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Java Entity.onKillCommand方法代碼示例

本文整理匯總了Java中net.minecraft.entity.Entity.onKillCommand方法的典型用法代碼示例。如果您正苦於以下問題:Java Entity.onKillCommand方法的具體用法?Java Entity.onKillCommand怎麽用?Java Entity.onKillCommand使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.Entity的用法示例。


在下文中一共展示了Entity.onKillCommand方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: processCommand

import net.minecraft.entity.Entity; //導入方法依賴的package包/類
/**
 * Callback when the command is invoked
 */
public void processCommand(ICommandSender sender, String[] args) throws CommandException
{
    if (args.length == 0)
    {
        EntityPlayer entityplayer = getCommandSenderAsPlayer(sender);
        entityplayer.onKillCommand();
        notifyOperators(sender, this, "commands.kill.successful", new Object[] {entityplayer.getDisplayName()});
    }
    else
    {
        Entity entity = func_175768_b(sender, args[0]);
        entity.onKillCommand();
        notifyOperators(sender, this, "commands.kill.successful", new Object[] {entity.getDisplayName()});
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:19,代碼來源:CommandKill.java

示例2: execute

import net.minecraft.entity.Entity; //導入方法依賴的package包/類
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length == 0)
    {
        EntityPlayer entityplayer = getCommandSenderAsPlayer(sender);
        entityplayer.onKillCommand();
        notifyCommandListener(sender, this, "commands.kill.successful", new Object[] {entityplayer.getDisplayName()});
    }
    else
    {
        Entity entity = getEntity(server, sender, args[0]);
        entity.onKillCommand();
        notifyCommandListener(sender, this, "commands.kill.successful", new Object[] {entity.getDisplayName()});
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:19,代碼來源:CommandKill.java

示例3: interact

import net.minecraft.entity.Entity; //導入方法依賴的package包/類
@SubscribeEvent
public static void interact(EntityInteract event) {
	
	ItemStack itemstack = event.getItemStack();
	EntityPlayer player = event.getEntityPlayer();
	Entity entity = event.getTarget();
	World world = event.getWorld();
	
	if (world.isRemote || itemstack.equals(ItemStack.EMPTY)) {
		
		return;
		
	}

	if ( entity instanceof EntityOcelot && ((EntityOcelot) entity).isSitting() && !entity.isDead && itemstack.getItem() instanceof ItemShears) {
		
		if (itemstack.getItemDamage() > 1) {
			
			itemstack.damageItem(2, player);
			world.spawnEntity(new EntityItem(world, entity.posX, entity.posY, entity.lastTickPosZ, new ItemStack(ModItems.itemcathair)));
			
		} else {
			
			itemstack.damageItem(1, player);
			if (Math.random() > .5) {
				
				world.spawnEntity(new EntityItem(world, entity.posX, entity.posY, entity.lastTickPosZ, new ItemStack(ModItems.itemcathair)));
				
			}
			
		}
		
		if (itemstack.getMaxDamage() <= -1) {
			
			entity.onKillCommand();
			
		} else {
		
			if (100 / (((itemstack.getMaxDamage() + 1) / (itemstack.getItemDamage() + 1))) * Math.random() * 2 >= Math.random() * 50) {
				
				DamageSource killedByShears = new ModDeath("killedByShears", player);
				
				entity.attackEntityFrom(killedByShears, 1);
			
			}
			
		}
		
		event.setCanceled(true);
		
	}
	
}
 
開發者ID:Bedrockbreaker,項目名稱:rtap,代碼行數:54,代碼來源:ModEvents.java


注:本文中的net.minecraft.entity.Entity.onKillCommand方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。