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C# GameManager.CreateTile方法代码示例

本文整理汇总了C#中GameManager.CreateTile方法的典型用法代码示例。如果您正苦于以下问题:C# GameManager.CreateTile方法的具体用法?C# GameManager.CreateTile怎么用?C# GameManager.CreateTile使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameManager的用法示例。


在下文中一共展示了GameManager.CreateTile方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Awake

 //Function is called when the object becomes active
 void Awake()
 {
     //Find the game manager and get it's scrupt
     gameManager = GameObject.FindGameObjectWithTag("MainCamera");
     managerScript = gameManager.GetComponent<GameManager>();
     //Get the number of layers
     numberOfLayers = managerScript.layers.Count;
     //Work out how many boxes in each layer
     boxPerLayer = managerScript.width*managerScript.height;
     //Create the body tile
     body = managerScript.CreateTile(7, transform.position + new Vector3(0f,0f,-0.4f));
     body.transform.parent = transform;
 }
开发者ID:shirst200,项目名称:Scripts,代码行数:14,代码来源:RedBot.cs

示例2: Awake

 //Function is called when the object becomes active
 void Awake()
 {
     //Find the game manager and get it's script
     gameManager = GameObject.FindGameObjectWithTag("MainCamera");
     managerScript = gameManager.GetComponent<GameManager>();
     //Get the number of layers
     numberOfLayers = managerScript.layers.Count;
     //Work out how many boxes in each layer
     boxPerLayer = managerScript.width*managerScript.height;
     //Create the body tile
     body = managerScript.CreateTile(10, transform.position + new Vector3(0f,0f,-0.4f));
     body.transform.parent = transform;
     //Create the arm tile
     band = managerScript.CreateTile(15, transform.position + new Vector3(0f,0f,-0.5f));
     band.transform.parent = transform;
     //Set up the start position for the arm
     armPos = band.transform.position;
     //Set up the start target position for arm
     targetArmPos = armPos;
 }
开发者ID:shirst200,项目名称:Scripts,代码行数:21,代码来源:OrangeBot.cs


注:本文中的GameManager.CreateTile方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。