本文整理汇总了C++中ArenaTeam::SetEmblem方法的典型用法代码示例。如果您正苦于以下问题:C++ ArenaTeam::SetEmblem方法的具体用法?C++ ArenaTeam::SetEmblem怎么用?C++ ArenaTeam::SetEmblem使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ArenaTeam
的用法示例。
在下文中一共展示了ArenaTeam::SetEmblem方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: HandleTurnInPetitionOpcode
//.........这里部分代码省略.........
return;
}
}
else
{
if (sObjectMgr.GetArenaTeamByName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
delete result;
return;
}
}
// and at last charter item check
Item* item = _player->GetItemByGuid(petitionGuid);
if (!item)
{
delete result;
return;
}
// OK!
// delete charter item
_player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
if (type == 9) // create guild
{
Guild* guild = new Guild;
if (!guild->Create(_player, name))
{
delete guild;
delete result;
return;
}
// register guild and add guildmaster
sGuildMgr.AddGuild(guild);
// add members
for (uint8 i = 0; i < signs; ++i)
{
Field* fields = result->Fetch();
ObjectGuid signGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
if (!signGuid)
continue;
guild->AddMember(signGuid, guild->GetLowestRank());
result->NextRow();
}
}
else // or arena team
{
ArenaTeam* at = new ArenaTeam;
if (!at->Create(_player->GetObjectGuid(), ArenaType(type), name))
{
sLog.outError("PetitionsHandler: arena team create failed.");
delete at;
delete result;
return;
}
uint32 icon, iconcolor, border, bordercolor, backgroud;
recv_data >> backgroud >> icon >> iconcolor >> border >> bordercolor;
at->SetEmblem(backgroud, icon, iconcolor, border, bordercolor);
// register team and add captain
sObjectMgr.AddArenaTeam(at);
DEBUG_LOG("PetitonsHandler: arena team added to objmrg");
// add members
for (uint8 i = 0; i < signs; ++i)
{
Field* fields = result->Fetch();
ObjectGuid memberGUID = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
if (!memberGUID)
continue;
DEBUG_LOG("PetitionsHandler: adding arena member %s", memberGUID.GetString().c_str());
at->AddMember(memberGUID);
result->NextRow();
}
}
delete result;
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("DELETE FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
CharacterDatabase.PExecute("DELETE FROM petition_sign WHERE petitionguid = '%u'", petitionGuid.GetCounter());
CharacterDatabase.CommitTransaction();
// created
DEBUG_LOG("TURN IN PETITION %s", petitionGuid.GetString().c_str());
WorldPacket data(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << uint32(PETITION_TURN_OK);
SendPacket(data);
}
示例2: HandleTurnInPetitionOpcode
//.........这里部分代码省略.........
if(type == 9)
{
if(objmgr.GetGuildByName(name))
{
SendGuildCommandResult(GUILD_CREATE_S, name, GUILD_NAME_EXISTS);
delete result;
return;
}
}
else
{
if(objmgr.GetArenaTeamByName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
delete result;
return;
}
}
// and at last charter item check
Item *item = _player->GetItemByGuid(petitionguid);
if(!item)
{
delete result;
return;
}
// OK!
// delete charter item
_player->DestroyItem(item->GetBagSlot(),item->GetSlot(), true);
if(type == 9) // create guild
{
Guild* guild = new Guild;
if(!guild->create(_player->GetGUID(), name))
{
delete guild;
delete result;
return;
}
// register guild and add guildmaster
objmgr.AddGuild(guild);
// add members
for(uint8 i = 0; i < signs; ++i)
{
Field* fields = result->Fetch();
guild->AddMember(fields[0].GetUInt64(), guild->GetLowestRank());
result->NextRow();
}
}
else // or arena team
{
ArenaTeam* at = new ArenaTeam;
if(!at->Create(_player->GetGUID(), type, name))
{
sLog.outError("PetitionsHandler: arena team create failed.");
delete at;
delete result;
return;
}
CHECK_PACKET_SIZE(recv_data, 8+5*4);
uint32 icon, iconcolor, border, bordercolor, backgroud;
recv_data >> backgroud >> icon >> iconcolor >> border >> bordercolor;
at->SetEmblem(backgroud, icon, iconcolor, border, bordercolor);
// register team and add captain
objmgr.AddArenaTeam(at);
sLog.outDebug("PetitonsHandler: arena team added to objmrg");
// add members
for(uint8 i = 0; i < signs; ++i)
{
Field* fields = result->Fetch();
uint64 memberGUID = fields[0].GetUInt64();
sLog.outDebug("PetitionsHandler: adding arena member %u", GUID_LOPART(memberGUID));
at->AddMember(memberGUID);
result->NextRow();
}
}
delete result;
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("DELETE FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
CharacterDatabase.PExecute("DELETE FROM petition_sign WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
CharacterDatabase.CommitTransaction();
// created
sLog.outDebug("TURN IN PETITION GUID %u", GUID_LOPART(petitionguid));
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << (uint32)PETITION_TURN_OK;
SendPacket(&data);
}