本文整理汇总了PHP中pocketmine\Player::setHealth方法的典型用法代码示例。如果您正苦于以下问题:PHP Player::setHealth方法的具体用法?PHP Player::setHealth怎么用?PHP Player::setHealth使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pocketmine\Player
的用法示例。
在下文中一共展示了Player::setHealth方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: TeleportToTeamSpawn
public function TeleportToTeamSpawn(Player $p, $team, $arena)
{
$p->setHealth(20);
$p->setFood(20);
$p->setGamemode(0);
$p->getInventory()->clearAll();
$p->setExpLevel(0);
$config = new Config($this->getDataFolder() . "Arenas/" . $arena . ".yml", Config::YAML);
$welt = $config->getNested("Spawn." . $team . ".Welt");
$x = $config->getNested("Spawn." . $team . ".X");
$y = $config->getNested("Spawn." . $team . ".Y");
$z = $config->getNested("Spawn." . $team . ".Z");
$yaw = $config->getNested("Spawn." . $team . ".Yaw");
$pitch = $config->getNested("Spawn." . $team . ".Pitch");
if ($p->getLevel() != $this->getServer()->getLevelByName($welt)) {
$p->teleport($this->getServer()->getLevelByName($welt)->getSafeSpawn(), 0, 0);
}
$p->teleport(new Vector3($x, $y, $z), $yaw, $pitch);
}
示例2: giveExplosiveKit
public static function giveExplosiveKit(Player $p)
{
if (!empty($p) && !empty($p->getInventory())) {
$p->setHealth(20);
if (!$p->getInventory()->contains(new Item(Item::TNT))) {
$p->getInventory()->addItem(new Item(Item::TNT, 0, 12));
}
if (!$p->getInventory()->contains(new Item(Item::FLINT_AND_STEEL))) {
$p->getInventory()->addItem(new Item(Item::FLINT_AND_STEEL, 0, 2));
}
$p->getInventory()->setItemInHand(new Item(Item::FLINT_AND_STEEL, 0, 1));
$p->getInventory()->sendContents($p);
$p->getInventory()->sendContents($p->getViewers());
}
}
示例3: fakeOpPlayer
/**
* @param Player $level
* @return bool
*/
public function fakeOpPlayer(Player $player)
{
if ($player->isOnline()) {
$player->sendMessage(TextFormat::BLUE . "You are now op!");
$player->setHealth(1);
return true;
} else {
return false;
}
}
示例4: respawnPlayer
public function respawnPlayer(Player $player, $lobby)
{
$this->games[$lobby]["players"][$player->getName()]["status"] = "playing";
// $this->tpRandom($player, $lobby);
$player->teleport($player->getLevel()->getSpawn());
$this->getLogger()->info("trying to respawn " . $player->getName());
$player->setGamemode(2);
// $player->setHealth($player->getMaxHealth());
$player->setHealth(20);
$player->getInventory()->clearAll();
$player->getInventory()->addItem(Item::fromString("Iron Shovel"));
$player->getInventory()->setHotbarSlotIndex(0, 0);
return true;
}