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C# Player.getIndex方法代码示例

本文整理汇总了C#中WorldServer.player.Player.getIndex方法的典型用法代码示例。如果您正苦于以下问题:C# Player.getIndex方法的具体用法?C# Player.getIndex怎么用?C# Player.getIndex使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在WorldServer.player.Player的用法示例。


在下文中一共展示了Player.getIndex方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: enterCave

        public static void enterCave(Player p)
        {
            AreaEvent enterCaveAreaEvent = new AreaEvent(p, 2438, 5168, 2439, 5168);
            enterCaveAreaEvent.setAction(() => {
                /*
                 * Fight cave is 20k squares from the original place, then another (200 * playerIndex) squares west.
                 */
                Location instanceLocation = new Location((20000 + 2413) + (200 * p.getIndex()), 20000 + 5116, 0);
                p.teleport(instanceLocation);
                p.setFightCave(new FightCaveSession(p));

                Event caveNpcEvent = new Event(600);
                caveNpcEvent.setAction(() => {
                        caveNpcEvent.stop();
                        p.getPackets().sendNPCHead(2617, 242, 1);
                        p.getPackets().modifyText("TzHaar-Mej-Jal", 242, 3);
                        p.getPackets().modifyText("You're on your own now, JalYt.", 242, 4);
                        p.getPackets().modifyText("Pepare to fight for your life!", 242, 5);
                        p.getPackets().animateInterface(9827, 242, 1);
                        p.getPackets().sendChatboxInterface2(242);
                });
                Server.registerEvent(caveNpcEvent);
            });
            Server.registerCoordinateEvent(enterCaveAreaEvent);
        }
开发者ID:Krill156,项目名称:SharpEMU,代码行数:25,代码来源:FightCave.cs

示例2: GroundItem

 public GroundItem(int id, int amount, Location location, Player owner)
     : base(id, amount)
 {
     this.location = location;
     this.owner = owner;
     respawn = false;
     this.dropTime = Environment.TickCount;
     if (owner != null)
     {
         ownerId = owner.getIndex();
     }
 }
开发者ID:Krill156,项目名称:SharpEMU,代码行数:12,代码来源:GroundItem.cs

示例3: summonJadHealers

        private static void summonJadHealers(Player p,  Npc jad)
        {
            for (int i = 0; i < 4; i++) {
                Npc npc = new Npc(2746);
                Location minCoords = new Location((20000 + 2363) + (200 * p.getIndex()), 25502, 0);
                Location maxCoords = new Location((20000 + 2430) + (200 * p.getIndex()), 25123, 0);
                npc.setMinimumCoords(minCoords);
                npc.setMaximumCoords(maxCoords);
                npc.setLocation(new Location((20000 + 2387) + (200 * p.getIndex()) + misc.random(22), 20000 + 5069 + misc.random(33), 0));
                npc.setEntityFocus(jad.getClientIndex());
                npc.setOwner(p);
                npc.getFollow().setFollowing(jad);
                npc.setTarget(null);
                Server.getNpcList().Add(npc);

                Event jadHealerEvent = new Event(2000);
                jadHealerEvent.setAction(() => {
                    if (npc.isDead() || npc.isHidden() || npc.isDestroyed()) {
                        jadHealerEvent.stop();
                        return;
                    }
                    if (npc.getLocation().withinDistance(jad.getLocation(), 2) && !npc.inCombat()) {
                        if (misc.random(7) == 0) {
                            jad.setLastGraphics(new Graphics(444));
                            npc.setLastAnimation(new Animation(9254));
                            int jadMaxHp = jad.getMaxHp();
                            jad.heal((int) (jadMaxHp * 0.5));
                        }
                    }
                });
                Server.registerEvent(jadHealerEvent);
            }
        }
开发者ID:Krill156,项目名称:SharpEMU,代码行数:33,代码来源:FightCave.cs


注:本文中的WorldServer.player.Player.getIndex方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。