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C++ ArenaTeam::AddMemberNoSave方法代码示例

本文整理汇总了C++中ArenaTeam::AddMemberNoSave方法的典型用法代码示例。如果您正苦于以下问题:C++ ArenaTeam::AddMemberNoSave方法的具体用法?C++ ArenaTeam::AddMemberNoSave怎么用?C++ ArenaTeam::AddMemberNoSave使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ArenaTeam的用法示例。


在下文中一共展示了ArenaTeam::AddMemberNoSave方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: HandleArenaTeamAcceptOpcode

void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recv_data*/)
{
    DEBUG_LOG("CMSG_ARENA_TEAM_ACCEPT");                // empty opcode

    ArenaTeam *at = sObjectMgr.GetArenaTeamById(_player->GetArenaTeamIdInvited());
    if (!at)
        return;

    if (_player->GetArenaTeamId(at->GetSlot()))
    {
        // already in arena team that size
        SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ALREADY_IN_ARENA_TEAM);
        return;
    }

    if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD) &&
        _player->GetTeam() != sObjectMgr.GetPlayerTeamByGUID(at->GetCaptainGuid()))
    {
        // not let enemies sign petition
        SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
        return;
    }

    if (!_player->IsBot())
    {
        if (!at->AddMember(_player->GetObjectGuid()))
        {
            // arena team not found
            SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S,"","",ERR_ARENA_TEAM_INTERNAL);
            return;
        }
    }
    else
    {
        if (!at->AddMemberNoSave(_player))
        {
            // arena team not found
            SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S,"","",ERR_ARENA_TEAM_INTERNAL);
            return;
        }
    }

    // event
    at->BroadcastEvent(ERR_ARENA_TEAM_JOIN_SS, _player->GetObjectGuid(), _player->GetName(), at->GetName().c_str());
}
开发者ID:z3usleo,项目名称:easy-mangos,代码行数:45,代码来源:ArenaTeamHandler.cpp


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