本文整理汇总了Java中net.minecraft.block.Block.getDrops方法的典型用法代码示例。如果您正苦于以下问题:Java Block.getDrops方法的具体用法?Java Block.getDrops怎么用?Java Block.getDrops使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.block.Block
的用法示例。
在下文中一共展示了Block.getDrops方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: isValidPosition
import net.minecraft.block.Block; //导入方法依赖的package包/类
@Override
protected boolean isValidPosition(BlockPos pos) {
IBlockState blockState = worldCache.getBlockState(pos);
Block block = blockState.getBlock();
if (!worldCache.isAirBlock(pos) && !ignoreBlock(block)) {
NonNullList<ItemStack> droppedStacks = NonNullList.create();
if (block.canSilkHarvest(drone.world(), pos, blockState, drone.getFakePlayer())) {
droppedStacks.add(getSilkTouchBlock(block, blockState));
} else {
block.getDrops(droppedStacks, drone.world(), pos, blockState, 0);
}
for (ItemStack droppedStack : droppedStacks) {
if (widget.isItemValidForFilters(droppedStack, blockState)) {
swapBestItemToFirstSlot(pos);
return true;
}
}
}
return false;
}
示例2: isBlockValidForFilter
import net.minecraft.block.Block; //导入方法依赖的package包/类
public static boolean isBlockValidForFilter(IBlockAccess worldCache, IDroneBase drone, BlockPos pos, ProgWidgetAreaItemBase widget) {
IBlockState blockState = worldCache.getBlockState(pos);
Block block = blockState.getBlock();
if (!block.isAir(blockState, worldCache, pos)) {
NonNullList<ItemStack> droppedStacks = NonNullList.create();
if (block.canSilkHarvest(drone.world(), pos, blockState, drone.getFakePlayer())) {
droppedStacks.add(getSilkTouchBlock(block, blockState));
} else {
block.getDrops(droppedStacks, drone.world(), pos, blockState, 0);
}
for (ItemStack droppedStack : droppedStacks) {
if (widget.isItemValidForFilters(droppedStack, blockState)) {
return true;
}
}
}
return false;
}
示例3: harvestAndPickup
import net.minecraft.block.Block; //导入方法依赖的package包/类
@Override
public boolean harvestAndPickup(BlockPos pos) {
World world = entity.getEntityWorld();
if (world.isAirBlock(pos)) {
return true;
}
IBlockState state = world.getBlockState(pos);
if (!allowedToHarvest(state, world, pos, GeneralTools.getHarvester())) {
return false;
}
Block block = state.getBlock();
List<ItemStack> drops = block.getDrops(world, pos, state, 0);
net.minecraftforge.event.ForgeEventFactory.fireBlockHarvesting(drops, world, pos, state, 0, 1.0f, false, GeneralTools.getHarvester());
SoundTools.playSound(world, block.getSoundType().getBreakSound(), pos.getX(), pos.getY(), pos.getZ(), 1.0f, 1.0f);
block.onBlockHarvested(world, pos, state, GeneralTools.getHarvester());
entity.getEntityWorld().setBlockToAir(pos);
giveDropsToMeeCreeps(drops);
return true;
}
示例4: harvestAndDrop
import net.minecraft.block.Block; //导入方法依赖的package包/类
@Override
public boolean harvestAndDrop(BlockPos pos) {
World world = entity.getEntityWorld();
if (world.isAirBlock(pos)) {
return true;
}
IBlockState state = world.getBlockState(pos);
if (!allowedToHarvest(state, world, pos, GeneralTools.getHarvester())) {
return false;
}
Block block = state.getBlock();
List<ItemStack> drops = block.getDrops(world, pos, state, 0);
net.minecraftforge.event.ForgeEventFactory.fireBlockHarvesting(drops, world, pos, state, 0, 1.0f, false, GeneralTools.getHarvester());
SoundTools.playSound(world, block.getSoundType().getBreakSound(), pos.getX(), pos.getY(), pos.getZ(), 1.0f, 1.0f);
block.onBlockHarvested(world, pos, state, GeneralTools.getHarvester());
entity.getEntityWorld().setBlockToAir(pos);
for (ItemStack stack : drops) {
entity.entityDropItem(stack, 0.0f);
}
return true;
}
示例5: test_getDrops
import net.minecraft.block.Block; //导入方法依赖的package包/类
@Test
public void test_getDrops()
{
ContentBlockSnow content = new ContentBlockSnow();
content.id = "test_getDrops";
content.snowball = new WrappedItemStackConstant(new ItemStack(Items.APPLE, 3));
content.drop = Attribute.constant(new BlockDrop[] {new BlockDrop(new WrappedItemStackConstant(new ItemStack(Items.STICK)), IntRange.create(2, 2))});
Block block = content.createBlock();
NonNullList<ItemStack> drops = NonNullList.create();
block.getDrops(drops, null, null, block.getDefaultState().withProperty(BlockSnow.LAYERS, 5), 0);
ItemStack drop1 = drops.get(0);
ItemStack drop2 = drops.get(1);
assertEquals(2, drops.size());
assertSame(Items.APPLE, drop1.getItem());
assertEquals(18, drop1.getCount());
assertSame(Items.STICK, drop2.getItem());
assertEquals(2, drop2.getCount());
}
示例6: harvest
import net.minecraft.block.Block; //导入方法依赖的package包/类
protected void harvest(BlockPos pos) {
IMeeCreep entity = helper.getMeeCreep();
World world = entity.getWorld();
IBlockState state = world.getBlockState(pos);
Block block = state.getBlock();
List<ItemStack> drops = block.getDrops(world, pos, state, 0);
net.minecraftforge.event.ForgeEventFactory.fireBlockHarvesting(drops, world, pos, state, 0, 1.0f, false, GeneralTools.getHarvester());
SoundTools.playSound(world, block.getSoundType().getBreakSound(), pos.getX(), pos.getY(), pos.getZ(), 1.0f, 1.0f);
entity.getWorld().setBlockToAir(pos);
helper.giveDropsToMeeCreeps(drops);
}
示例7: harvest
import net.minecraft.block.Block; //导入方法依赖的package包/类
protected void harvest(BlockPos pos) {
IMeeCreep entity = helper.getMeeCreep();
World world = entity.getWorld();
IBlockState state = world.getBlockState(pos);
Block block = state.getBlock();
List<ItemStack> drops = block.getDrops(world, pos, state, 0);
net.minecraftforge.event.ForgeEventFactory.fireBlockHarvesting(drops, world, pos, state, 0, 1.0f, false, GeneralTools.getHarvester());
SoundTools.playSound(world, block.getSoundType().getBreakSound(), pos.getX(), pos.getY(), pos.getZ(), 1.0f, 1.0f);
world.setBlockToAir(pos);
helper.giveDropsToMeeCreeps(drops);
}
示例8: breakBlock
import net.minecraft.block.Block; //导入方法依赖的package包/类
@SuppressWarnings("deprecation")
public void breakBlock(EnumFacing facing) {
BlockPos newPos = pos.offset(facing, 1);
IBlockState state = this.world.getBlockState(newPos);
Block block = state.getBlock();
if (!block.isAir(state, this.world, newPos) && block.getBlockHardness(state, this.world, newPos) >= 0
&& !(block instanceof BlockDynamicLiquid) && !(block instanceof BlockStaticLiquid)) {
// Creates a fake player which will berak the block
EntityPlayer player = new EntityPlayer(world, new GameProfile(null, "BlockBreaker")) {
@Override
public boolean isSpectator() {
return true;
}
@Override
public boolean isCreative() {
return false;
}
};
List<ItemStack> drops = new ArrayList<ItemStack>();
boolean customDrops = false;
if (this.handler.getStackInSlot(9).getItem() == Items.ENCHANTED_BOOK) {
ItemStack enchantedBook = this.handler.getStackInSlot(9);
Map<Enchantment, Integer> enchantments = EnchantmentHelper.getEnchantments(enchantedBook);
if (enchantments.containsKey(Enchantments.FORTUNE)) {
int fortune = enchantments.get(Enchantments.FORTUNE);
drops.add(new ItemStack(block.getItemDropped(state, this.random, fortune),
block.quantityDroppedWithBonus(fortune, this.random), block.damageDropped(state)));
customDrops = true;
}
if (enchantments.containsKey(Enchantments.SILK_TOUCH)
&& block.canSilkHarvest(world, newPos, state, player)) {
// HARD FIX FOR LAPIS
if (block == Blocks.LAPIS_ORE)
drops.add(new ItemStack(block, 1));
else
drops.add(new ItemStack(block, 1, block.damageDropped(state)));
customDrops = true;
}
}
if (!customDrops)
drops = block.getDrops(world, newPos, state, 0);
for (ItemStack stack : drops) {
Utils.addStackToInventory(this.handler, 9, stack, false);
}
if (!Utils.isInventoryFull(this.handler, 9)) {
this.world.playEvent(2001, pos, Block.getStateId(state));
this.world.playSound(null, pos, block.getSoundType(state, world, newPos, player).getBreakSound(),
SoundCategory.BLOCKS, 1, 1);
this.world.setBlockToAir(newPos);
if (block == Blocks.ICE)
this.world.setBlockState(newPos, Blocks.FLOWING_WATER.getDefaultState());
}
}
}