本文整理匯總了Java中net.minecraft.entity.Entity.onKillCommand方法的典型用法代碼示例。如果您正苦於以下問題:Java Entity.onKillCommand方法的具體用法?Java Entity.onKillCommand怎麽用?Java Entity.onKillCommand使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.entity.Entity
的用法示例。
在下文中一共展示了Entity.onKillCommand方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: processCommand
import net.minecraft.entity.Entity; //導入方法依賴的package包/類
/**
* Callback when the command is invoked
*/
public void processCommand(ICommandSender sender, String[] args) throws CommandException
{
if (args.length == 0)
{
EntityPlayer entityplayer = getCommandSenderAsPlayer(sender);
entityplayer.onKillCommand();
notifyOperators(sender, this, "commands.kill.successful", new Object[] {entityplayer.getDisplayName()});
}
else
{
Entity entity = func_175768_b(sender, args[0]);
entity.onKillCommand();
notifyOperators(sender, this, "commands.kill.successful", new Object[] {entity.getDisplayName()});
}
}
示例2: execute
import net.minecraft.entity.Entity; //導入方法依賴的package包/類
/**
* Callback for when the command is executed
*/
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
if (args.length == 0)
{
EntityPlayer entityplayer = getCommandSenderAsPlayer(sender);
entityplayer.onKillCommand();
notifyCommandListener(sender, this, "commands.kill.successful", new Object[] {entityplayer.getDisplayName()});
}
else
{
Entity entity = getEntity(server, sender, args[0]);
entity.onKillCommand();
notifyCommandListener(sender, this, "commands.kill.successful", new Object[] {entity.getDisplayName()});
}
}
示例3: interact
import net.minecraft.entity.Entity; //導入方法依賴的package包/類
@SubscribeEvent
public static void interact(EntityInteract event) {
ItemStack itemstack = event.getItemStack();
EntityPlayer player = event.getEntityPlayer();
Entity entity = event.getTarget();
World world = event.getWorld();
if (world.isRemote || itemstack.equals(ItemStack.EMPTY)) {
return;
}
if ( entity instanceof EntityOcelot && ((EntityOcelot) entity).isSitting() && !entity.isDead && itemstack.getItem() instanceof ItemShears) {
if (itemstack.getItemDamage() > 1) {
itemstack.damageItem(2, player);
world.spawnEntity(new EntityItem(world, entity.posX, entity.posY, entity.lastTickPosZ, new ItemStack(ModItems.itemcathair)));
} else {
itemstack.damageItem(1, player);
if (Math.random() > .5) {
world.spawnEntity(new EntityItem(world, entity.posX, entity.posY, entity.lastTickPosZ, new ItemStack(ModItems.itemcathair)));
}
}
if (itemstack.getMaxDamage() <= -1) {
entity.onKillCommand();
} else {
if (100 / (((itemstack.getMaxDamage() + 1) / (itemstack.getItemDamage() + 1))) * Math.random() * 2 >= Math.random() * 50) {
DamageSource killedByShears = new ModDeath("killedByShears", player);
entity.attackEntityFrom(killedByShears, 1);
}
}
event.setCanceled(true);
}
}