本文整理汇总了C++中Monster::GetMonInfo方法的典型用法代码示例。如果您正苦于以下问题:C++ Monster::GetMonInfo方法的具体用法?C++ Monster::GetMonInfo怎么用?C++ Monster::GetMonInfo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Monster
的用法示例。
在下文中一共展示了Monster::GetMonInfo方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: EditMonster
void MonsterManager::EditMonster(Monster* monster)
{
for (int i=0; i<m_pListCtrl->GetItemCount(); ++i) {
CString strID = m_pListCtrl->GetItemText(i, 0);
UINT uinId = atoi(strID);
Monster* pMon = this->FindMonster(uinId);
if (pMon == NULL) continue;
if (pMon->GetID() != monster->GetID()) continue;
MONINFO& info = pMon->GetMonInfo();
int index = i;
CString strTmp;
strTmp.Format("[%d]%s(%d¼¶)", pMon->GetBaseID(), Misc::utf8ToGbk(pMon->getBaseName()).c_str(), pMon->GetLevel());
m_pListCtrl->SetItemText(index, 1, strTmp); // Ãû³Æ
strTmp.Format("%d", info.num);
m_pListCtrl->SetItemText(index, 2, strTmp); // ÊýÁ¿
strTmp.Format("%d", info.ai);
m_pListCtrl->SetItemText(index, 3, strTmp); // ÖÇÄÜ
strTmp.Format("%d", info.speed);
m_pListCtrl->SetItemText(index, 4, strTmp); // ÒÆËÙ
strTmp.Format("%d", info.view);
m_pListCtrl->SetItemText(index, 5, strTmp); // ÊÓÒ°
strTmp.Format("%d", info.dropInfo[0].dropType);
m_pListCtrl->SetItemText(index, 6, strTmp); // BOSSµôÂä
strTmp.Format("%d", info.dropInfo[0].dropId);
m_pListCtrl->SetItemText(index, 7, strTmp); // µôÂä±àºÅ
strTmp.Format("%d", info.dropInfo[0].dropProb);
m_pListCtrl->SetItemText(index, 8, strTmp); // µôÂä¸ÅÂÊ
strTmp.Format("%d", info.reviveTime);
m_pListCtrl->SetItemText(index, 9, strTmp); // ¸´»îʱ¼ä
}
}
示例2: SaveToFile
bool MonsterManager::SaveToFile()
{
if (this->GetCount() == 0)
return false;
char szFile[260] = {0};
sprintf(szFile, "%s/moninfo%u.xml", EditorConfig::Instance()->makeServerResPath(MONINFO_PATH), m_mapId);
ofstream ofOut(szFile);
char szLine[10 * 1024];
ZeroMemory(szLine, sizeof(szLine));
sprintf(szLine, "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\r\n\r\n");
Misc::writeUTF8Str(ofOut, szLine);
sprintf(szLine, "<moninfo>\r\n\r\n");
Misc::writeUTF8Str(ofOut, szLine);
map<UINT,Monster*>::iterator itBegin = m_objMap.begin();
map<UINT,Monster*>::iterator itEnd = m_objMap.end();
while (itBegin != itEnd) {
Monster* pMon = itBegin->second;
MONINFO& info = pMon->GetMonInfo();
sprintf(szLine, "\t<mon BaseId=\"%d\" Num=\"%d\" AI=\"%d\" Speed=\"%d\" View=\"%d\" BirthX=\"%d\" BirthY=\"%d\" BirthWidth=\"%d\" BirthHeight=\"%d\" DropId=\"%d\" DropProb=\"%d\" DropType=\"%d\" ReviveTime=\"%d\" />\r\n",
pMon->GetBaseID(), info.num, info.ai, info.speed, info.view, info.birthRect.x, info.birthRect.y, info.birthRect.cx, info.birthRect.cy,
info.dropInfo[0].dropId, info.dropInfo[0].dropProb, info.dropInfo[0].dropType, info.reviveTime);
Misc::writeUTF8Str(ofOut, szLine);
++itBegin;
}
sprintf(szLine, "\r\n</moninfo>\r\n\r\n");
Misc::writeUTF8Str(ofOut, szLine);
return true;
}