本文整理汇总了C#中fCraft.Player.getFallback方法的典型用法代码示例。如果您正苦于以下问题:C# Player.getFallback方法的具体用法?C# Player.getFallback怎么用?C# Player.getFallback使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类fCraft.Player
的用法示例。
在下文中一共展示了Player.getFallback方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: MakeSetBlock
/// <summary> Creates a new SetBlockServer (0x06) packet. </summary>
/// <param name="coords"> Coordinates of the block. </param>
/// <param name="type"> Block type to set at given coordinates. </param>
/// <param name="player"> Player packet is being sent to, used to get fallback block </param>
public static Packet MakeSetBlock( Vector3I coords, Block type, Player player ) {
Packet packet = new Packet( OpCode.SetBlockServer );
//Logger.Log(LogType.Debug, "Send: MakeSetBlock({0})({1})", coords, type);
ToNetOrder( (short)coords.X, packet.Bytes, 1 );
ToNetOrder( (short)coords.Z, packet.Bytes, 3 );
ToNetOrder( (short)coords.Y, packet.Bytes, 5 );
packet.Bytes[7] = (byte)player.getFallback(type);
return packet;
}