本文整理汇总了C#中Bussiness.PlayerBussiness.UpdateHotSpringRoomInfo方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerBussiness.UpdateHotSpringRoomInfo方法的具体用法?C# PlayerBussiness.UpdateHotSpringRoomInfo怎么用?C# PlayerBussiness.UpdateHotSpringRoomInfo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Bussiness.PlayerBussiness
的用法示例。
在下文中一共展示了PlayerBussiness.UpdateHotSpringRoomInfo方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: HandlePacket
public int HandlePacket(GameClient client, GSPacketIn packet)
{
if (client.Player.CurrentHotSpringRoom != null)
{
int iD = client.Player.CurrentHotSpringRoom.Info.RoomID;
HotSpringRoom room = client.Player.CurrentHotSpringRoom;
using (PlayerBussiness db = new PlayerBussiness())
{
db.UpdateHotSpringRoomInfo(room.Info);
}
GSPacketIn pkg = new GSPacketIn(0xa9);
pkg.WriteString("Bạn đã thoát khỏi phòng");
client.SendTCP(pkg);
}
return 0;
}
示例2: HandlePacket
public int HandlePacket(GameClient client, GSPacketIn packet)
{
int num = packet.ReadInt();
try
{
TankHotSpringLogicProcessor processor = new TankHotSpringLogicProcessor();
HotSpringRoomInfo info = new HotSpringRoomInfo {
RoomID = num
};
client.Player.CurrentHotSpringRoom = new HotSpringRoom(info, processor);
}
catch
{
Console.WriteLine("System Error!");
}
HotSpringRoom room = client.Player.CurrentHotSpringRoom;
using (PlayerBussiness db = new PlayerBussiness())
{
db.UpdateHotSpringRoomInfo(room.Info);
}
string str = packet.ReadString();
GSPacketIn pkg = new GSPacketIn(0xca);
pkg.WriteInt(num);
pkg.WriteInt(num);
pkg.WriteString(room.Info.RoomName);
pkg.WriteString(room.Info.Pwd);
pkg.WriteInt(1);
pkg.WriteInt(1);
pkg.WriteInt(client.Player.PlayerCharacter.ID);
pkg.WriteString(client.Player.PlayerCharacter.NickName);
pkg.WriteDateTime(room.Info.BeginTime);
pkg.WriteString(room.Info.RoomIntroduction);
pkg.WriteInt(1);
pkg.WriteInt(10);
pkg.WriteDateTime(DateTime.Now);
pkg.WriteInt(10);
client.SendTCP(pkg);
return 0;
}