本文整理汇总了C#中Sprite.getScreenPosition方法的典型用法代码示例。如果您正苦于以下问题:C# Sprite.getScreenPosition方法的具体用法?C# Sprite.getScreenPosition怎么用?C# Sprite.getScreenPosition使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Sprite
的用法示例。
在下文中一共展示了Sprite.getScreenPosition方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: addPerson
public void addPerson()
{
guyLeft = spriteRenderer.add(new Sprite(), this.GetType(), "guy1-fixed");
guyRight = spriteRenderer.add(new Sprite(), this.GetType(), "guy2-fixed");
guyLeft.setScreenPosition((int) camera.pixelWidth / 2 - guyLeft.PixelWidth() + guyCenterOffset,
(int) camera.pixelHeight / 2 - guyLeft.PixelHeight() / 2);
guyLeft.setDepth(-2);
guyRight.setScreenPosition((int) camera.pixelWidth / 2 + guyCenterOffset,
(int) camera.pixelHeight / 2 - guyRight.PixelHeight() / 2);
guyRight.setDepth(-2);
guyLeftInitialPosition = guyLeft.getScreenPosition();
guyRightInitialPosition = guyRight.getScreenPosition();
eyes = spriteRenderer.add(new Sprite(), this.GetType(), "eyes1", "eyes2");
eyes.setScreenPosition(232f, 89f);
eyes.setDepth(-3);
}
示例2: addPerson
public void addPerson()
{
guyLeft = resourceFactory.Create(this, "GuyLeft").GetComponent<Sprite>();
guyRight = resourceFactory.Create(this, "GuyRight").GetComponent<Sprite>();
guyLeft.setScreenPosition((int) camera.pixelWidth / 2 - guyLeft.PixelWidth() + guyCenterOffset,
(int) camera.pixelHeight / 2 - guyLeft.PixelHeight() / 2);
guyRight.setScreenPosition((int) camera.pixelWidth / 2 + guyCenterOffset,
(int) camera.pixelHeight / 2 - guyRight.PixelHeight() / 2);
guyLeftInitialPosition = guyLeft.getScreenPosition();
guyRightInitialPosition = guyRight.getScreenPosition();
eyes = resourceFactory.Create(this, "EyesOpening");
eyes.GetComponent<Sprite>().setWorldPosition(-5.5f, 36.5f, -1f);
}
示例3: Dragger
public Dragger(AbstractInput input, Sprite sprite)
{
this.input = input;
this.sprite = sprite;
this.startPosition = sprite.getScreenPosition();
}