当前位置: 首页>>代码示例>>PHP>>正文


PHP SR_Player::getID方法代码示例

本文整理汇总了PHP中SR_Player::getID方法的典型用法代码示例。如果您正苦于以下问题:PHP SR_Player::getID方法的具体用法?PHP SR_Player::getID怎么用?PHP SR_Player::getID使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SR_Player的用法示例。


在下文中一共展示了SR_Player::getID方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: onNPCTalk

 public function onNPCTalk(SR_Player $player, $word, array $args)
 {
     $key = 'Seattle_Citizen_Hire_' . $player->getID();
     $key2 = 'Seattle_Citizen_Invite_' . $player->getID();
     $b = chr(2);
     switch ($word) {
         case 'shadowrun':
             if ($this->getGender() === 'male') {
                 $this->rply('job_male');
                 $player->giveKnowledge('words', 'Hire');
             } else {
                 $this->rply('job_female');
             }
             return true;
         case 'no':
             return $this->rply('no_' . $this->getGender());
         case 'hire':
             if ($this->getGender() === 'female') {
                 return $this->rply('hire_female');
             }
             $ch = $player->get('charisma');
             $re = $player->get('reputation');
             if ($player->getParty()->hasHireling()) {
                 $this->rply('two_hirelings');
             } elseif ($this->hasTemp($key) || rand(0, 32) > $ch + $re) {
                 $this->rply('not_skilled');
                 $this->setTemp($key, 1);
             } else {
                 $this->rply('lets_go');
                 $time = 400 + $ch * 40 + $re * 20;
                 $p = $this->getParty();
                 $p->kickUser($this, true);
                 $this->onHireC($player, $time);
                 $p->popAction(true);
                 $player->getParty()->popAction(true);
             }
             return true;
         case 'invite':
             $quest = SR_Quest::getQuest($player, 'Vegas_Voices');
             $quest instanceof Quest_Vegas_Voices;
             $quest->onTryInvite($this, $player);
             break;
         default:
         case 'hello':
             $this->rply('hello' . $this->getGender());
             $player->giveKnowledge('words', 'Yes');
             $player->giveKnowledge('words', 'No');
             $player->giveKnowledge('words', 'Shadowrun');
             break;
     }
     return true;
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:52,代码来源:Citizen.php

示例2: onNPCTalk

 public function onNPCTalk(SR_Player $player, $word, array $args)
 {
     $key = 'Seattle_Citizen_Hire_' . $player->getID();
     $key2 = 'Seattle_Citizen_Invite_' . $player->getID();
     $b = chr(2);
     switch ($word) {
         case 'shadowrun':
             $quest = SR_Quest::getQuest($player, 'Delaware_Seraphim2');
             if (!$quest->isInQuest($player)) {
                 $this->reply("I am looking for a job. Would you like to {$b}hire{$b} me?");
                 $player->giveKnowledge('words', 'Hire');
                 return true;
             }
             return $this->seraphimQuest($player, $word, $args);
         case 'no':
             return $this->reply("Yo chummer, you're on a run?");
         case 'hire':
             $ch = $player->get('charisma');
             $re = $player->get('reputation');
             if ($player->getParty()->hasHireling()) {
                 $this->reply('You already have a hireling. So I say no anway.');
             } elseif ($this->hasTemp($key) || rand(0, 32) > $ch + $re) {
                 $this->reply('You don\'t look very skilled. I better follow my own way.');
                 $this->setTemp($key, 1);
             } else {
                 $time = 400 + $ch * 40 + $re * 20;
                 $p = $this->getParty();
                 $p->kickUser($this, true);
                 $this->onHireC($player, $time);
                 $p->popAction(true);
                 $player->getParty()->popAction(true);
                 $this->reply("Ok, let's go!");
             }
             break;
         case 'invite':
             $quest = SR_Quest::getQuest($player, 'Seattle_Barkeeper');
             $quest instanceof Quest_Seattle_Barkeeper;
             $quest->onTryInvite($this, $player);
             break;
         default:
         case 'hello':
             $this->reply("Hello chummer. Are you on a {$b}Shadowrun{$b}?");
             $player->giveKnowledge('words', 'Yes');
             $player->giveKnowledge('words', 'No');
             $player->giveKnowledge('words', 'Shadowrun');
             break;
     }
     return true;
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:49,代码来源:Citizen.php

示例3: createStats

 public static function createStats(SR_Player $player)
 {
     $stats = new self(array('sr4ps_pid' => $player->getID(), 'sr4ps_i_looted' => 0, 'sr4ps_i_sold' => 0, 'sr4ps_i_bought' => 0, 'sr4ps_i_dropped' => 0, 'sr4ps_i_given' => 0, 'sr4ps_i_received' => 0, 'sr4ps_ny_loot' => 0, 'sr4ps_ny_spent' => 0, 'sr4ps_ny_income' => 0, 'sr4ps_ny_given' => 0, 'sr4ps_ny_received' => 0, 'sr4ps_kill_mob' => 0, 'sr4ps_kill_npc' => 0, 'sr4ps_kill_human' => 0, 'sr4ps_kill_runner' => 0));
     if (false === $stats->replace()) {
         return false;
     }
     return $stats;
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:8,代码来源:SR_PlayerStats.php

示例4: onWhispered

 /**
  * Set who whispered who to allow implementation of whisper_back.
  * @param SR_Player $from
  * @param SR_Player $to
  */
 private static function onWhispered(SR_Player $from, SR_Player $to)
 {
     $pid = $to->getID();
     if (!isset(self::$WHISPER[$pid])) {
         self::$WHISPER[$pid] = array();
     }
     self::cleanupWhisper($pid);
     self::$WHISPER[$pid][$from->getID()] = Shadowrun4::getTime();
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:14,代码来源:whisper.php

示例5: getWBTarget

 private static function getWBTarget(SR_Player $player)
 {
     $pid = $player->getID();
     if (!isset(Shadowcmd_whisper::$WHISPER[$pid])) {
         return -1;
     }
     $data = Shadowcmd_whisper::$WHISPER[$pid];
     if (count($data) === 1) {
         return Shadowrun4::getPlayerByPID(key($data));
     }
     return -2;
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:12,代码来源:whisper_back.php

示例6: computeDistances

 /**
  * Compute the distances to an explosion.
  * Imagaine the game like this
  * A
  *  B   E
  *       F
  *    CD
  * ---0m---
  * @param SR_Player $target
  * @param unknown_type $radius
  * @param unknown_type $atk
  * @param unknown_type $atk_delta
  */
 public static function computeDistances(SR_Player $target, $inaccuracy = 3)
 {
     $party = $target->getParty();
     $members = $party->getMembers();
     $coords = array();
     foreach ($members as $m) {
         $m instanceof SR_Player;
         $coords[$m->getID()] = array($m->getX(), $m->getY());
     }
     # Point of impact.
     $g_x = $coords[$target->getID()][0] + Shadowfunc::diceFloat(-$inaccuracy, +$inaccuracy);
     $g_y = $coords[$target->getID()][1] + Shadowfunc::diceFloat(-$inaccuracy, +$inaccuracy);
     // 		echo sprintf("Grenade has coords %.02f / %.02f\n", $g_x, $g_y);
     $back = array();
     foreach ($coords as $uid => $data) {
         list($p_x, $p_y) = $data;
         $d = Shadowfunc::calcDistanceB($g_x, $g_y, $p_x, $p_y);
         $p = Shadowrun4::getPlayerByPID($uid);
         $back[] = array($uid, $d);
         // 			echo sprintf("%s has coords %.02f / %.02f (distance: %.02f)\n", $p->getName(), $p_x, $p_y, $d);
     }
     return $back;
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:36,代码来源:SR_Grenade.php

示例7: onTell

 public static function onTell(SR_Player $player)
 {
     $pid = $player->getID();
     $where = 'sr4tl_pid=' . $pid;
     $table = self::table(__CLASS__);
     if (false === ($result = $table->selectAll('sr4tl_time, sr4tl_msg', $where, 'sr4tl_time DESC', NULL, 10, 0, GDO::ARRAY_N))) {
         return false;
     }
     foreach (array_reverse($result) as $row) {
         $player->msg('5019', array($row[1]));
         // 			$player->message('OldMessage: '.$row[1]);
     }
     return $table->deleteWhere($where);
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:14,代码来源:SR_Tell.php

示例8: onGMNS

 private static function onGMNS(SR_Player $player, SR_Player $target, $arg)
 {
     $pid = $target->getID();
     if (strtolower($arg) === 'on') {
         if (false === SR_NoShout::setNoShout($pid, -1)) {
             return false;
         }
         return $player->message(sprintf('Banned %s from shouting.', $target->getName()));
     } elseif (strtolower($arg) === 'off') {
         if (false === SR_NoShout::setShout($pid)) {
             return false;
         }
         return $player->message(sprintf('Allowed %s to shout again.', $target->getName()));
     } elseif (0 < ($seconds = GWF_TimeConvert::humanToSeconds($arg))) {
         if (false === SR_NoShout::setNoShout($pid, $seconds)) {
             return false;
         }
         return $player->message(sprintf('Banned %s from shouting for %s.', $target->getName(), GWF_TimeConvert::humanDuration($seconds)));
     } else {
         $player->message(Shadowhelp::getHelp($player, 'gmns'));
         return false;
     }
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:23,代码来源:gmns.php

示例9: addPlayer

 /**
  * Add a player to memory.
  * @param SR_Player $player
  */
 public static function addPlayer(SR_Player $player)
 {
     self::$players[$player->getID()] = $player;
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:8,代码来源:Shadowrun4.php

示例10: clearRequests

 public static function clearRequests(SR_Player $player)
 {
     $pid = $player->getID();
     return self::table(__CLASS__)->deleteWhere("sr4cr_pid={$pid}");
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:5,代码来源:SR_ClanRequests.php

示例11: onKilled

 public static function onKilled(SR_Player $killer, SR_Player $victim)
 {
     echo __METHOD__;
     return self::table(__CLASS__)->insertAssoc(array('sr4kp_killer' => $killer->getID(), 'sr4kp_victim' => $victim->getID(), 'sr4kp_srtime' => Shadowrun4::getTime() + self::getKillTime($killer, $victim)));
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:5,代码来源:SR_KillProtect.php

示例12: setRemotePlayer

 public function setRemotePlayer(SR_Player $player)
 {
     $this->remote_pid = $player->getID();
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:4,代码来源:SR_Player.php

示例13: swapMembers

 public function swapMembers(SR_Player $a, SR_Player $b)
 {
     $this->members = GWF_Array::swapAssoc($this->members, $a->getID(), $b->getID());
     $this->recomputeEnums();
     return $this->updateMembers();
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:6,代码来源:SR_Party.php

示例14: deleteAllItems

 public static function deleteAllItems(SR_Player $player)
 {
     $pid = $player->getID();
     return self::table(__CLASS__)->deleteWhere("sr4it_uid={$pid}");
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:5,代码来源:SR_Item.php

示例15: hasHacked

 public function hasHacked(SR_Player $player)
 {
     $pid = $player->getID();
     if (!isset($this->hackers[$pid])) {
         $this->hackers[$pid] = 1;
     } else {
         $this->hackers[$pid]++;
     }
     return $this->hackers[$pid] > $this->getMaxAttempts();
 }
开发者ID:sinfocol,项目名称:gwf3,代码行数:10,代码来源:SR_Computer.php


注:本文中的SR_Player::getID方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。