本文整理汇总了Python中renderer.Renderer.__del__方法的典型用法代码示例。如果您正苦于以下问题:Python Renderer.__del__方法的具体用法?Python Renderer.__del__怎么用?Python Renderer.__del__使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在renderer.Renderer的用法示例。


在下文中一共展示了Renderer.__del__方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

# 需要导入模块: from renderer import Renderer [as 别名]
# 或者: from renderer.Renderer import __del__ [as 别名]

#.........这里部分代码省略.........

		self.labels_hess = -1*np.ones((len(self.tri), len(self.E_hessian)))
		#print self.E_hessian 
		for k,e in enumerate(self.E_hessian):
			label = -1*np.ones(len(self.tri))
			#For each triangle, find if any of its vertices are mentioned in e,
			#give it a color...
			if len(e.shape) < 2:
				e = np.reshape(e, (-1,2))
			for i, nodes in enumerate(e):
				#print nodes 
				n1, n2 = nodes 
				for j, t in enumerate(self.tri):
					if (n1 in t) or (n2 in t):
						label[j] = E_hessian_idx[k][i]
			self.labels_hess[:,k] = label

		#Renderer
		self.renderer = Renderer(distmesh, self._vel, flow, self.nx, im, cuda, eps_Z, eps_J, eps_M, self.labels, self.labels_hess, self.Q, showtracking = True)

		#stats = Statistics()
		stats.meshpts = self.N
		stats.gridsize = distmesh.h0 
		stats.nzj = np.sum(self.J)/2+(self.N*4)/2
		stats.hessinc[0] = 2+(stats.meshpts*4)*(stats.meshpts*4)
		stats.jacinc[0] = 2+stats.meshpts*4*2
		stats.hessincsparse[0] = 2+(stats.nzj)*2
		try:
			stats.jacobianpartitions = len(self.E)
			stats.hessianpartitions = len(self.E_hessian)
		except AttributeError:
			pass 

	def __del__(self):
		self.renderer.__del__()

	def update_orientation(self):
		ver = self.vertices()
		a = ver[self.tri[:,1],:] - ver[self.tri[:,0],:]
		b = ver[self.tri[:,2],:] - ver[self.tri[:,0],:]
		self.ori = np.sign(np.cross(a,b))
		self.sineface = np.zeros(len(a))
		for i in range(len(a)):
			self.sineface[i] = np.cross(a[i,:],b[i,:])/(np.linalg.norm(a[i,:])*np.linalg.norm(b[i,:]))

	def get_flow(self):
		return self.renderer.get_flow()

	def size(self):
		return self.X.shape[0]

	def refresh(self, multi_idx = -1, hess = False):
		if not hess:
			self.renderer.update_vertex_buffer(self.vertices(), self.velocities(), multi_idx)
		else:
			self.renderer.update_vertex_buffer(self.vertices(), self.velocities(), multi_idx, hess)

	@counter(stats.renders, [1])
	def render(self):
		self.renderer.render()

	#@timer_counter(stats.stateupdatecount, stats.stateupdatetime)
	@timer_counter(stats.stateupdatetc, [1])
	def update(self, y_im, y_flow, y_m):
		if self.multi:
			(Hz, Hz_components) = self._jacobian_multi(y_im, y_flow, y_m)
开发者ID:benlansdell,项目名称:hydra,代码行数:70,代码来源:kalman.py

示例2: Interface

# 需要导入模块: from renderer import Renderer [as 别名]
# 或者: from renderer.Renderer import __del__ [as 别名]
class Interface(object):

    def init(self):
        info("Initializing interface")
        Globals().load(self)

        self.renderer = Renderer()
        return True


    def __del__(self):
        info("Deleting Interface")

        self.renderer.__del__()

        if(self.server):
           self.server.__del___()


    def start(self):
        info("Starting interface")

        # create input handlers
        self.mouse_handler = eval(self.app.mouse_handler + "()")
        self.keyboard_handler = eval(self.app.keyboard_handler + "()")

        # create_console
        if config.PIL_available:
            console = Console()
            self.renderer.register_console_callbacks(console.render_console, console.console_keyboard)

        # register callbacks & console with Renderer
        self.renderer.register_callbacks(self.keyboard_handler.do_key, self.mouse_handler.do_button, self.mouse_handler.do_motion)

        # register cmdcenter with renderer
        self.renderer.cmdcenter = self.cmdcenter

        # start server
        if(self.app.server):
            self.server = Server()
            self.server.start()
        else:
            self.server = None

        # start midi
        if(self.app.midi_enabled):
            self.app.last_midi_event = self.cmdcenter.time()
            self.midi = MidiHandler()

            # sync par & zn lists to controller
            if(self.app.midi_echo):
                self.cmdcenter.state.par.add_observer(midi.mirror)
                self.cmdcenter.state.zn.add_observer(midi.mirror)

            # start midi
            self.midi.start()
        else:
            self.midi = None

        # start osc
        if(self.app.OSC_enabled):
            self.osc = eval(self.app.OSC_handler + "()")
            self.osc.start()
            
            # sync par & zn lists to controller
            
            if(self.app.OSC_echo):
                self.cmdcenter.state.par.add_observer(self.osc.mirror)
                self.cmdcenter.state.zn.add_observer(self.osc.mirror)            
                self.cmdcenter.state.components.add_observer(self.osc.mirror)            
                self.cmdcenter.state.add_observer(self.osc.mirror)            

        self.renderer.start()


    def do(self):
        # execute renderer
        self.renderer.do()
开发者ID:Miserlou,项目名称:epimorphism,代码行数:80,代码来源:interface.py


注:本文中的renderer.Renderer.__del__方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。