本文整理汇总了Java中net.minecraft.block.Block.setRegistryName方法的典型用法代码示例。如果您正苦于以下问题:Java Block.setRegistryName方法的具体用法?Java Block.setRegistryName怎么用?Java Block.setRegistryName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.block.Block
的用法示例。
在下文中一共展示了Block.setRegistryName方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: registerBlocks
import net.minecraft.block.Block; //导入方法依赖的package包/类
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event) {
final IForgeRegistry<Block> registry = event.getRegistry();
for (final IFluidBlock fluidBlock : MOD_FLUID_BLOCKS) {
final Block block = (Block) fluidBlock;
block.setRegistryName(RL("fluid." + fluidBlock.getFluid().getName()));
block.setUnlocalizedName(fluidBlock.getFluid().getName());
block.setCreativeTab(PneumaticCraftRepressurized.tabPneumaticCraft);
registry.register(block);
fluidToBlockMap.put(fluidBlock.getFluid().getName(), block);
Log.info("registered block for fluid: " + fluidBlock.getFluid().getName());
}
}
示例2: registerBlock
import net.minecraft.block.Block; //导入方法依赖的package包/类
public static void registerBlock(String id,Block block, ItemBlock itemBlock)
{
block.setRegistryName(Soot.MODID,id);
block.setUnlocalizedName(id);
registerBlock(block,true);
registerItem(id,itemBlock);
}
示例3: preInit
import net.minecraft.block.Block; //导入方法依赖的package包/类
public static void preInit()
{
for(Block fluidBlock : BLOCK_MAP.keySet())
{
fluidBlock.setRegistryName(new ResourceLocation(HarshenCastle.MODID, BLOCK_MAP.get(fluidBlock)));
ForgeRegistries.BLOCKS.register(fluidBlock);
}
}
示例4: registerBlock
import net.minecraft.block.Block; //导入方法依赖的package包/类
private static void registerBlock(Block block, String registryName, ItemBlock itemBlock, boolean inCreativeTab) {
// Set the registry name.
block.setRegistryName(Reference.MOD_ID, registryName);
block.setUnlocalizedName(Reference.MOD_ID + "." + registryName);
// Add to the game registry.
GameRegistry.register(block);
GameRegistry.register(itemBlock, block.getRegistryName());
if (inCreativeTab)
block.setCreativeTab(ChatBomb.creativeTab);
System.out.println("Registered block ~ "+block.getRegistryName());
}
示例5: generalRegisterBlock
import net.minecraft.block.Block; //导入方法依赖的package包/类
public static void generalRegisterBlock(String name, Block block)
{
block.setUnlocalizedName(ModConstants.MODID + ":" + name);
block.setRegistryName(name);
block.setCreativeTab(AnimaTab.Tab);
blocks.add(block);
}
示例6: registerBlock
import net.minecraft.block.Block; //导入方法依赖的package包/类
public static void registerBlock(IForgeRegistry<Block> blockRegistry, Block block, String name)
{
if (!name.toLowerCase().equals(name))
{
throw new IllegalArgumentException(name + " contains non-lowercase characters. Registry names should be lowercase in preparation for 1.11");
}
block.setRegistryName(name);
block.setUnlocalizedName(ModMain.MODID + "." + name);
blockRegistry.register(block);
RegisterBlocks.allBlocks.add(block);
}
示例7: init
import net.minecraft.block.Block; //导入方法依赖的package包/类
public static void init() {
blocks = new ArrayList<>();
blockItems = new ArrayList<>();
RandoresTab oreTab = null;
for(OreType oreType : Randores.getDefaultOres()) {
for(MaterialType materialType : Randores.getDefaultMaterials()) {
RandoresOre ore = new RandoresOre(Material.ROCK, oreType, materialType);
RandoresItemBlock oreItem = new RandoresItemBlock(ore);
oreItem.setUnlocalizedName(RandoresKeys.ORE + "_" + materialType.getOreName() + "_" + oreType.getName());
blockItems.add(oreItem);
ore.setUnlocalizedName(RandoresKeys.ORE + "_" + materialType.getOreName() + "_" + oreType.getName()).setHardness(3.0F).setResistance(5.0F).setCreativeTab(oreTab == null ? (oreTab = new RandoresTab("randores_ores", ore)) : oreTab);
blocks.add(ore);
RandoresItemRegistry.instance().register(ore);
}
}
brick = new RandoresBlock(Material.ROCK, ComponentType.craftable(CraftableTypeRegistry.instance().get(RandoresKeys.BRICKS)), SoundType.STONE);
brick.setHarvestLevel("pickaxe", 1);
brickItem = new RandoresItemBlock(brick);
brickItem.setUnlocalizedName(RandoresKeys.BRICKS);
blockItems.add(brickItem);
brick.setUnlocalizedName(RandoresKeys.BRICKS).setHardness(2f).setResistance(10f).setCreativeTab(new RandoresTab("randores_bricks", brick));
blocks.add(brick);
torch = new RandoresTorch();
torchItem = new RandoresItemBlock(torch);
torchItem.setUnlocalizedName(RandoresKeys.TORCH);
blockItems.add(torchItem);
torch.setUnlocalizedName(RandoresKeys.TORCH).setHardness(0.0F).setLightLevel(0.9375F).setCreativeTab(new RandoresTab("randores_torches", torch));
blocks.add(torch);
for(Item item : blockItems) {
item.setRegistryName(item.getUnlocalizedName().substring(5));
}
for(Block block : blocks) {
block.setRegistryName(block.getUnlocalizedName().substring(5));
}
}
示例8: init
import net.minecraft.block.Block; //导入方法依赖的package包/类
public static void init() {
blocks = new ArrayList<>();
craftiniumTable = new CraftiniumTable();
craftiniumTable.setCreativeTab(Randores.TAB_CRAFTING);
blocks.add(craftiniumTable);
craftiniumForge = new CraftiniumForge(false);
craftiniumForge.setCreativeTab(Randores.TAB_CRAFTING);
blocks.add(craftiniumForge);
craftiniumOre = new CraftiniumOre();
craftiniumOre.setCreativeTab(Randores.TAB_CRAFTING);
blocks.add(craftiniumOre);
craftiniumConverter = new CraftiniumConverter();
craftiniumConverter.setCreativeTab(Randores.TAB_CRAFTING);
blocks.add(craftiniumConverter);
craftiniumForgeLit = new CraftiniumForge(true);
blocks.add(craftiniumForgeLit);
blockItems = new ArrayList<>();
tableItem = new ItemBlock(craftiniumTable);
tableItem.setUnlocalizedName("craftinium_table");
blockItems.add(tableItem);
forgeItem = new ItemBlock(craftiniumForge);
forgeItem.setUnlocalizedName("craftinium_forge");
blockItems.add(forgeItem);
forgeLitItem = new ItemBlock(craftiniumForgeLit);
forgeLitItem.setUnlocalizedName("craftinium_forge_lit");
blockItems.add(forgeLitItem);
converterItem = new ItemBlock(craftiniumConverter);
converterItem.setUnlocalizedName("craftinium_converter");
blockItems.add(converterItem);
oreItem = new ItemBlock(craftiniumOre);
oreItem.setUnlocalizedName("craftinium_ore");
blockItems.add(oreItem);
for(Item item : blockItems) {
item.setRegistryName(item.getUnlocalizedName().substring(5));
}
for(Block block : blocks) {
block.setRegistryName(block.getUnlocalizedName().substring(5));
}
}
示例9: registerBlock
import net.minecraft.block.Block; //导入方法依赖的package包/类
private static void registerBlock(final IForgeRegistry<Block> registry, final Block block, final String name) {
block.setRegistryName(GenesisMod.MOD_ID, name);
block.setUnlocalizedName(GenesisMod.MOD_ID + "." + name);
registry.register(block);
BLOCKS.add(block);
}
示例10: registerBlocks
import net.minecraft.block.Block; //导入方法依赖的package包/类
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event) {
Block steelWoolBlock = new Block(Material.SPONGE);
steelWoolBlock.setRegistryName("steelwoolblock");
steelWoolBlock.setUnlocalizedName("steelwoolblock");
steelWoolBlock.setLightLevel(1f);
GameRegistry.register(steelWoolBlock);
}