本文整理汇总了C++中ArenaTeam::GetMembersSize方法的典型用法代码示例。如果您正苦于以下问题:C++ ArenaTeam::GetMembersSize方法的具体用法?C++ ArenaTeam::GetMembersSize怎么用?C++ ArenaTeam::GetMembersSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ArenaTeam
的用法示例。
在下文中一共展示了ArenaTeam::GetMembersSize方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: HandleArenaTeamLeaveOpcode
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_ARENA_TEAM_LEAVE");
uint32 ArenaTeamId; // arena team id
recv_data >> ArenaTeamId;
ArenaTeam *at = objmgr.GetArenaTeamById(ArenaTeamId);
if(!at)
return;
if(_player->GetGUID() == at->GetCaptain() && at->GetMembersSize() > 1)
{
// check for correctness
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S);
return;
}
// arena team has only one member (=captain)
if(_player->GetGUID() == at->GetCaptain())
{
at->Disband(this);
delete at;
return;
}
at->DelMember(_player->GetGUID());
// event
WorldPacket data;
BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_LEAVE_SS, 2, _player->GetName(), at->GetName(), "");
at->BroadcastPacket(&data);
//send you are no longer member of team
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, at->GetName(), "", 0);
}
示例2: HandleArenaTeamLeaveOpcode
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data)
{
DEBUG_LOG("CMSG_ARENA_TEAM_LEAVE");
uint32 ArenaTeamId; // arena team id
recv_data >> ArenaTeamId;
ArenaTeam *at = sObjectMgr.GetArenaTeamById(ArenaTeamId);
if (!at)
return;
if (_player->GetObjectGuid() == at->GetCaptainGuid() && at->GetMembersSize() > 1)
{
// check for correctness
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S);
return;
}
// arena team has only one member (=captain)
if (_player->GetObjectGuid() == at->GetCaptainGuid())
{
at->Disband(this);
delete at;
return;
}
at->DelMember(_player->GetObjectGuid());
// event
at->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetObjectGuid(), _player->GetName(), at->GetName().c_str());
// send you are no longer member of team
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, at->GetName(), "", 0);
}
示例3: HandleArenaTeamLeaveOpcode
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEAVE");
time_t now = time(NULL);
if (now - timeLastArenaTeamCommand < 5)
return;
else
timeLastArenaTeamCommand = now;
uint32 arenaTeamId;
recvData >> arenaTeamId;
ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId);
if (!arenaTeam)
return;
// Disallow leave team while in arena
if (_player->InArena())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_CREATED);
return;
}
// Team captain can't leave the team if other members are still present
if (_player->GetGUID() == arenaTeam->GetCaptain() && arenaTeam->GetMembersSize() > 1)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S);
return;
}
// If team consists only of the captain, disband the team
if (_player->GetGUID() == arenaTeam->GetCaptain())
{
arenaTeam->Disband(this);
delete arenaTeam;
return;
}
else
arenaTeam->DelMember(_player->GetGUID(), true);
// Broadcast event
arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetGUID(), 2, _player->GetName(), arenaTeam->GetName(), "");
// Inform player who left
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, arenaTeam->GetName(), "", 0);
}
示例4: HandleArenaTeamLeaveOpcode
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_ARENA_TEAM_LEAVE");
//recv_data.hexlike();
CHECK_PACKET_SIZE(recv_data, 1);
uint8 team_slot; // slot?
recv_data >> team_slot;
uint32 at_id = _player->GetArenaTeamId(team_slot);
if(!at_id) // not in arena team
{
// send command result
return;
}
ArenaTeam *at = objmgr.GetArenaTeamById(at_id);
if(!at)
{
// send command result
return;
}
if(_player->GetGUID() == at->GetCaptain() && at->GetMembersSize() > 1)
{
// check for correctness
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S);
return;
}
// arena team has only one member (=captain)
if(_player->GetGUID() == at->GetCaptain())
{
at->Disband(this);
delete at;
return;
}
at->DelMember(_player->GetGUID());
// event
WorldPacket data;
BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_LEAVE_SS, 2, _player->GetName(), at->GetName(), "");
at->BroadcastPacket(&data);
//SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, at->GetName(), "", 0);
}
示例5: HandleArenaTeamLeaveOpcode
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEAVE");
#endif
uint32 arenaTeamId;
recvData >> arenaTeamId;
ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId);
if (!arenaTeam)
return;
// Disallow leave team while in arena
if (arenaTeam->IsFighting())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_INTERNAL);
return;
}
// Team captain can't leave the team if other members are still present
if (_player->GetGUID() == arenaTeam->GetCaptain() && arenaTeam->GetMembersSize() > 1)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S);
return;
}
// If team consists only of the captain, disband the team
if (_player->GetGUID() == arenaTeam->GetCaptain())
{
arenaTeam->Disband(this);
delete arenaTeam;
return;
}
else
arenaTeam->DelMember(_player->GetGUID(), true);
// Broadcast event
arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetGUID(), 2, _player->GetName().c_str(), arenaTeam->GetName(), "");
// Inform player who left
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, arenaTeam->GetName(), "", 0);
}
示例6: HandleArenaTeamInviteOpcode
void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_INVITE");
uint32 arenaTeamId; // arena team id
std::string invitedName;
Player* player = NULL;
recvData >> arenaTeamId >> invitedName;
if (!invitedName.empty())
{
if (!normalizePlayerName(invitedName))
return;
player = sObjectAccessor->FindPlayerByName(invitedName.c_str());
}
if (!player)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", invitedName, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S);
return;
}
if (player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", player->GetName(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S);
return;
}
ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId);
if (!arenaTeam)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM);
return;
}
// OK result but don't send invite
if (player->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow()))
return;
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
return;
}
if (player->GetArenaTeamId(arenaTeam->GetSlot()))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S);
return;
}
if (player->GetArenaTeamIdInvited())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", player->GetName(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
return;
}
if (arenaTeam->GetMembersSize() >= arenaTeam->GetType() * 2)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, arenaTeam->GetName(), "", ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S);
return;
}
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName(), invitedName.c_str());
player->SetArenaTeamIdInvited(arenaTeam->GetId());
WorldPacket data(SMSG_ARENA_TEAM_INVITE, (8+10));
data << GetPlayer()->GetName();
data << arenaTeam->GetName();
player->GetSession()->SendPacket(&data);
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_ARENA_TEAM_INVITE");
}
示例7: HandleArenaTeamInviteOpcode
void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recv_data)
{
DEBUG_LOG("CMSG_ARENA_TEAM_INVITE");
uint32 ArenaTeamId; // arena team id
std::string Invitedname;
Player* player = NULL;
recv_data >> ArenaTeamId >> Invitedname;
if (!Invitedname.empty())
{
if (!normalizePlayerName(Invitedname))
return;
player = ObjectAccessor::FindPlayerByName(Invitedname.c_str());
}
if (!player)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", Invitedname, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S);
return;
}
if (player->getLevel() < sWorld.getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", player->GetName(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S);
return;
}
ArenaTeam* arenateam = sObjectMgr.GetArenaTeamById(ArenaTeamId);
if (!arenateam)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM);
return;
}
if (GetPlayer()->GetArenaTeamId(arenateam->GetSlot()) != ArenaTeamId)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS);
return;
}
// OK result but not send invite
if (player->GetSocial()->HasIgnore(GetPlayer()->GetObjectGuid()))
return;
if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
return;
}
if (player->GetArenaTeamId(arenateam->GetSlot()))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S);
return;
}
if (player->GetArenaTeamIdInvited())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", player->GetName(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
return;
}
if (arenateam->GetMembersSize() >= arenateam->GetMaxMembersSize())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, arenateam->GetName(), "", ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S);
return;
}
DEBUG_LOG("Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName(), Invitedname.c_str());
player->SetArenaTeamIdInvited(arenateam->GetId());
WorldPacket data(SMSG_ARENA_TEAM_INVITE, 8 + 10);
data << GetPlayer()->GetName();
data << arenateam->GetName();
player->GetSession()->SendPacket(&data);
DEBUG_LOG("WORLD: Sent SMSG_ARENA_TEAM_INVITE");
}
示例8: HandleArenaTeamAddMemberOpcode
void WorldSession::HandleArenaTeamAddMemberOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_ARENA_TEAM_ADD_MEMBER");
//recv_data.hexlike();
CHECK_PACKET_SIZE(recv_data, 4+1);
uint32 ArenaTeamId; // arena team id
std::string Invitedname;
Player * player = NULL;
recv_data >> ArenaTeamId >> Invitedname;
if(!Invitedname.empty())
{
if(!normalizePlayerName(Invitedname))
return;
player = ObjectAccessor::Instance().FindPlayerByName(Invitedname.c_str());
}
if(!player)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", Invitedname, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S);
return;
}
if(player->getLevel() < sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
{
//SendArenaTeamCommandResult(ARENA_TEAM_INVITE_SS,"",Invitedname,ARENA_TEAM_PLAYER_NOT_FOUND_S);
// can't find related opcode
SendNotification(LANG_HIS_ARENA_LEVEL_REQ_ERROR, player->GetName());
return;
}
ArenaTeam *arenateam = objmgr.GetArenaTeamById(ArenaTeamId);
if(!arenateam)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM);
return;
}
// OK result but not send invite
if(player->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow()))
return;
if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
return;
}
if(player->GetArenaTeamId(arenateam->GetSlot()))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, player->GetName(), "", ERR_ALREADY_IN_ARENA_TEAM_S);
return;
}
if(player->GetArenaTeamIdInvited())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, player->GetName(), "", ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
return;
}
if(arenateam->GetMembersSize() >= arenateam->GetType() * 2)
{
// should send an "arena team is full" or the likes message, I just don't know the proper values so... ERR_INTERNAL
// SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_INTERNAL);
SendNotification(LANG_YOUR_ARENA_TEAM_FULL, player->GetName());
return;
}
sLog.outDebug("Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName(), Invitedname.c_str());
player->SetArenaTeamIdInvited(arenateam->GetId());
WorldPacket data(SMSG_ARENA_TEAM_INVITE, (8+10));
data << GetPlayer()->GetName();
data << arenateam->GetName();
player->GetSession()->SendPacket(&data);
sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_INVITE");
}