本文整理汇总了Java中net.minecraft.block.Block.setCreativeTab方法的典型用法代码示例。如果您正苦于以下问题:Java Block.setCreativeTab方法的具体用法?Java Block.setCreativeTab怎么用?Java Block.setCreativeTab使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.block.Block
的用法示例。
在下文中一共展示了Block.setCreativeTab方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: registerBlocks
import net.minecraft.block.Block; //导入方法依赖的package包/类
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event) {
final IForgeRegistry<Block> registry = event.getRegistry();
for (final IFluidBlock fluidBlock : MOD_FLUID_BLOCKS) {
final Block block = (Block) fluidBlock;
block.setRegistryName(RL("fluid." + fluidBlock.getFluid().getName()));
block.setUnlocalizedName(fluidBlock.getFluid().getName());
block.setCreativeTab(PneumaticCraftRepressurized.tabPneumaticCraft);
registry.register(block);
fluidToBlockMap.put(fluidBlock.getFluid().getName(), block);
Log.info("registered block for fluid: " + fluidBlock.getFluid().getName());
}
}
示例2: regRender
import net.minecraft.block.Block; //导入方法依赖的package包/类
public static void regRender(Block block) {
block.setCreativeTab(HarshenCastle.harshenTab);
int timesToLoad = 1;
boolean flag = blockDataMap.keySet().contains(block);
if(flag)
timesToLoad = blockDataMap.get(block);
for(int i = 0; i < timesToLoad; i++)
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), i, new ModelResourceLocation(block.getRegistryName() +
(flag ? "." + ((IMetaItemBlock)block).getNames()[i]: ""), "inventory"));
}
示例3: registerBlock
import net.minecraft.block.Block; //导入方法依赖的package包/类
private static void registerBlock(Block block, String registryName, ItemBlock itemBlock, boolean inCreativeTab) {
// Set the registry name.
block.setRegistryName(Reference.MOD_ID, registryName);
block.setUnlocalizedName(Reference.MOD_ID + "." + registryName);
// Add to the game registry.
GameRegistry.register(block);
GameRegistry.register(itemBlock, block.getRegistryName());
if (inCreativeTab)
block.setCreativeTab(ChatBomb.creativeTab);
System.out.println("Registered block ~ "+block.getRegistryName());
}
示例4: generalRegisterBlock
import net.minecraft.block.Block; //导入方法依赖的package包/类
public static void generalRegisterBlock(String name, Block block)
{
block.setUnlocalizedName(ModConstants.MODID + ":" + name);
block.setRegistryName(name);
block.setCreativeTab(AnimaTab.Tab);
blocks.add(block);
}