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C# Sprite.SetWithoutInterpolation方法代码示例

本文整理汇总了C#中Sprite.SetWithoutInterpolation方法的典型用法代码示例。如果您正苦于以下问题:C# Sprite.SetWithoutInterpolation方法的具体用法?C# Sprite.SetWithoutInterpolation怎么用?C# Sprite.SetWithoutInterpolation使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Sprite的用法示例。


在下文中一共展示了Sprite.SetWithoutInterpolation方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: AddMenuBackground

		private void AddMenuBackground()
		{
			background =
				new Sprite(new Material(ShaderFlags.Position2DColoredTextured, "MenuBackground"),
					ScreenSpace.Scene.Viewport) { RenderLayer = int.MinValue };
			ScreenSpace.Scene.ViewportSizeChanged +=
				() => background.SetWithoutInterpolation(ScreenSpace.Scene.Viewport);
			//menuScene.SetViewportBackground("MenuBackground");
		}
开发者ID:whztt07,项目名称:DeltaEngine,代码行数:9,代码来源:MainMenu.cs

示例2: StartGame

		private void StartGame(int level)
		{
			Clear();
			State = GameState.CountDown;
			background = new Sprite(new Material(ShaderFlags.Position2DColoredTextured, "Background"),
				ScreenSpace.Scene.Viewport) { RenderLayer = int.MinValue };
			ScreenSpace.Scene.ViewportSizeChanged +=
				() => background.SetWithoutInterpolation(ScreenSpace.Scene.Viewport);
			//menuScene.SetViewportBackground("Background");
			trees = new TreeManager(Team.HumanYellow);
			if (level == 1)
				SetupLevel1Trees();
			else if (level == 2)
				SetupLevel2Trees();
			else
				SetupLevel3Trees();
			trees.GameFinished += SetGameOverState;
			trees.GameLost += SetGameOverState;
		}
开发者ID:whztt07,项目名称:DeltaEngine,代码行数:19,代码来源:MainMenu.cs

示例3: SetViewportBackground

 public void SetViewportBackground(Material material)
 {
     if (background != null)
         Remove(background);
     var screen = ScreenSpace.Current;
     background = new Sprite(material, screen.Viewport) { RenderLayer = int.MinValue };
     ScreenSpace.Current.ViewportSizeChanged +=
         () => background.SetWithoutInterpolation(screen.Viewport);
     Add(background);
 }
开发者ID:remy22,项目名称:DeltaEngine,代码行数:10,代码来源:Scene.cs

示例4: RenderMovingUVSprite

		public void RenderMovingUVSprite()
		{
			var sprite = new Sprite(new Material(ShaderFlags.Position2DTextured, "DeltaEngineLogo"),
				Rectangle.One);
			sprite.SetWithoutInterpolation(new Rectangle(0, 0, 0.1f, 0.1f));
			sprite.FlipMode = FlipMode.Vertical;
			sprite.StartMovingUV(Vector2D.One/10);
		}
开发者ID:whztt07,项目名称:DeltaEngine,代码行数:8,代码来源:SimplePhysicsTests.cs

示例5: SetDrawAreaWithoutInterpolation

		public void SetDrawAreaWithoutInterpolation()
		{
			var sprite = new Sprite("DeltaEngineLogoAlpha", Rectangle.Zero);
			sprite.SetWithoutInterpolation(Rectangle.One);
			sprite.SetWithoutInterpolation(sprite.renderingData);
			Assert.AreEqual(Rectangle.One, sprite.DrawArea);
			Assert.AreEqual(Rectangle.One, sprite.LastDrawArea);
			Assert.AreEqual(sprite.renderingData, sprite.Get<RenderingData>());
		}
开发者ID:whztt07,项目名称:DeltaEngine,代码行数:9,代码来源:SpriteTests.cs


注:本文中的Sprite.SetWithoutInterpolation方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。