本文整理汇总了C#中PlayerController.getAction方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerController.getAction方法的具体用法?C# PlayerController.getAction怎么用?C# PlayerController.getAction使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerController
的用法示例。
在下文中一共展示了PlayerController.getAction方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: updateDebug
//updates the debug based on player
void updateDebug(TextMesh tm, PlayerController pscript)
{
string effectsText = " ";
PlayerEffects pe = new PlayerEffects("null");
if(pscript.isBreezing()){
pe = pscript.getEffect("breezing");
effectsText = effectsText + pe.getName() + " " + pe.getTimer() + "/" + pe.getTimerMax();
}
//add all the text to text mesh
tm.text = "\nhp: "+ pscript.getCurrHealth() + "/" + pscript.getMaxHealth()+
"\naction: "+ pscript.getAction() +
"\neffects: "+ effectsText +
"\npassive: "+ pscript.getSkillPassive().getName()+ " "+ pscript.getSkillPassive().displayCooldown()+
"\ng: "+pscript.getSkillA().getName()+ " "+ pscript.getSkillA().displayCooldown()+
"\nh: "+pscript.getSkillB().getName()+ " "+ pscript.getSkillB().displayCooldown()+
"\nj: "+pscript.getSkillC().getName()+ " "+ pscript.getSkillC().displayCooldown()+
"\n ";
}