本文整理汇总了C#中PlayerController.UpgradeWeapons方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerController.UpgradeWeapons方法的具体用法?C# PlayerController.UpgradeWeapons怎么用?C# PlayerController.UpgradeWeapons使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerController
的用法示例。
在下文中一共展示了PlayerController.UpgradeWeapons方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Pickup
public void Pickup (PlayerController player) {
switch (power) {
case Powers.Weapons:
player.UpgradeWeapons();
break;
case Powers.Shield:
break;
case Powers.Life:
PlayerLives life = GameObject.FindObjectOfType<PlayerLives> ();
life.ExtraLife();
break;
case Powers.Fire:
player.UpgradeFireRate();
break;
}
ScoreKeeper score = GameObject.FindObjectOfType<ScoreKeeper> ();
score.Score(points);
AudioSource.PlayClipAtPoint( pickupSound, transform.position, soundLevel );
Destroy( gameObject );
}