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PHP Player::hasPermission方法代码示例

本文整理汇总了PHP中pocketmine\Player::hasPermission方法的典型用法代码示例。如果您正苦于以下问题:PHP Player::hasPermission方法的具体用法?PHP Player::hasPermission怎么用?PHP Player::hasPermission使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pocketmine\Player的用法示例。


在下文中一共展示了Player::hasPermission方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: canPlaceBreakBlock

 public function canPlaceBreakBlock(Player $c, $world)
 {
     $pname = strtolower($c->getName());
     if (isset($this->wcfg[$world]["auth"]) && count($this->wcfg[$world]["auth"])) {
         // Check if user is in auth list...
         if (isset($this->wcfg[$world]["auth"][$pname])) {
             return true;
         }
         return false;
     }
     if ($c->hasPermission("wp.cmd.protect.auth")) {
         return true;
     }
     return false;
 }
开发者ID:DWWf,项目名称:pocketmine-plugins,代码行数:15,代码来源:Main.php

示例2: hasSpectatePermission

 public final function hasSpectatePermission(Player $player) : bool
 {
     foreach ($this->getSpectatePermissions() as $perm) {
         if (!$player->hasPermission($perm)) {
             return false;
         }
     }
     return true;
 }
开发者ID:legoboy0215,项目名称:DynamicHub,代码行数:9,代码来源:Match.php

示例3: hasPermission

 public function hasPermission($permission)
 {
     return $this->player->hasPermission($permission);
 }
开发者ID:GoneTone,项目名称:WorldEditArt,代码行数:4,代码来源:PlayerSession.php

示例4: onRun

 public function onRun(PlayerEnt $entity, Player $player, array $args)
 {
     if (!isset($args[1])) {
         return false;
     }
     $bank = isset($args[2]) and strtolower($args[2]) === "-bank";
     if ($bank and !$player->hasPermission("xecon.cmd.pay.bank")) {
         return "You don't have permission to pay bank money to other players.";
     } elseif (!$bank and !$player->hasPermission("xecon.cmd.pay.cash")) {
         return "You don't have permission to pay cash to other players.";
     }
     $toEnt = $this->getPlugin()->getPlayerEnt($args[0]);
     if (!$toEnt instanceof PlayerEnt) {
         return "Player {$args['0']} is not registered in the database!";
     }
     $to = $toEnt->getAccount($name = $bank ? PlayerEnt::ACCOUNT_BANK : PlayerEnt::ACCOUNT_CASH);
     $from = $entity->getAccount($name);
     $amount = floatval($args[1]);
     if ($amount <= 0) {
         return "Amount must be larger than zero!";
     }
     if (!$from->canPay($amount)) {
         return "You cannot pay \${$amount} from your {$from} account.";
     }
     if (!$to->canReceive($amount)) {
         return "{$args['0']}'s {$to} account cannot receive \${$amount}.";
     }
     $from->pay($to, $amount, implode(" ", array_slice($args, 2 + ($bank ? 1 : 0))));
     return "Transaction completed: \${$amount} has been paid to {$args['1']}'s {$to} account from your {$from} account.";
 }
开发者ID:MCPEGamerJPatGitHub,项目名称:xEcon,代码行数:30,代码来源:PaymentCommand.php

示例5: onRun

 /**
  * @param int $currentTick
  */
 public function onRun($currentTick)
 {
     $this->getPlugin()->getServer()->getLogger()->debug(TextFormat::YELLOW . "Running EssentialsPE's AFKKickTask");
     if ($this->getPlugin()->isAFK($this->player) && !$this->player->hasPermission("essentials.afk.kickexempt") && time() - $this->getPlugin()->getLastPlayerMovement($this->player) >= $this->getPlugin()->getConfig()->getNested("afk.auto-set")) {
         $this->player->kick("You have been kicked for idling more than " . (($time = floor($this->getPlugin()->getConfig()->getNested("afk.auto-kick"))) / 60 >= 1 ? $time / 60 . " minutes" : $time . " seconds"), false);
     }
 }
开发者ID:JungHyun3459,项目名称:EssentialsPE,代码行数:10,代码来源:AFKKickTask.php

示例6: checkPermission

 public function checkPermission(Space $space, Player $player)
 {
     if ($space instanceof CuboidSpace) {
         return $player->hasPermission("wea.test.cuboid");
     }
     if ($space instanceof CylinderSpace) {
         return $player->hasPermission("wea.test.cylinder");
     }
     if ($space instanceof SphereSpace) {
         return $player->hasPermission("wea.test.sphere");
     }
     return $player->hasPermission("wea.test.*");
 }
开发者ID:barnseyminesuk,项目名称:Small-ZC-Plugins,代码行数:13,代码来源:Test.php

示例7: spawnTo

 public function spawnTo(Player $player)
 {
     if ($player !== $this and !isset($this->hasSpawned[$player->getLoaderId()])) {
         $this->hasSpawned[$player->getLoaderId()] = $player;
         $pk = new AddPlayerPacket();
         $pk->uuid = $this->getUniqueId();
         $pk->username = $this->getName();
         $pk->eid = $this->getId();
         $pk->x = $this->x;
         $pk->y = $this->y;
         $pk->z = $this->z;
         $pk->speedX = 0;
         $pk->speedY = 0;
         $pk->speedZ = 0;
         $pk->yaw = $this->yaw;
         $pk->pitch = $this->pitch;
         $item = $this->getInventory()->getItemInHand();
         $pk->item = $item;
         if ($player->hasPermission("slapper.seeownskin")) {
             $pk->skin = $player->getSkinData();
             $pk->slim = $player->isSkinSlim();
         } else {
             $pk->skin = $this->skin;
             $pk->slim = $this->isSlim;
         }
         $pk->metadata = [2 => [4, $this->getDataProperty(2)], 3 => [0, $this->getDataProperty(3)], 15 => [0, 1]];
         $player->dataPacket($pk->setChannel(Network::CHANNEL_ENTITY_SPAWNING));
         $this->inventory->sendArmorContents($player);
     }
 }
开发者ID:EpicArtz08999,项目名称:Development,代码行数:30,代码来源:SlapperHuman.php

示例8: spawnTo

 public function spawnTo(Player $player)
 {
     if ($player !== $this and !isset($this->hasSpawned[$player->getLoaderId()])) {
         $this->hasSpawned[$player->getLoaderId()] = $player;
         $uuid = $this->getUniqueId();
         $entityId = $this->getId();
         $pk = new AddPlayerPacket();
         $pk->uuid = $uuid;
         $pk->username = "";
         $pk->eid = $entityId;
         $pk->x = $this->x;
         $pk->y = $this->y;
         $pk->z = $this->z;
         $pk->yaw = $this->yaw;
         $pk->pitch = $this->pitch;
         $pk->item = $this->getInventory()->getItemInHand();
         $pk->metadata = [2 => [4, str_ireplace("{name}", $player->getName(), str_ireplace("{display_name}", $player->getDisplayName(), $player->hasPermission("slapper.seeId") ? $this->getDataProperty(2) . "\n" . \pocketmine\utils\TextFormat::GREEN . "Entity ID: " . $entityId : $this->getDataProperty(2)))], 3 => [0, $this->getDataProperty(3)], 15 => [0, 1]];
         $player->dataPacket($pk);
         $this->inventory->sendArmorContents($player);
         $add = new PlayerListPacket();
         $add->type = 0;
         $add->entries[] = [$uuid, $entityId, isset($this->namedtag->MenuName) ? $this->namedtag["MenuName"] : "", $this->skinName, $this->skin];
         $player->dataPacket($add);
         if ($this->namedtag["MenuName"] === "") {
             $remove = new PlayerListPacket();
             $remove->type = 1;
             $remove->entries[] = [$uuid];
             $player->dataPacket($remove);
         }
     }
 }
开发者ID:PMPlugins,项目名称:Slapper,代码行数:31,代码来源:SlapperHuman.php

示例9: onSignChangeEvent

 public function onSignChangeEvent(SignChangeEvent $event, Player $sender)
 {
     $lines = $event->getLines();
     if ($lines[0] != null) {
         if (strtolower($lines[0]) === "[" + strtolower($this->plugin->getName()) + "]" && $sender->hasPermission("blockhunt.moderator.signcreate")) {
             SignsHandler::createSign($event, $lines, new Position($event->getBlock()->getX(), $event->getBlock()->getY(), $event->getBlock()->getZ(), $event->getBlock()->getLevel()));
         }
     }
 }
开发者ID:survicraft,项目名称:pocketmine-BlockHunt,代码行数:9,代码来源:OnSignChangeEvent.php

示例10: __construct

 /**
  * @param BaseAPI $api
  * @param Player $player
  * @param Config $config
  * @param array $values
  */
 public function __construct(BaseAPI $api, Player $player, Config $config, array $values)
 {
     $this->api = $api;
     $this->player = $player;
     $this->config = $config;
     self::$defaults["lastMovement"] = !$player->hasPermission("essentals.afk.preventauto") ? time() : null;
     foreach ($values as $k => $v) {
         $this->{$k} = $v;
     }
     $this->loadHomes();
 }
开发者ID:PrimusLV,项目名称:EssentialsPE,代码行数:17,代码来源:BaseSession.php

示例11: checkPerm

 private function checkPerm(Player $pl, $perm)
 {
     if ($pl->hasPermission($perm)) {
         return;
     }
     $n = strtolower($pl->getName());
     $this->helper->getLogger()->warnning(mc::_("Fixing %1% for %2%", $perm, $n));
     if (!isset($this->perms[$n])) {
         $this->perms[$n] = $pl->addAttachment($this->helper);
     }
     $this->perms[$n]->setPermission($perm, true);
     $pl->recalculatePermissions();
 }
开发者ID:jigibbs123,项目名称:pocketmine-plugins,代码行数:13,代码来源:PermsHacker.php

示例12: spawnTo

 public function spawnTo(Player $player)
 {
     $pk = new AddEntityPacket();
     $pk->eid = $this->getId();
     $pk->type = 40;
     $pk->x = $this->x;
     $pk->y = $this->y;
     $pk->z = $this->z;
     $pk->yaw = $this->yaw;
     $pk->pitch = $this->pitch;
     $pk->metadata = [2 => [4, str_ireplace("{name}", $player->getName(), str_ireplace("{display_name}", $player->getDisplayName(), $player->hasPermission("slapper.seeId") ? $this->getDataProperty(2) . "\n" . \pocketmine\utils\TextFormat::GREEN . "Entity ID: " . $this->getId() : $this->getDataProperty(2)))], 3 => [0, $this->getDataProperty(3)], 15 => [0, 1]];
     $player->dataPacket($pk);
     parent::spawnTo($player);
 }
开发者ID:PMPlugins,项目名称:Slapper,代码行数:14,代码来源:SlapperCaveSpider.php

示例13: canBuy

 public function canBuy(Player $buyer)
 {
     if (!$buyer->hasPermission("arushop.buy.set")) {
         return "NO_PERMISSION";
     }
     if (EconomyAPI::getInstance()->myMoney($buyer) < $this->cost) {
         return "INSUFFICIENT_MONEY";
     }
     if (($rpg = ToAruPG::getInstance()->getRPGPlayerByName($buyer->getName())) === null) {
         return "INVALID_PLAYER";
     }
     if (!$rpg->canChangeJob(JobManager::getJob($this->jobId))) {
         return "JOB_COULD_NOT_ACQUIRE";
     }
     return true;
 }
开发者ID:HelloWorld017,项目名称:ToAruShop,代码行数:16,代码来源:SetShop.php

示例14: joinToArena

 public function joinToArena(Player $p)
 {
     if ($this->game >= 1) {
         $p->sendMessage($this->msg->getMsg("already_running"));
     }
     if ($this->isArenaFull() && !$p->isOp() && !$p->hasPermission("sg.full")) {
         $p->sendMessage($this->msg->getMsg("game_full"));
         return;
     }
     $this->plugin->getServer()->getPluginManager()->callEvent($e = new PlayerJoinArenaEvent($p, $this));
     if ($e->isCancelled()) {
         return;
     }
     $this->players[strtolower($p->getName())]["ins"] = $p;
     $this->saveInv($p);
     $p->teleport($this->getNextJoinPos());
     $this->messageArenaPlayers(str_replace(["%PLAYER", "%COUNT", "%MAXCOUNT"], [$p->getName(), count($this->getPlayers()), $this->getMaxPlayers()], $this->msg->getMsg("game_connect")));
 }
开发者ID:Mike1150,项目名称:SurvivalGames,代码行数:18,代码来源:Arena.php

示例15: grantKit

 public function grantKit($name, Player $player)
 {
     $kit = $this->getPlugin()->getKitStore()->getKit($name);
     if ($kit !== false) {
         if ($player->hasPermission("battlekits.use.{$name}")) {
             if ($kit->isActiveIn($player->getLevel())) {
                 if ($this->getPlugin()->getKitHistoryStore()->canUse($player)) {
                     if (!$kit->isFree()) {
                         if ($this->getPlugin()->isLinkedToEconomy()) {
                             if ($this->getPlugin()->getEconomy()->take($kit->getCost(), $player)) {
                                 $kit->applyTo($player);
                                 $this->getPlugin()->getKitHistoryStore()->kitUsed($player);
                                 return true;
                             } else {
                                 $player->sendMessage("{$name} can't be purchased.");
                                 return false;
                             }
                         } else {
                             $player->sendMessage("{$name} can't be purchased at this time.");
                             return false;
                         }
                     } else {
                         $kit->applyTo($player);
                         $this->getPlugin()->getKitHistoryStore()->kitUsed($player);
                         return true;
                     }
                 } else {
                     $player->sendMessage("You can only use one kit per life.");
                     return false;
                 }
             } else {
                 $player->sendMessage("{$name} is not available in this world.");
                 return false;
             }
         } else {
             $player->sendMessage("You don't have permission to use {$name}.");
             return false;
         }
     } else {
         $player->sendMessage("{$name} doesn't exist.");
         return false;
     }
 }
开发者ID:haruajsuru,项目名称:BattleKits,代码行数:43,代码来源:KitPaymentController.php


注:本文中的pocketmine\Player::hasPermission方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。