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C# PlayerBussiness.GetPasswordInfo方法代码示例

本文整理汇总了C#中Bussiness.PlayerBussiness.GetPasswordInfo方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerBussiness.GetPasswordInfo方法的具体用法?C# PlayerBussiness.GetPasswordInfo怎么用?C# PlayerBussiness.GetPasswordInfo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Bussiness.PlayerBussiness的用法示例。


在下文中一共展示了PlayerBussiness.GetPasswordInfo方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: HandlePacket


//.........这里部分代码省略.........
                            msg = "BagUnlock.success";
                            result = true;
                            //using (PlayerBussiness db = new PlayerBussiness())
                            //{
                            //    db.GetPasswordInfo(client.Player.PlayerCharacter.ID, ref PasswordQuestion1, ref PasswordAnswer1, ref PasswordQuestion2, ref PasswordAnswer2, ref Count);
                            //    {
                            //        if (PasswordQuestion1 != "" && PasswordQuestion2 != "" && PasswordAnswer1 != "" && PasswordAnswer2 != "")
                            //        {
                            //            addInfo = false;
                            //        }

                            //        else
                            //        {
                            //            addInfo = true;
                            //        }
                            //    }
                            //}

                        }
                        else
                        {
                            msg = "PasswordTwo.error";
                            result = false;
                            addInfo = false;
                        }
                    }
                    break;

                case 3:
                    {
                        re_Type = 3;
                        using (PlayerBussiness db = new PlayerBussiness())
                        {
                            db.GetPasswordInfo(client.Player.PlayerCharacter.ID, ref PasswordQuestion1, ref PasswordAnswer1, ref PasswordQuestion2, ref PasswordAnswer2, ref Count);
                            Count--;
                            db.UpdatePasswordInfo(client.Player.PlayerCharacter.ID, PasswordQuestion1, PasswordAnswer1, PasswordQuestion2, PasswordAnswer2, Count);

                            if (PasswordTwo == client.Player.PlayerCharacter.PasswordTwo)
                            {

                                if (db.UpdatePasswordTwo(client.Player.PlayerCharacter.ID, PasswordTwo_new))
                                {
                                    client.Player.PlayerCharacter.IsLocked = false;
                                    client.Player.PlayerCharacter.PasswordTwo = PasswordTwo_new;
                                    msg = "UpdatePasswordTwo.Success";
                                    result = true;

                                    //if (PasswordAnswer1 == "" || PasswordAnswer2 == "")
                                    //{
                                    //    addInfo = true;
                                    //}
                                    //else
                                    //{
                                    addInfo = false;
                                    // }
                                }
                                else
                                {
                                    msg = "UpdatePasswordTwo.Fail";
                                    result = false;
                                    addInfo = false;
                                }
                            }

                            else
                            {
开发者ID:vancourt,项目名称:BaseGunnyII,代码行数:67,代码来源:PassWordTwoHandle.cs


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