本文整理汇总了C#中GameObject.GetPlayersInRadius方法的典型用法代码示例。如果您正苦于以下问题:C# GameObject.GetPlayersInRadius方法的具体用法?C# GameObject.GetPlayersInRadius怎么用?C# GameObject.GetPlayersInRadius使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameObject
的用法示例。
在下文中一共展示了GameObject.GetPlayersInRadius方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SelectRealmTargets
public virtual IList SelectRealmTargets(GameObject castTarget)
{
ArrayList list = new ArrayList();
foreach (GamePlayer player in castTarget.GetPlayersInRadius((ushort)1000))
{
if(player.Realm == m_caster.Realm && player!=m_caster)
list.Add(player);
}
list.Add(m_caster);
return list;
}
示例2: BroadcastMsg
/// <summary>
/// Broadcasts a message to players within saydistance from this object
/// </summary>
/// <param name="obj">The object that says the message</param>
/// <param name="msg">The message that the object says</param>
/// <param name="IsSaying">Is this object saying the message if false the message will drop the 'objname says' part</param>
public static void BroadcastMsg(GameObject obj, string msg, bool IsSaying)
{
foreach (GamePlayer bPlayer in obj.GetPlayersInRadius((ushort)WorldMgr.SAY_DISTANCE))
{
if (IsSaying) { bPlayer.Out.SendMessage(obj.Name + " says \"" + msg + "\"", eChatType.CT_Broadcast, eChatLoc.CL_ChatWindow); }
else { bPlayer.Out.SendMessage(msg, eChatType.CT_Broadcast, eChatLoc.CL_ChatWindow); }
}
return;
}
示例3: SendEffectAnimation
public virtual void SendEffectAnimation(GameObject target, ushort clientEffect, ushort boltDuration, bool noSound, byte success)
{
if (target == null)
target = m_caster;
foreach (GamePlayer player in target.GetPlayersInRadius(WorldMgr.VISIBILITY_DISTANCE))
{
player.Out.SendSpellEffectAnimation(m_caster, target, clientEffect, boltDuration, noSound, success);
}
}