本文整理汇总了PHP中SR_Player::resetXP方法的典型用法代码示例。如果您正苦于以下问题:PHP SR_Player::resetXP方法的具体用法?PHP SR_Player::resetXP怎么用?PHP SR_Player::resetXP使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SR_Player
的用法示例。
在下文中一共展示了SR_Player::resetXP方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: beamToRedmond
private static function beamToRedmond(SR_Player $player)
{
$p = $player->getParty();
$xp = $player->getBase('xp');
$player->resetXP();
$player->msg('5299', array(self::BEAM_TARGET));
# Your XP stack got reset and you get beamed back to %s.
$p->pushAction(SR_Party::ACTION_INSIDE, self::BEAM_TARGET);
}
示例2: onFlee
public static function onFlee(SR_Player $player)
{
$party = $player->getParty();
$ep = $party->getEnemyParty();
$party->ntice('5113', array($player->getName()));
$ep->ntice('5114', array($player->getName()));
// $party->notice(sprintf('%s has fled from the enemy.', $player->getName()));
// $ep->notice(sprintf('%s has fled from combat.', $player->getName()));
$player->resetXP();
$party->kickUser($player, true);
$np = SR_Party::createParty();
$np->addUser($player, true);
$np->cloneAction($party);
$np->clonePreviousAction($party);
$np->popAction(true);
if ($np->isInsideLocation()) {
$np->pushAction(SR_Party::ACTION_OUTSIDE);
}
}