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C# GameObject.getNetId方法代码示例

本文整理汇总了C#中GameObject.getNetId方法的典型用法代码示例。如果您正苦于以下问题:C# GameObject.getNetId方法的具体用法?C# GameObject.getNetId怎么用?C# GameObject.getNetId使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameObject的用法示例。


在下文中一共展示了GameObject.getNetId方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: MovementAns

        //see PKT_S2C_CharStats mask
        //TODO movement
        public MovementAns(GameObject actor, Map map) : base(PacketCmdS2C.PKT_S2C_MoveAns)
        {
            var waypoints = actor.getWaypoints();
            buffer.Write((short)1);              //count
            buffer.Write((byte)(2 * waypoints.Count));
            buffer.Write((int)actor.getNetId());

            int startPos = (int)buffer.BaseStream.Position;
            int coordCount = 2 * waypoints.Count();
            var maskSize = (coordCount + 5) / 8; //mask size
            //buffer.reserve(pos + maskSize + coordCount * sizeof(short)); //reserve max total size
            for (uint i = 0; i < maskSize; i++)
            {
                buffer.Write((byte)0);
            }
            var lastCoord = new Vector2();
            for (int i = 0; i < waypoints.Count; i++)
            {
                var mapSize = map.getSize();
                var curVector = new Vector2((waypoints[i].X - mapSize.X) / 2, (waypoints[i].Y - mapSize.Y) / 2);
                var relative = new Vector2(curVector.X - lastCoord.X, curVector.Y - lastCoord.Y);
                var isAbsolute = new Tuple<bool, bool>(
                      i == 0 || relative.X < sbyte.MinValue || relative.X > sbyte.MaxValue,
                      i == 0 || relative.Y < sbyte.MinValue || relative.Y > sbyte.MaxValue);

                Change(SetBitmaskValue(GetBytes(), startPos, (2 * i - 2), !isAbsolute.Item1));
                if (isAbsolute.Item1)
                    buffer.Write((short)curVector.X);
                else
                    buffer.Write((byte)relative.X);

                Change(SetBitmaskValue(GetBytes(), startPos, (2 * i - 1), !isAbsolute.Item2));
                if (isAbsolute.Item2)
                    buffer.Write((short)curVector.Y);
                else
                    buffer.Write((byte)relative.Y);

                lastCoord = curVector;
            }
        }
开发者ID:horato,项目名称:IntWarsSharp,代码行数:42,代码来源:Packet.cs

示例2: DeleteObjectFromVision

 public DeleteObjectFromVision(GameObject o) : base(PacketCmdS2C.PKT_S2C_DeleteObject, o.getNetId())
 {
 }
开发者ID:horato,项目名称:IntWarsSharp,代码行数:3,代码来源:Packet.cs

示例3: removeObject

        public void removeObject(GameObject o)
        {
            var c = o as Champion;

            if (c != null)
                champions.Remove(c.getNetId());

            lock (objects)
                objects.Remove(o.getNetId());
            visionUnits[Convert.fromTeamId(o.getTeam())].Remove(o.getNetId());
        }
开发者ID:horato,项目名称:IntWarsSharp,代码行数:11,代码来源:Map.cs

示例4: LeaveVision

 public LeaveVision(GameObject o) : base(PacketCmdS2C.PKT_S2C_LeaveVision, o.getNetId())
 {
 }
开发者ID:horato,项目名称:IntWarsSharp,代码行数:3,代码来源:Packet.cs

示例5: addObject

        public void addObject(GameObject o)
        {
            if (o == null)
                return;

            lock (objects)
                objects.Add(o.getNetId(), o);

            var u = o as Unit;
            if (u == null)
                return;

            collisionHandler.addObject(o);
            var team = o.getTeam();
            var teamVision = visionUnits[Convert.fromTeamId(team)];
            if (teamVision.ContainsKey(o.getNetId()))
                teamVision[o.getNetId()] = u;
            else
                teamVision.Add(o.getNetId(), u);

            var m = u as Minion;
            if (m != null)
                PacketNotifier.notifyMinionSpawned(m, m.getTeam());

            var mo = u as Monster;
            if (mo != null)
                PacketNotifier.notifySpawn(mo);

            var inhi = u as Inhibitor;
            if (inhi != null)
                PacketNotifier.notifySpawn(inhi);

            var c = o as Champion;
            if (c != null)
            {
                champions[c.getNetId()] = c;
                PacketNotifier.notifyChampionSpawned(c, c.getTeam());
            }
        }
开发者ID:horato,项目名称:IntWarsSharp,代码行数:39,代码来源:Map.cs


注:本文中的GameObject.getNetId方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。