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C++ Tile::ancestorTexturedSolvedChanged方法代码示例

本文整理汇总了C++中Tile::ancestorTexturedSolvedChanged方法的典型用法代码示例。如果您正苦于以下问题:C++ Tile::ancestorTexturedSolvedChanged方法的具体用法?C++ Tile::ancestorTexturedSolvedChanged怎么用?C++ Tile::ancestorTexturedSolvedChanged使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Tile的用法示例。


在下文中一共展示了Tile::ancestorTexturedSolvedChanged方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: setTextureSolved

void Tile::setTextureSolved(bool textureSolved) {
  if (textureSolved != _textureSolved) {
    _textureSolved = textureSolved;

    if (_subtiles != NULL) {
      const int subtilesSize = _subtiles->size();
      for (int i = 0; i < subtilesSize; i++) {
        Tile* subtile = _subtiles->at(i);
        subtile->ancestorTexturedSolvedChanged(this, _textureSolved);
      }
    }
  }
}
开发者ID:AeroGlass,项目名称:g3m,代码行数:13,代码来源:Tile.cpp

示例2: ancestorTexturedSolvedChanged

void Tile::ancestorTexturedSolvedChanged(Tile* ancestor,
                                         bool textureSolved) {
  if (textureSolved && isTextureSolved()) {
    return;
  }

  if (_texturizer != NULL) {
    _texturizer->ancestorTexturedSolvedChanged(this, ancestor, textureSolved);
  }

  if (_subtiles != NULL) {
    const int subtilesSize = _subtiles->size();
    for (int i = 0; i < subtilesSize; i++) {
      Tile* subtile = _subtiles->at(i);
      subtile->ancestorTexturedSolvedChanged(ancestor, textureSolved);
    }
  }
}
开发者ID:AeroGlass,项目名称:g3m,代码行数:18,代码来源:Tile.cpp


注:本文中的Tile::ancestorTexturedSolvedChanged方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。