本文整理汇总了Java中net.minecraft.block.Block.getStateForPlacement方法的典型用法代码示例。如果您正苦于以下问题:Java Block.getStateForPlacement方法的具体用法?Java Block.getStateForPlacement怎么用?Java Block.getStateForPlacement使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.block.Block
的用法示例。
在下文中一共展示了Block.getStateForPlacement方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: buildSupport
import net.minecraft.block.Block; //导入方法依赖的package包/类
private void buildSupport(BlockPos pos, EntityItem entityItem) {
ItemStack blockStack = entityItem.getItem();
ItemStack actual = blockStack.splitStack(1);
if (blockStack.isEmpty()) {
entityItem.setDead();
}
if (actual.isEmpty()) {
return;
}
Item item = actual.getItem();
if (!(item instanceof ItemBlock)) {
// Safety
return;
}
IMeeCreep entity = helper.getMeeCreep();
World world = entity.getWorld();
Block block = ((ItemBlock) item).getBlock();
IBlockState stateForPlacement = block.getStateForPlacement(world, pos, EnumFacing.UP, 0, 0, 0, item.getMetadata(actual), GeneralTools.getHarvester(), EnumHand.MAIN_HAND);
world.setBlockState(pos, stateForPlacement, 3);
SoundTools.playSound(world, block.getSoundType().getPlaceSound(), pos.getX(), pos.getY(), pos.getZ(), 1.0f, 1.0f);
}
示例2: onBlockActivated
import net.minecraft.block.Block; //导入方法依赖的package包/类
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
ItemStack stack = player.getHeldItem(hand);
boolean isBlock = stack.getItem() instanceof ItemBlock && stack.getItem() != ModItems.ANGSTROM;
if(!world.isRemote && isBlock) {
//Replace
ItemBlock item = (ItemBlock) stack.getItem();
Block block = Block.getBlockFromItem(item);
int meta = item.getMetadata(stack);
IBlockState inState = block.getStateForPlacement(world, pos, facing, hitX, hitY, hitZ, meta, player, hand);
world.setBlockState(pos, inState);
block.onBlockPlacedBy(world, pos, inState, player, stack);
SoundType sound = block.getSoundType(inState, world, pos, player);
world.playSound(null, pos.getX(), pos.getY(), pos.getZ(), sound.getPlaceSound(), SoundCategory.BLOCKS, 0.75F, 0.8F);
//Exchange
ItemStack drop = new ItemStack(Item.getItemFromBlock(this));
ItemHandlerHelper.giveItemToPlayer(player, drop);
if(!player.capabilities.isCreativeMode) {
stack.shrink(1);
}
}
return isBlock;
}
示例3: doBlockInteraction
import net.minecraft.block.Block; //导入方法依赖的package包/类
@Override
protected boolean doBlockInteraction(BlockPos pos, double distToBlock) {
if (drone.getPathNavigator().hasNoPath()) {
EnumFacing side = ProgWidgetPlace.getDirForSides(((ISidedWidget) widget).getSides());
for (int i = 0; i < drone.getInv().getSlots(); i++) {
ItemStack droneStack = drone.getInv().getStackInSlot(i);
if (droneStack.getItem() instanceof ItemBlock && ((ItemBlock) droneStack.getItem()).getBlock().canPlaceBlockOnSide(drone.world(), pos, ProgWidgetPlace.getDirForSides(((ISidedWidget) widget).getSides()))) {
if (widget.isItemValidForFilters(droneStack)) {
ItemBlock itemBlock = (ItemBlock) droneStack.getItem();
Block block = itemBlock.getBlock();
if (drone.world().mayPlace(block, pos, false, side, drone instanceof EntityDrone ? (EntityDrone) drone : null)) {
int newMeta = itemBlock.getMetadata(droneStack.getMetadata());
setFakePlayerAccordingToDir();
IBlockState iblockstate1 = block.getStateForPlacement(drone.world(), pos, side, side.getFrontOffsetX(), side.getFrontOffsetY(), side.getFrontOffsetZ(), newMeta, drone.getFakePlayer(), EnumHand.MAIN_HAND);
if (itemBlock.placeBlockAt(droneStack, drone.getFakePlayer(), drone.world(), pos, side, side.getFrontOffsetX(), side.getFrontOffsetY(), side.getFrontOffsetZ(), iblockstate1)) {
drone.addAir(null, -PneumaticValues.DRONE_USAGE_PLACE);
SoundType soundType = block.getSoundType(iblockstate1, drone.world(), pos, drone.getFakePlayer());
drone.world().playSound(pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, soundType.getPlaceSound(), SoundCategory.BLOCKS, (soundType.getVolume() + 1.0F) / 2.0F, soundType.getPitch() * 0.8F, false);
droneStack.shrink(1);
if (droneStack.getCount() <= 0) {
drone.getInv().setStackInSlot(i, ItemStack.EMPTY);
}
}
return false;
}
}
}
}
return false;
} else {
return true;
}
}
示例4: buildSupportBlock
import net.minecraft.block.Block; //导入方法依赖的package包/类
private void buildSupportBlock(EntityItem entityItem) {
ItemStack blockStack = entityItem.getItem();
ItemStack actual = blockStack.splitStack(1);
if (blockStack.isEmpty()) {
entityItem.setDead();
}
IMeeCreep entity = helper.getMeeCreep();
World world = entity.getWorld();
Block block = ((ItemBlock) actual.getItem()).getBlock();
IBlockState stateForPlacement = block.getStateForPlacement(world, supportPosTodo.south(), EnumFacing.DOWN, 0, 0, 0, actual.getItem().getMetadata(actual), GeneralTools.getHarvester(), EnumHand.MAIN_HAND);
world.setBlockState(supportPosTodo.south(), stateForPlacement, 3);
placeLadder(supportPosTodo);
supportPosTodo = null;
}
示例5: getStateFromMeta
import net.minecraft.block.Block; //导入方法依赖的package包/类
public static IBlockState getStateFromMeta(Block block, int meta)
{
try
{
return block.getStateForPlacement(null, null, EnumFacing.UP, 0F, 0F, 0F, meta, null, null);
}
catch (NullPointerException e)
{
return null;
}
}
示例6: parseStones
import net.minecraft.block.Block; //导入方法依赖的package包/类
public void parseStones()
{
for (String s : Config.getInstance().userStoneEntriesRaw)
{
String[] parts = s.trim().replaceAll(" ", "").split("[\\W]");
if (parts.length != 6)
{
printFormattingError(s);
continue;
}
try
{
Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(parts[0], parts[1]));
if (block == null || block == Blocks.AIR)
{
printFormattingError(s);
continue;
}
IBlockState tempState = block.getStateForPlacement(null, null, null, 0.0F, 0.0F, 0.0F, toInt(parts[2]), null, null);
userStoneEntriesClean.add(new Entry(tempState, 0, toInt(parts[3]), toInt(parts[4]), toInt(parts[5])));
}
catch (NumberFormatException e)
{
printFormattingError(s);
continue;
}
}
}
示例7: onItemUse
import net.minecraft.block.Block; //导入方法依赖的package包/类
@Nonnull
public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
IBlockState iblockstate = worldIn.getBlockState(pos);
Block block = iblockstate.getBlock();
Block cake = Block.REGISTRY.getObject(new ResourceLocation(FoodCraftReloaded.MODID, NameBuilder.buildRegistryName(fruitType.toString(), "cake")));
if (block == Blocks.SNOW_LAYER && iblockstate.getValue(BlockSnow.LAYERS) < 1)
facing = EnumFacing.UP;
else if (!block.isReplaceable(worldIn, pos))
pos = pos.offset(facing);
ItemStack itemstack = player.getHeldItem(hand);
if (!itemstack.isEmpty() && player.canPlayerEdit(pos, facing, itemstack) && worldIn.mayPlace(cake, pos, false, facing, null)) {
IBlockState blockState = cake.getStateForPlacement(worldIn, pos, facing, hitX, hitY, hitZ, 0, player, hand);
if (!worldIn.setBlockState(pos, blockState, 11))
return EnumActionResult.FAIL;
else {
blockState = worldIn.getBlockState(pos);
if (blockState.getBlock() == cake) {
ItemBlock.setTileEntityNBT(worldIn, player, pos, itemstack);
blockState.getBlock().onBlockPlacedBy(worldIn, pos, blockState, player, itemstack);
}
SoundType soundtype = blockState.getBlock().getSoundType(blockState, worldIn, pos, player);
worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
itemstack.shrink(1);
return EnumActionResult.SUCCESS;
}
}
else
return EnumActionResult.FAIL;
}
示例8: onItemUse
import net.minecraft.block.Block; //导入方法依赖的package包/类
@Nonnull
public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
IBlockState iblockstate = worldIn.getBlockState(pos);
Block block = iblockstate.getBlock();
Block cake = Block.REGISTRY.getObject(new ResourceLocation(FoodCraftReloaded.MODID, NameBuilder.buildRegistryName(vegetableType.toString(), "cake")));
if (block == Blocks.SNOW_LAYER && iblockstate.getValue(BlockSnow.LAYERS) < 1)
facing = EnumFacing.UP;
else if (!block.isReplaceable(worldIn, pos))
pos = pos.offset(facing);
ItemStack itemstack = player.getHeldItem(hand);
if (!itemstack.isEmpty() && player.canPlayerEdit(pos, facing, itemstack) && worldIn.mayPlace(cake, pos, false, facing, null)) {
IBlockState blockState = cake.getStateForPlacement(worldIn, pos, facing, hitX, hitY, hitZ, 0, player, hand);
if (!worldIn.setBlockState(pos, blockState, 11))
return EnumActionResult.FAIL;
else {
blockState = worldIn.getBlockState(pos);
if (blockState.getBlock() == cake) {
ItemBlock.setTileEntityNBT(worldIn, player, pos, itemstack);
blockState.getBlock().onBlockPlacedBy(worldIn, pos, blockState, player, itemstack);
}
SoundType soundtype = blockState.getBlock().getSoundType(blockState, worldIn, pos, player);
worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
itemstack.shrink(1);
return EnumActionResult.SUCCESS;
}
}
else
return EnumActionResult.FAIL;
}