本文整理汇总了PHP中SR_Player::hasConst方法的典型用法代码示例。如果您正苦于以下问题:PHP SR_Player::hasConst方法的具体用法?PHP SR_Player::hasConst怎么用?PHP SR_Player::hasConst使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SR_Player
的用法示例。
在下文中一共展示了SR_Player::hasConst方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: getNPCS
public function getNPCS(SR_Player $player)
{
if ($player->hasConst('RESCUED_MALOIS')) {
return array('talk' => 'Chicago_StoreMalois');
}
return array();
}
示例2: on_challenge
public function on_challenge(SR_Player $player, array $args)
{
# No fight with party:
if ($player->isInParty()) {
$player->msg('1099');
// $player->message("You can't fight here when you are in a party. Use #part to leave your party.");
return false;
}
# Get current enemy
$key = 'SEATTLE_ARENA_N';
if (!$player->hasConst($key)) {
$player->setConst($key, 1);
}
$n = $player->getConst($key);
# Possible flags/enemies in Arena:
$enemies = array(array("Seattle_AToughGuy", $this->lang($player, 'e1')), array("Seattle_ASecOrk", $this->lang($player, 'e2')), array("Seattle_AToughTroll", $this->lang($player, 'e3')), array("Seattle_AMagician", $this->lang($player, 'e4')), array("Seattle_AElite", $this->lang($player, 'e5')));
# No more fights:
if ($n > count($enemies)) {
// $player->message("Sorry. You fought all the enemies here. Try #fight <player> then :P");
$player->msg('1098');
return false;
}
$n--;
$enemy = $enemies[$n];
$player->msg('5141', array($enemy[1]));
// $player->message("The Arena-Guy leads you to the locker room. After a few minutes you were guided into the arena and see your enemy: ".$enemy[1].". " );
SR_NPC::createEnemyParty($enemy[0])->fight($player->getParty(), true);
return true;
}
示例3: checkQuest
public function checkQuest(SR_NPC $npc, SR_Player $player)
{
if ($player->hasConst('RESCUED_MALOIS')) {
$npc->reply('I have heard of your brave actions, and i know you are involved into the same shit ... i cannot give you much as reward ... but take this please and thank you!');
return $this->onSolve($player);
} else {
return $npc->reply('It was just an idea ... good luck.');
}
}
示例4: susanChecksYourID
private function susanChecksYourID(SR_Player $player)
{
if ($player->hasConst(self::CONST_ID)) {
$player->setTemp(self::TEMP_VIS, 1);
$player->giveKnowledge('places', 'Prison_VisitorsRoom');
return $this->reply("Alright Mr. Peltzer, please goto the visitors room, we will call for your brother any minute.");
} else {
$b = chr(2);
return $this->reply("Oh ... only family members may visit imprisoners ... unless you have a {$b}fakeid{$b} ^^ just kidding.");
}
}
示例5: on_heat
public function on_heat(SR_Player $player, array $args)
{
if ($player->hasConst(self::KEY)) {
$player->unsetConst(self::KEY);
return $player->message($this->lang($player, 'heat_off'));
// return $player->message('You have totally turned off the heating in this building.');
} else {
$player->setConst(self::KEY, 1);
return $player->message($this->lang($player, 'heat_on'));
// return $player->message('You have totally turned on the heating in this building.');
}
}
示例6: buyPermission
private function buyPermission(SR_Player $player)
{
if ($player->hasConst("SEATTLE_BM", 1)) {
return $player->message($this->langNPC('already'));
// $player->message("You already have permission to enter the blackmarket in Seattle.");
// return ;
}
$nuyen = $player->getNuyen();
if ($nuyen < $this->price) {
return $player->message($this->langNPC('poor', array($this->price, $nuyen)));
// $player->message("The salesman is shaking his head...\"No!\", he says, \"I want $this->price, not $nuyen\".");
// return;
}
$player->giveNuyen(-$this->price);
$player->message($this->langNPC('give', array($this->price)));
// $player->message("You give $this->price Nuyen to the salesman...");
$player->setConst("SEATTLE_BM", 1);
return $this->rply('purchase');
// $this->reply('Ok, here is your permission to enter the blackmarket. And you don\'t know me!');
}