本文整理汇总了C++中Tile::ancestorChangedElevationData方法的典型用法代码示例。如果您正苦于以下问题:C++ Tile::ancestorChangedElevationData方法的具体用法?C++ Tile::ancestorChangedElevationData怎么用?C++ Tile::ancestorChangedElevationData使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Tile
的用法示例。
在下文中一共展示了Tile::ancestorChangedElevationData方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ancestorChangedElevationData
void Tile::ancestorChangedElevationData(Tile* ancestor){
if (ancestor->getLevel() > _elevationDataLevel){
ElevationData* subView = createElevationDataSubviewFromAncestor(ancestor);
if (subView != NULL){
setElevationData(subView, ancestor->getLevel());
}
}
if (_subtiles != NULL) {
const int subtilesSize = _subtiles->size();
for (int i = 0; i < subtilesSize; i++) {
Tile* subtile = _subtiles->at(i);
subtile->ancestorChangedElevationData(this);
}
}
}
示例2: setElevationData
void Tile::setElevationData(ElevationData* ed, int level){
if (_elevationDataLevel < level){
if (_elevationData != NULL){
delete _elevationData;
}
_elevationData = ed;
_elevationDataLevel = level;
_mustActualizeMeshDueToNewElevationData = true;
//If the elevation belongs to tile's level, we notify the sub-tree
if (isElevationDataSolved()){
if (_subtiles != NULL) {
const int subtilesSize = _subtiles->size();
for (int i = 0; i < subtilesSize; i++) {
Tile* subtile = _subtiles->at(i);
subtile->ancestorChangedElevationData(this);
}
}
}
}
}