本文整理汇总了C++中Tile::SetFeature方法的典型用法代码示例。如果您正苦于以下问题:C++ Tile::SetFeature方法的具体用法?C++ Tile::SetFeature怎么用?C++ Tile::SetFeature使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Tile
的用法示例。
在下文中一共展示了Tile::SetFeature方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: LoadFromXML
//---------------------------------------------------------------------------------------------------------------------------
//LOADING
//---------------------------------------------------------------------------------------------------------------------------
void Feature::LoadFromXML(const XMLNode& node) {
std::vector<XMLUtils::Attribute> featureAttribs;
XMLUtils::GetAllAttributesOfNode(node, featureAttribs);
for (unsigned int i = 0; i < featureAttribs.size(); i++) {
XMLUtils::Attribute& currAttrib = featureAttribs[i];
String currAttribName = currAttrib.name;
String currAttribVal = currAttrib.value;
if (currAttribName == "name") {
m_name = currAttribVal;
}
else if (currAttribName == "position") {
m_position = XMLUtils::ParseIntVector2FromXML(currAttribVal);
}
else if (currAttribName == "glyphActivated") {
m_glyphActivated = XMLUtils::ParseCharFromXML(currAttribVal);
}
else if (currAttribName == "glyphDeactivated") {
m_glyphDeactivated = XMLUtils::ParseCharFromXML(currAttribVal);
}
else if (currAttribName == "colorActivated") {
m_colorActivated = XMLUtils::ParseFloatColorFromXML(currAttribVal);
}
else if (currAttribName == "colorDeactivated") {
m_colorDeactivated = XMLUtils::ParseFloatColorFromXML(currAttribVal);
}
else if (currAttribName == "featureType") {
m_featureType = (eFeatureType)XMLUtils::ParseIntFromXML(currAttribVal);
}
else if (currAttribName == "featureState") {
m_featureState = (eFeatureState)XMLUtils::ParseIntFromXML(currAttribVal);
}
else if (currAttribName == "activeBlocksLOS") {
m_activeBlocksLOS = XMLUtils::ParseIntFromXML(currAttribVal) != 0;
}
else if (currAttribName == "deactiveBlocksLOS") {
m_deactiveBlocksLOS = XMLUtils::ParseIntFromXML(currAttribVal) != 0;
}
else if (currAttribName == "activeBlocksPathing") {
m_activeBlocksPathing = XMLUtils::ParseIntFromXML(currAttribVal) != 0;
}
else if (currAttribName == "deactiveBlocksPathing") {
m_deactiveBlocksPathing = XMLUtils::ParseIntFromXML(currAttribVal) != 0;
}
}
m_id = s_entityIDs++;
m_backgroundColor = RGBA(0.5f, 0.5f, 0.5f, 1.f);
Tile* tileToPlaceOn = g_theWorld->m_activeMap->GetTileAtLocation(m_position);
tileToPlaceOn->SetFeature(this);
g_theWorld->m_entitiesOnMap.push_back(this);
}