本文整理汇总了C#中UnityEditor.SerializedProperty.GetAdjustedPath方法的典型用法代码示例。如果您正苦于以下问题:C# SerializedProperty.GetAdjustedPath方法的具体用法?C# SerializedProperty.GetAdjustedPath怎么用?C# SerializedProperty.GetAdjustedPath使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnityEditor.SerializedProperty
的用法示例。
在下文中一共展示了SerializedProperty.GetAdjustedPath方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnGUI
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
drawPrefixLabel = false;
Type attributeType = ((PropertyFieldAttribute)attribute).attributeType;
object[] arguments = ((PropertyFieldAttribute)attribute).arguments;
PropertyDrawer drawerOverride = null;
if (fieldInfo.FieldType.IsArray)
{
Debug.LogError(string.Format("{0} should not be applied to arrays or lists.", attribute.GetType().Name));
return;
}
if (attributeType != null)
{
drawerOverride = GetPropertyDrawer(attributeType, arguments);
}
Begin(position, property, label);
EditorGUI.BeginChangeCheck();
if (drawerOverride == null)
EditorGUI.PropertyField(_currentPosition, property, label, true);
else
drawerOverride.OnGUI(_currentPosition, property, label);
if (EditorGUI.EndChangeCheck())
{
string propertyPath = property.GetAdjustedPath();
string[] propertyPathSplit = propertyPath.Split('.');
propertyPathSplit[propertyPathSplit.Length - 1] = propertyPathSplit.Last().Replace("_", "").Capitalized();
propertyPath = propertyPathSplit.Concat(".");
property.serializedObject.ApplyModifiedProperties();
Array.ForEach(_targets, t => t.SetValueToMemberAtPath(propertyPath, t.GetValueFromMemberAtPath(propertyPath)));
property.serializedObject.Update();
}
End();
}
示例2: OnGUI
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
drawPrefixLabel = false;
if (fieldInfo.FieldType.IsArray)
{
Debug.LogError(string.Format("{0} must not be applied to arrays or lists.", attribute.GetType().Name));
return;
}
Begin(position, property, label);
EditorGUI.BeginChangeCheck();
if (drawerOverride == null)
EditorGUI.PropertyField(currentPosition, property, label, true);
else
drawerOverride.OnGUI(currentPosition, property, label);
var value = property.GetValue();
if (hasChanged)
{
var propertyPath = property.GetAdjustedPath();
var propertyPathSplit = propertyPath.Split('.');
propertyPathSplit[propertyPathSplit.Length - 1] = propertyPathSplit.Last().Replace("_", "").Capitalized();
propertyPath = propertyPathSplit.Concat(".");
property.serializedObject.ApplyModifiedProperties();
Array.ForEach(targets, t => t.SetValueToMemberAtPath(propertyPath, value));
property.serializedObject.Update();
hasChanged = false;
}
hasChanged = EditorGUI.EndChangeCheck();
End();
}