本文整理汇总了C#中fCraft.Player.GetOpPacketCode方法的典型用法代码示例。如果您正苦于以下问题:C# Player.GetOpPacketCode方法的具体用法?C# Player.GetOpPacketCode怎么用?C# Player.GetOpPacketCode使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类fCraft.Player
的用法示例。
在下文中一共展示了Player.GetOpPacketCode方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: MakeHandshake
internal static Packet MakeHandshake( Player player, string serverName, string motd ) {
if( player == null ) throw new ArgumentNullException( "player" );
if( serverName == null ) throw new ArgumentNullException( "serverName" );
if( motd == null ) throw new ArgumentNullException( "motd" );
Packet packet = new Packet( OpCode.Handshake );
packet.Data[1] = Config.ProtocolVersion;
Encoding.ASCII.GetBytes( serverName.PadRight( 64 ), 0, 64, packet.Data, 2 );
Encoding.ASCII.GetBytes( motd.PadRight( 64 ), 0, 64, packet.Data, 66 );
packet.Data[130] = player.GetOpPacketCode();
return packet;
}
示例2: MakeSetPermission
internal static Packet MakeSetPermission( Player player ) {
if( player == null ) throw new ArgumentNullException( "player" );
Packet packet = new Packet( OpCode.SetPermission );
packet.Data[1] = player.GetOpPacketCode();
return packet;
}