本文整理汇总了C#中GameObject.init方法的典型用法代码示例。如果您正苦于以下问题:C# GameObject.init方法的具体用法?C# GameObject.init怎么用?C# GameObject.init使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameObject
的用法示例。
在下文中一共展示了GameObject.init方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Create
//--------------------------------------
// INITIALIZE
//--------------------------------------
public static WP8Dialog Create(string title, string message) {
WP8Dialog dialog;
dialog = new GameObject("WP8Dialog").AddComponent<WP8Dialog>();
dialog.title = title;
dialog.message = message;
dialog.init();
return dialog;
}
示例2: Create
//--------------------------------------
// INITIALIZE
//--------------------------------------
public static WP8RateUsPopUp Create(string title, string message) {
WP8RateUsPopUp popup = new GameObject("WP8RateUsPopUp").AddComponent<WP8RateUsPopUp>();
popup.title = title;
popup.message = message;
popup.init();
return popup;
}
示例3: Create
//--------------------------------------
// INITIALIZE
//--------------------------------------
public static MNWP8Message Create(string title, string message) {
MNWP8Message dialog;
dialog = new GameObject("WP8Message").AddComponent<MNWP8Message>();
dialog.title = title;
dialog.message = message;
dialog.init();
return dialog;
}
示例4: Create
public static MNAndroidDialog Create(string title, string message, string yes, string no) {
MNAndroidDialog dialog;
dialog = new GameObject("AndroidPopUp").AddComponent<MNAndroidDialog>();
dialog.title = title;
dialog.message = message;
dialog.yes = yes;
dialog.no = no;
dialog.init();
return dialog;
}
示例5: Create
public static MNAndroidMessage Create(string title, string message, string ok) {
MNAndroidMessage dialog;
dialog = new GameObject("AndroidPopUp").AddComponent<MNAndroidMessage>();
dialog.title = title;
dialog.message = message;
dialog.ok = ok;
dialog.init();
return dialog;
}
示例6: Create
public static IOSRateUsPopUp Create(string title, string message, string rate, string remind, string declined) {
IOSRateUsPopUp popup = new GameObject("IOSRateUsPopUp").AddComponent<IOSRateUsPopUp>();
popup.title = title;
popup.message = message;
popup.rate = rate;
popup.remind = remind;
popup.declined = declined;
popup.init();
return popup;
}
示例7: Create
public static MNAndroidRateUsPopUp Create(string title, string message, string url, string yes, string later, string no) {
MNAndroidRateUsPopUp rate = new GameObject("AndroidRateUsPopUp").AddComponent<MNAndroidRateUsPopUp>();
rate.title = title;
rate.message = message;
rate.url = url;
rate.yes = yes;
rate.later = later;
rate.no = no;
rate.init();
return rate;
}