本文整理汇总了PHP中pocketmine\Player::getHealth方法的典型用法代码示例。如果您正苦于以下问题:PHP Player::getHealth方法的具体用法?PHP Player::getHealth怎么用?PHP Player::getHealth使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pocketmine\Player
的用法示例。
在下文中一共展示了Player::getHealth方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: onActivate
public function onActivate(Item $item, Player $player = null)
{
if ($player instanceof Player and $player->getHealth() < $player->getMaxHealth()) {
$ev = new EntityEatBlockEvent($player, $this);
if (!$ev->isCancelled()) {
$this->getLevel()->setBlock($this, $ev->getResidue());
return true;
}
}
return false;
}
示例2: onActivate
public function onActivate(Item $item, Player $player = null)
{
if ($player instanceof Player and $player->getHealth() < 20) {
++$this->meta;
$player->heal(3, "cake");
if ($this->meta >= 0x6) {
$this->getLevel()->setBlock($this, new Air(), true);
} else {
$this->getLevel()->setBlock($this, $this, true);
}
return true;
}
return false;
}
示例3: onActivate
public function onActivate(Item $item, Player $player = \null)
{
if ($player instanceof Player and $player->getHealth() < 20) {
++$this->meta;
$ev = new EntityRegainHealthEvent($player, 3, EntityRegainHealthEvent::CAUSE_EATING);
$player->heal($ev->getAmount(), $ev);
if ($this->meta >= 0x6) {
$this->getLevel()->setBlock($this, new Air(), \true);
} else {
$this->getLevel()->setBlock($this, $this, \true);
}
return \true;
}
return \false;
}
示例4: onActivate
public function onActivate(Item $item, Player $player = null)
{
if ($player instanceof Player and $player->getHealth() < 20) {
++$this->meta;
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($player, 3, EntityRegainHealthEvent::CAUSE_EATING));
if (!$ev->isCancelled()) {
$player->heal($ev->getAmount(), $ev);
}
if ($this->meta >= 0x6) {
$this->getLevel()->setBlock($this, new Air(), true);
} else {
$this->getLevel()->setBlock($this, $this, true);
}
return true;
}
return false;
}
示例5: getHealthStatus
public function getHealthStatus(Player $player)
{
$config = $this->getConfig()->getAll();
$symbol = $config["Symbol"];
$currenthealth = $player->getHealth();
$usedhealth = $player->getMaxHealth() - $player->getHealth();
$healthstatus = $config["Health-Color"] . str_repeat($symbol, $currenthealth / 2) . TextFormat::RESET . $config["Used-Health-Color"] . str_repeat($symbol, $usedhealth / 2);
return $healthstatus;
}