本文整理汇总了C#中Bussiness.PlayerBussiness.GetPasswordInfo方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerBussiness.GetPasswordInfo方法的具体用法?C# PlayerBussiness.GetPasswordInfo怎么用?C# PlayerBussiness.GetPasswordInfo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Bussiness.PlayerBussiness
的用法示例。
在下文中一共展示了PlayerBussiness.GetPasswordInfo方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: HandlePacket
//.........这里部分代码省略.........
msg = "BagUnlock.success";
result = true;
//using (PlayerBussiness db = new PlayerBussiness())
//{
// db.GetPasswordInfo(client.Player.PlayerCharacter.ID, ref PasswordQuestion1, ref PasswordAnswer1, ref PasswordQuestion2, ref PasswordAnswer2, ref Count);
// {
// if (PasswordQuestion1 != "" && PasswordQuestion2 != "" && PasswordAnswer1 != "" && PasswordAnswer2 != "")
// {
// addInfo = false;
// }
// else
// {
// addInfo = true;
// }
// }
//}
}
else
{
msg = "PasswordTwo.error";
result = false;
addInfo = false;
}
}
break;
case 3:
{
re_Type = 3;
using (PlayerBussiness db = new PlayerBussiness())
{
db.GetPasswordInfo(client.Player.PlayerCharacter.ID, ref PasswordQuestion1, ref PasswordAnswer1, ref PasswordQuestion2, ref PasswordAnswer2, ref Count);
Count--;
db.UpdatePasswordInfo(client.Player.PlayerCharacter.ID, PasswordQuestion1, PasswordAnswer1, PasswordQuestion2, PasswordAnswer2, Count);
if (PasswordTwo == client.Player.PlayerCharacter.PasswordTwo)
{
if (db.UpdatePasswordTwo(client.Player.PlayerCharacter.ID, PasswordTwo_new))
{
client.Player.PlayerCharacter.IsLocked = false;
client.Player.PlayerCharacter.PasswordTwo = PasswordTwo_new;
msg = "UpdatePasswordTwo.Success";
result = true;
//if (PasswordAnswer1 == "" || PasswordAnswer2 == "")
//{
// addInfo = true;
//}
//else
//{
addInfo = false;
// }
}
else
{
msg = "UpdatePasswordTwo.Fail";
result = false;
addInfo = false;
}
}
else
{