本文整理汇总了C++中ArenaTeam::SetLeader方法的典型用法代码示例。如果您正苦于以下问题:C++ ArenaTeam::SetLeader方法的具体用法?C++ ArenaTeam::SetLeader怎么用?C++ ArenaTeam::SetLeader使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ArenaTeam
的用法示例。
在下文中一共展示了ArenaTeam::SetLeader方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: HandleArenaTeamPromoteOpcode
void WorldSession::HandleArenaTeamPromoteOpcode(WorldPacket & recv_data)
{
uint32 teamId;
uint8 slot;
string name;
ArenaTeam * team;
PlayerInfo * inf;
recv_data >> teamId >> name;
team = objmgr.GetArenaTeamById(teamId);
if(!team)
{
GetPlayer()->SoftDisconnect();
return;
}
slot = team->m_type;
if( slot >= NUM_ARENA_TEAM_TYPES )
{
return;
}
if( (team = _player->m_arenaTeams[slot]) == NULL )
{
SystemMessage("You are not in an arena team of this type.");
return;
}
if(team->m_leader != _player->GetLowGUID())
{
SystemMessage("You aren't the captain of this team.");
return;
}
if( (inf = objmgr.GetPlayerInfoByName(name.c_str())) == NULL )
{
SystemMessage("That player cannot be found.");
return;
}
if(!team->HasMember(inf->guid))
{
SystemMessage("That player is not a member of your arena team.");
return;
}
team->SetLeader(inf);
}
示例2: HandleArenaTeamPromoteOpcode
void WorldSession::HandleArenaTeamPromoteOpcode(WorldPacket & recv_data)
{
uint32 teamId;
uint8 slot;
string name;
ArenaTeam * team;
PlayerInfo * inf;
recv_data >> teamId >> name;
team = objmgr.GetArenaTeamById(teamId);
if(!team)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_INTERNAL);
return;
}
slot = team->m_type;
if( slot >= NUM_ARENA_TEAM_TYPES )
return;
if( (team = _player->m_playerInfo->arenaTeam[slot]) == NULL )
{
SendNotInArenaTeamPacket(uint8(team->GetPlayersPerTeam()));
return;
}
if(team->m_leader != _player->GetLowGUID())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS);
return;
}
if( (inf = objmgr.GetPlayerInfoByName(name.c_str())) == NULL )
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", name.c_str(), ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S);
return;
}
if(!team->HasMember(inf->guid))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, inf->name, team->m_name, ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM_SS);
return;
}
team->SendArenaTeamEventPacket(ERR_ARENA_TEAM_LEADER_CHANGED, 3, _player->GetName(), inf->name, team->m_name);
team->SetLeader(inf);
}