本文整理汇总了C#中PlayerController.getCrashValue方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerController.getCrashValue方法的具体用法?C# PlayerController.getCrashValue怎么用?C# PlayerController.getCrashValue使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerController
的用法示例。
在下文中一共展示了PlayerController.getCrashValue方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
private float timeSinceCrash; // well this isn't really the time since the last crash, but something like that.
#endregion Fields
#region Methods
// Use this for initialization
void Start()
{
GameObject playerControllerObject = GameObject.FindWithTag ("Player");
if (playerControllerObject != null) {
player = playerControllerObject.GetComponent<PlayerController>();
timeSinceCrash = player.getCrashValue ();
}
if (playerControllerObject == null) {
Debug.Log ("Cannot find 'Player Controller' script");
timeSinceCrash = 0;
}
rb = GetComponent<Rigidbody>();
//rb.velocity = transform.forward * (speed + (speedIncrease * (timeSinceCrash/(timeSinceCrash+scalingFactor))));
rb.velocity = transform.forward * (speed + (speedIncrease*timeSinceCrash));
}